http://www.w3schools.com/games/tryit.asp?filename=trygame_default_gravity phone fixes as per http://www.html5rocks.com/en/mobile/touch/ ---------------------------- https://www.smashingmagazine.com/2012/10/design-your-own-mobile-game/ make top star goals light up again! multiplier for path length 3 = nothing 6 = x2 from now on 9 = x3 from now on ...etc doors double entire length ... then adjust point goal calculation code. turn limit. ... then get rid of 'form x parades' goal, just have 'clear x cats' ... then get rid of 'survive x turns' ticks down on L of board. ...then add more levels fix white outline ? foot/human - cats push it, clear the horiz. line. powerups get by... doors ? sneeze (wake up all) overeat furniture fixedin place parade over to scratch blow up and pow! fireworks when you achieve a goal *flash for now fireworks later. show points for each element along path?? --------------- --------------- goats and llamas seem too common make randomtype function show a pct chance..... implement grid sizes for later levels - increases every 5 levels turn limits for later levels? wipes between screens -- some kind of cat that doesn't fall? way for cat to 'climb' and not fall ? special things - 5% chance of any { white cat - move cat on to it to FIGHT. destroy 9 in a block around. pow pow cloud. mouse toy - match 3 to explode everything ? special food that lets you turn corners? brush - doona - hide under it to avoid llama /sun effects ? } more goals: form x parades of length y survive x moves sounds: chomp catparade (can-can ?) indy theme - title screen? (if so, make title text indy themed too) make path part of game object make things part of game object ideas: llamas don't appear after the start, you just have to get rid of them all?