catparade/todo

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http://www.w3schools.com/games/tryit.asp?filename=trygame_default_gravity
cat game ???
gems
diff kinds of cats, and food
swap cat with food = cat chomps food. minor points for food vanish.
food: dry food
food: wet food
food: cheese
food: ham
cat gets fatter ?
line of diff cats = cat parade. medium points.
line of same cats = big points!
line of cats with goat at the end = get rid of lots!
any parade gives you more moves.
game params:
# of moves limit
score
phone fixes as per http://www.html5rocks.com/en/mobile/touch/
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https://www.smashingmagazine.com/2012/10/design-your-own-mobile-game/
*restrict catparades on level 1
*make help text for llamas come later
*(keep orig help around for reference)
*lv1 help: just how to eat cheese
*lv2 help: just how to make cat parades
*lv3 help: llamas scaring cats, parades can have one llama
*lv4 help: (preview of features)
*Level selection screen
*Store level progress and hiscores using localstorage
*goats
* cats and goats can gang up on on llamas.
* parades with a goat can have multiple llamas
* goats can't start parades (only cats)
* 50 points
*goat help text.
*level select screen needs "back to title"
*mechanism to force at least one of a given thing type on a level.
*better level complete animation - zoom in random cat picture.
*only redraw screen if dirty!
*switch to "star" system for unlocking levels
*fix bug when calculating whether there are any valid moves left
*fix bug in random thing selection
more goals:
form x parades of length y
survive x moves
sounds:
chomp
catparade (can-can ?)
indy theme - title screen?
(if so, make title text indy themed too)
doors -
appear on the EDGE of the map ?
PARADE INTO DOOR = triple points (and door vanishes)
sunlight - makes nerby cats sleepy
doona - hide under it in the cold ?
mouse toy - match 3 to explode everything ?
make path part of game object
make things part of game object
ideas:
llamas don't appear after the start, you just have to get rid of them all?