http://www.w3schools.com/games/tryit.asp?filename=trygame_default_gravity phone fixes as per http://www.html5rocks.com/en/mobile/touch/ ---------------------------- https://www.smashingmagazine.com/2012/10/design-your-own-mobile-game/ https://www.smashingmagazine.com/2012/10/design-your-own-mobile-game/ --- check here for ios ------------------- new door fell down on top of new goat!! (or the other way around ??) check code for doors falling when off the top of the screen. check code for adding new objects at top of screen. curtain remaining levels. 19/20/21 - more with brick patterns 22/23/24 - exploding walls? 24/25/26 - form x parades of length y 26/27/28 - cat toy ? 29/30 - ??? -------------- more prizes: ??? box ? overeat (cheese changes to niblet bags, cans eat without sleepiness) mouse - place to clear all cats in grid/column arrow/signpost - cat parades bounce off and take out htings in the path random levels after 100 generate w/h increases (up to a maximum) generate goals generate obstacles use existing maxturns code --------- PLAYTEST: ... adjust point goal calculation code now that we have multiplier. ... adjust # of turns per level foot/human/cat toy - adjacent cat pushes it, clear the horiz. line. show points for each element along path?? --------------- --------------- -- some kind of cat that doesn't fall? way for cat to 'climb' and not fall ? other special things - 5% chance of any { mouse toy - match 3 to explode everything ? special food that lets you turn corners? brush - doona - hide under it to avoid llama /sun effects ? } sounds: chomp catparade (can-can ?) indy theme - title screen? (if so, make title text indy themed too) make path part of game object make things part of game object ideas: llamas don't appear after the start, you just have to get rid of them all?