catparade/todo

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http://www.w3schools.com/games/tryit.asp?filename=trygame_default_gravity
phone fixes as per http://www.html5rocks.com/en/mobile/touch/
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https://www.smashingmagazine.com/2012/10/design-your-own-mobile-game/
https://www.smashingmagazine.com/2012/10/design-your-own-mobile-game/
--- check here for ios
*help text for turn limit
*match 3 llamas to explode them
*adjust stars required to unlock levels
*from lev5 onwards, shopping bags on right.
*powerups
*sneeze (wake up all)
*shears - clears all llamas
*magic carpet - drag to give cats a fez. Worth heaps of points.
*help for bags/prizes
more goals:
form x parades of length y
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toad - if in a parade, drops down and clears below.
more prizes: ???
mouse - place to clear all cats in grid/column
whitecat - place to clear 3 x 3 grid around it
overeat (cheese changes to niblet bags, can eat without sleep)
arrow/signpost - cat parades bounce off and take out htings in the path
diff colour cats which only match themselves
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PLAYTEST:
... adjust point goal calculation code now that we have multiplier.
... adjust # of turns per level
foot/human/cat toy - adjacent cat pushes it, clear the horiz. line.
sofa/curtain
fixedin place like doors
parade over to scratch
blow up and pow!
fireworks when you achieve a goal
*flash for now
fireworks later.
show points for each element along path??
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-- some kind of cat that doesn't fall?
way for cat to 'climb' and not fall ?
other special things - 5% chance of any
{
white cat -
move cat on to it to FIGHT.
destroy 9 in a block around.
pow pow cloud.
mouse toy - match 3 to explode everything ?
special food that lets you turn corners?
brush -
doona - hide under it to avoid llama /sun effects ?
}
sounds:
chomp
catparade (can-can ?)
indy theme - title screen?
(if so, make title text indy themed too)
make path part of game object
make things part of game object
ideas:
llamas don't appear after the start, you just have to get rid of them all?