diff --git a/cat.html b/cat.html
index 9f38ad7..4912e4f 100644
--- a/cat.html
+++ b/cat.html
@@ -1911,7 +1911,7 @@ var game = {
ratio = newwid / DEF_GRIDW;
-console.log("lev " + lev + " newwid " + newwid + " ratio " + ratio);
+//console.log("lev " + lev + " newwid " + newwid + " ratio " + ratio);
this.levels[lev].gridsize = DEF_GRIDSIZE / ratio;
this.levels[lev].thingsize = DEF_THINGSIZE / ratio;
@@ -2894,7 +2894,7 @@ console.log("lev " + lev + " newwid " + newwid + " ratio " + ratio);
nstars = game.calcstars(curlevel, score);
game.drawstars(ctx, SCREENW / 2, y, TAPBUTTONSIZESTAR, nstars, STARWID_ENDLEV);
- console.log("earned " + nstars + " stars");
+ //console.log("earned " + nstars + " stars");
}
@@ -3076,7 +3076,7 @@ console.log("lev " + lev + " newwid " + newwid + " ratio " + ratio);
var total = 0;
for (i = 1 ; i < game.levels.length; i++ ) {
- console.log("countplayerstars() - lev " + i + " score " + playerdata.getlevscore(i) + " stars " + game.calcstars(i, playerdata.getlevscore(i)));
+ //console.log("countplayerstars() - lev " + i + " score " + playerdata.getlevscore(i) + " stars " + game.calcstars(i, playerdata.getlevscore(i)));
total += game.calcstars(i, playerdata.getlevscore(i));
}
return total;
@@ -5226,7 +5226,7 @@ console.log("lev " + lev + " newwid " + newwid + " ratio " + ratio);
LEVSEL_X + x + GRIDSIZE/2 - nextsize/2, LEVSEL_Y + y + GRIDSIZE/2 - nextsize/2,
nextsize,nextsize);
} else {
- console.log("levle " + (levnum) + " is locked!");
+ //console.log("levle " + (levnum) + " is locked!");
}