Centred image on title screen.
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parent
2aad5e2a93
commit
657ca89d4e
4
cat.html
4
cat.html
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@ -740,11 +740,11 @@ var game = {
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this.context.fillStyle = gradient;
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this.context.fillStyle = gradient;
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this.context.fillRect(0, 0, SCREENW, SCREENH);
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this.context.fillRect(0, 0, SCREENW, SCREENH);
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// image
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// title image
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ratio = SCREENW / img.width;
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ratio = SCREENW / img.width;
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w = img.width * ratio;
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w = img.width * ratio;
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h = img.height * ratio;
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h = img.height * ratio;
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this.context.drawImage(img, 0, SCREENH - h, w, h);
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this.context.drawImage(img, SCREENW/16, SCREENH - h, w, h);
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// text
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// text
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this.context.textAlign = "center";
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this.context.textAlign = "center";
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18
todo
18
todo
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@ -29,19 +29,21 @@ phone fixes as per http://www.html5rocks.com/en/mobile/touch/
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https://www.smashingmagazine.com/2012/10/design-your-own-mobile-game/
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https://www.smashingmagazine.com/2012/10/design-your-own-mobile-game/
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*title screen
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bath time, then next level after getting sufficient llamas
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*show final score on game over
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need 5 llamas on first level
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*help text
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then 10, then 15, etc.
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new levels:
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obstacles
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larger grid
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new object types ?
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bath time then next level after getting sufficient llamas?
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put commas in score
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then each level, you need to get more llamas
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what does bath time give you?
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use the bottom of the screen for something.
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use requestanimframe
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make path part of game object
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make path part of game object
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make things part of game object
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make things part of game object
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