- Fixed bug with Ellipse objects when exporting to SVG
- Fixed slowdown when creating new links
This commit is contained in:
parent
9d04b4f215
commit
e009df29e9
13
CHANGELOG
13
CHANGELOG
|
@ -3,6 +3,19 @@ Ideas for future versions:
|
||||||
Solaris (and possibly other platforms)
|
Solaris (and possibly other platforms)
|
||||||
- Perhaps change to SVG for objects
|
- Perhaps change to SVG for objects
|
||||||
|
|
||||||
|
Version 1.8d:
|
||||||
|
- Fixed bug with Ellipse objects when exporting to SVG
|
||||||
|
- Fixed slowdown when creating new links
|
||||||
|
|
||||||
|
Version 1.8c:
|
||||||
|
- now re-calcing scrollbar size whenever diagram is modified
|
||||||
|
- can no longer accidentally change maps while scrolling vertically
|
||||||
|
- fixed graphical glitch when editting text while scrolled
|
||||||
|
- clicking mouse while entering text is now the same as pressing enter
|
||||||
|
- findnext now works again
|
||||||
|
- when searching, the found object is more obviously highlighted
|
||||||
|
|
||||||
|
|
||||||
Version 1.8b:
|
Version 1.8b:
|
||||||
- Fixed placement of text fields in dialog screens
|
- Fixed placement of text fields in dialog screens
|
||||||
|
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
#define VERSION "1.8c"
|
#define VERSION "1.8d"
|
||||||
|
|
||||||
/* variable sizes */
|
/* variable sizes */
|
||||||
#define SMALLBUFLEN 64 /* small text buffer */
|
#define SMALLBUFLEN 64 /* small text buffer */
|
||||||
|
|
73
netmapr.c
73
netmapr.c
|
@ -102,9 +102,9 @@ char searchtext[BUFLEN];
|
||||||
|
|
||||||
int grid = TRUE;
|
int grid = TRUE;
|
||||||
int gridsize = 15;
|
int gridsize = 15;
|
||||||
int gridsizelist[] = {10, 15, 20};
|
int gridsizelist[] = {0, 10, 15, 20};
|
||||||
int gridsizeindex = 1;
|
int gridsizeindex = 1;
|
||||||
int gridsizenum = 3;
|
int gridsizenum = 4;
|
||||||
SDL_Color gridcol = {192, 192, 192, 0 };
|
SDL_Color gridcol = {192, 192, 192, 0 };
|
||||||
|
|
||||||
int oldshowflows = FALSE;
|
int oldshowflows = FALSE;
|
||||||
|
@ -303,9 +303,9 @@ int main (int argc, char **argv) {
|
||||||
/* set screen size */
|
/* set screen size */
|
||||||
screen = SDL_SetVideoMode(event.resize.w > MINSCREENX ? event.resize.w : MINSCREENX,
|
screen = SDL_SetVideoMode(event.resize.w > MINSCREENX ? event.resize.w : MINSCREENX,
|
||||||
event.resize.h > MINSCREENY ? event.resize.h : MINSCREENY,
|
event.resize.h > MINSCREENY ? event.resize.h : MINSCREENY,
|
||||||
map[curmap].bpp, SDL_HWSURFACE|SDL_DOUBLEBUF|SDL_RESIZABLE);
|
map[curmap].bpp, SDL_SWSURFACE|SDL_DOUBLEBUF|SDL_RESIZABLE);
|
||||||
SDL_FreeSurface(buffer);
|
SDL_FreeSurface(buffer);
|
||||||
buffer = SDL_CreateRGBSurface(SDL_HWSURFACE,screen->w - SIDEBARW,screen->h - STATUSH,
|
buffer = SDL_CreateRGBSurface(SDL_SWSURFACE,screen->w - SIDEBARW,screen->h - STATUSH,
|
||||||
screen->format->BitsPerPixel, screen->format->Rmask,
|
screen->format->BitsPerPixel, screen->format->Rmask,
|
||||||
screen->format->Gmask,screen->format->Bmask,
|
screen->format->Gmask,screen->format->Bmask,
|
||||||
screen->format->Amask);
|
screen->format->Amask);
|
||||||
|
@ -1445,7 +1445,7 @@ int main (int argc, char **argv) {
|
||||||
}
|
}
|
||||||
/* copy background of this button */
|
/* copy background of this button */
|
||||||
if (selection <= TB_SAVE) {
|
if (selection <= TB_SAVE) {
|
||||||
toolbg = SDL_CreateRGBSurface(SDL_HWSURFACE,toolbox.gridsize+3, toolbox.gridsize+3,
|
toolbg = SDL_CreateRGBSurface(SDL_SWSURFACE,toolbox.gridsize+3, toolbox.gridsize+3,
|
||||||
screen->format->BitsPerPixel, screen->format->Rmask,
|
screen->format->BitsPerPixel, screen->format->Rmask,
|
||||||
screen->format->Gmask,screen->format->Bmask,
|
screen->format->Gmask,screen->format->Bmask,
|
||||||
screen->format->Amask);
|
screen->format->Amask);
|
||||||
|
@ -2768,7 +2768,7 @@ void adjustendpoint(SDL_Surface *screen, int *adjx, int *adjy, double x1, double
|
||||||
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
temps = SDL_CreateRGBSurface(SDL_HWSURFACE,10,10,
|
temps = SDL_CreateRGBSurface(SDL_SWSURFACE,10,10,
|
||||||
screen->format->BitsPerPixel, screen->format->Rmask,
|
screen->format->BitsPerPixel, screen->format->Rmask,
|
||||||
screen->format->Gmask,screen->format->Bmask,
|
screen->format->Gmask,screen->format->Bmask,
|
||||||
screen->format->Amask);
|
screen->format->Amask);
|
||||||
|
@ -2793,7 +2793,7 @@ void adjustendpoint(SDL_Surface *screen, int *adjx, int *adjy, double x1, double
|
||||||
SDL_Rect area;
|
SDL_Rect area;
|
||||||
int tid;
|
int tid;
|
||||||
|
|
||||||
temps = SDL_CreateRGBSurface(SDL_HWSURFACE,map[curmap].obj[o].w+3, map[curmap].obj[o].h+3,
|
temps = SDL_CreateRGBSurface(SDL_SWSURFACE,map[curmap].obj[o].w+3, map[curmap].obj[o].h+3,
|
||||||
screen->format->BitsPerPixel, screen->format->Rmask,
|
screen->format->BitsPerPixel, screen->format->Rmask,
|
||||||
screen->format->Gmask,screen->format->Bmask,
|
screen->format->Gmask,screen->format->Bmask,
|
||||||
screen->format->Amask);
|
screen->format->Amask);
|
||||||
|
@ -3366,7 +3366,6 @@ int findpointpos(link_t *l, int px, int py) {
|
||||||
return pos;
|
return pos;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void drawline(SDL_Surface *screen, int x1, int y1, int x2, int y2, SDL_Color c, int linestyle) {
|
void drawline(SDL_Surface *screen, int x1, int y1, int x2, int y2, SDL_Color c, int linestyle) {
|
||||||
int deltax, deltay;
|
int deltax, deltay;
|
||||||
int numpixels;
|
int numpixels;
|
||||||
|
@ -3710,7 +3709,7 @@ void drawobject(SDL_Surface *dest, mapobject_t *o, int doublebuffer, int adjust)
|
||||||
fflush(stdout);
|
fflush(stdout);
|
||||||
}
|
}
|
||||||
if (doublebuffer) {
|
if (doublebuffer) {
|
||||||
temps = SDL_CreateRGBSurface(SDL_HWSURFACE,o->w+3, o->h+3,
|
temps = SDL_CreateRGBSurface(SDL_SWSURFACE,o->w+3, o->h+3,
|
||||||
screen->format->BitsPerPixel, screen->format->Rmask,
|
screen->format->BitsPerPixel, screen->format->Rmask,
|
||||||
screen->format->Gmask,screen->format->Bmask,
|
screen->format->Gmask,screen->format->Bmask,
|
||||||
screen->format->Amask);
|
screen->format->Amask);
|
||||||
|
@ -4289,7 +4288,7 @@ void drawsearchflash(void) {
|
||||||
SDL_BlitSurface(searchbg, NULL, screen, &area);
|
SDL_BlitSurface(searchbg, NULL, screen, &area);
|
||||||
|
|
||||||
/* draw hilight */
|
/* draw hilight */
|
||||||
temps = SDL_CreateRGBSurface(SDL_HWSURFACE,area.w, area.h,
|
temps = SDL_CreateRGBSurface(SDL_SWSURFACE,area.w, area.h,
|
||||||
screen->format->BitsPerPixel, screen->format->Rmask,
|
screen->format->BitsPerPixel, screen->format->Rmask,
|
||||||
screen->format->Gmask,screen->format->Bmask,
|
screen->format->Gmask,screen->format->Bmask,
|
||||||
screen->format->Amask);
|
screen->format->Amask);
|
||||||
|
@ -5167,7 +5166,7 @@ void drawvector(SDL_Surface *dest, vectorimg_t *vimg, int x, int y, int w, int h
|
||||||
/* create temp surface */
|
/* create temp surface */
|
||||||
if ((vimg->vector[i].type == VT_POLY) || (vimg->vector[i].type == VT_SUBOBJ)) {
|
if ((vimg->vector[i].type == VT_POLY) || (vimg->vector[i].type == VT_SUBOBJ)) {
|
||||||
if (temp == NULL) {
|
if (temp == NULL) {
|
||||||
temp = SDL_CreateRGBSurface(SDL_HWSURFACE,w+3, h+3,
|
temp = SDL_CreateRGBSurface(SDL_SWSURFACE,w+3, h+3,
|
||||||
screen->format->BitsPerPixel, screen->format->Rmask,
|
screen->format->BitsPerPixel, screen->format->Rmask,
|
||||||
screen->format->Gmask,screen->format->Bmask, screen->format->Amask);
|
screen->format->Gmask,screen->format->Bmask, screen->format->Amask);
|
||||||
// clear temp surface to bg colour
|
// clear temp surface to bg colour
|
||||||
|
@ -5185,7 +5184,7 @@ void drawvector(SDL_Surface *dest, vectorimg_t *vimg, int x, int y, int w, int h
|
||||||
}
|
}
|
||||||
} else if (vimg->vector[i].type != VT_ENDPOLY) {
|
} else if (vimg->vector[i].type != VT_ENDPOLY) {
|
||||||
if (!insubobj) {
|
if (!insubobj) {
|
||||||
temp = SDL_CreateRGBSurface(SDL_HWSURFACE,w+3, h+3,
|
temp = SDL_CreateRGBSurface(SDL_SWSURFACE,w+3, h+3,
|
||||||
screen->format->BitsPerPixel, screen->format->Rmask,
|
screen->format->BitsPerPixel, screen->format->Rmask,
|
||||||
screen->format->Gmask,screen->format->Bmask, screen->format->Amask);
|
screen->format->Gmask,screen->format->Bmask, screen->format->Amask);
|
||||||
// clear temp surface to bg colour
|
// clear temp surface to bg colour
|
||||||
|
@ -5464,10 +5463,12 @@ void drawvectorSVG(vectorimg_t *vimg, int x, int y, int w, int h, SDL_Color *ove
|
||||||
sprintf(temp, "\" style=\"fill:rgb(%d,%d,%d);stroke:rgb(%d,%d,%d);stroke-width:1\"/>\n", fillcol.r, fillcol.g, fillcol.b, polycol.r, polycol.g, polycol.b);
|
sprintf(temp, "\" style=\"fill:rgb(%d,%d,%d);stroke:rgb(%d,%d,%d);stroke-width:1\"/>\n", fillcol.r, fillcol.g, fillcol.b, polycol.r, polycol.g, polycol.b);
|
||||||
strcat(svgbuf, temp);
|
strcat(svgbuf, temp);
|
||||||
fprintf(svgfile, svgbuf);
|
fprintf(svgfile, svgbuf);
|
||||||
} else if (insubobj) {
|
/*} else if (insubobj) {
|
||||||
sprintf(svgbuf, "\" style=\"fill:rgb(%d,%d,%d);stroke:rgb(%d,%d,%d);stroke-width:1\"/>\n", fillcol.r, fillcol.g, fillcol.b, polycol.r, polycol.g, polycol.b);
|
sprintf(svgbuf, "\" style=\"fill:rgb(%d,%d,%d);stroke:rgb(%d,%d,%d);stroke-width:1\"/>\n", fillcol.r, fillcol.g, fillcol.b, polycol.r, polycol.g, polycol.b);
|
||||||
fprintf(svgfile, svgbuf);
|
fprintf(svgfile, svgbuf);
|
||||||
|
*/
|
||||||
}
|
}
|
||||||
|
|
||||||
//sprintf(svgbuf, "<g id=\"group%d\" fill:rgb(%d,%d,%d) >\n", gnum,
|
//sprintf(svgbuf, "<g id=\"group%d\" fill:rgb(%d,%d,%d) >\n", gnum,
|
||||||
|
|
||||||
insubobj = FALSE;
|
insubobj = FALSE;
|
||||||
|
@ -5489,7 +5490,6 @@ void drawvectorSVG(vectorimg_t *vimg, int x, int y, int w, int h, SDL_Color *ove
|
||||||
sprintf(svgbuf,"<ellipse cx=\"%d\" cy=\"%d\" rx=\"%d\" ry=\"%d\" style=\"stroke-width:1;stroke:rgb(%d,%d,%d)\"/>\n", realx1, realy1, realx2-x, realy2-y,linecol.r,linecol.g,linecol.b);
|
sprintf(svgbuf,"<ellipse cx=\"%d\" cy=\"%d\" rx=\"%d\" ry=\"%d\" style=\"stroke-width:1;stroke:rgb(%d,%d,%d)\"/>\n", realx1, realy1, realx2-x, realy2-y,linecol.r,linecol.g,linecol.b);
|
||||||
}
|
}
|
||||||
fprintf(svgfile, svgbuf);
|
fprintf(svgfile, svgbuf);
|
||||||
|
|
||||||
break;
|
break;
|
||||||
case VT_BEZIER:
|
case VT_BEZIER:
|
||||||
/*TODO: implement */
|
/*TODO: implement */
|
||||||
|
@ -6423,8 +6423,8 @@ void pasteline(SDL_Surface *screen, int *lbuf) {
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
//SDL_UpdateRect(screen, tlx, tly,w,h);
|
SDL_UpdateRect(screen, tlx, tly,w,h);
|
||||||
SDL_Flip(screen);
|
//SDL_Flip(screen);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -6454,16 +6454,16 @@ int initgraphics(void) {
|
||||||
}
|
}
|
||||||
|
|
||||||
/* open window */
|
/* open window */
|
||||||
screen = SDL_SetVideoMode(DEFSCREENW, DEFSCREENH, 16, (SDL_HWSURFACE|SDL_DOUBLEBUF|SDL_RESIZABLE));
|
screen = SDL_SetVideoMode(DEFSCREENW, DEFSCREENH, 16, (SDL_SWSURFACE|SDL_DOUBLEBUF|SDL_RESIZABLE));
|
||||||
|
|
||||||
if(!screen) {
|
if(!screen) {
|
||||||
printf("SDL_SetVideoMode: %s\n", SDL_GetError());
|
printf("SDL_SetVideoMode: %s\n", SDL_GetError());
|
||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
if (screen->flags & SDL_HWSURFACE) {
|
if (screen->flags & SDL_SWSURFACE) {
|
||||||
printf("SWSurface set ok.\n"); fflush(stdout);
|
printf("SWSurface set ok.\n"); fflush(stdout);
|
||||||
}
|
}
|
||||||
if (screen->flags & SDL_HWSURFACE) {
|
if (screen->flags & SDL_SWSURFACE) {
|
||||||
printf("HWSurface set ok.\n"); fflush(stdout);
|
printf("HWSurface set ok.\n"); fflush(stdout);
|
||||||
}
|
}
|
||||||
if (screen->flags & SDL_DOUBLEBUF) {
|
if (screen->flags & SDL_DOUBLEBUF) {
|
||||||
|
@ -6618,7 +6618,7 @@ int initgraphics(void) {
|
||||||
updatewm();
|
updatewm();
|
||||||
|
|
||||||
/* set up toolbox highlight image */
|
/* set up toolbox highlight image */
|
||||||
toolhilite = SDL_CreateRGBSurface(SDL_HWSURFACE,toolbox.gridsize+3, toolbox.gridsize+3,
|
toolhilite = SDL_CreateRGBSurface(SDL_SWSURFACE,toolbox.gridsize+3, toolbox.gridsize+3,
|
||||||
screen->format->BitsPerPixel, screen->format->Rmask,
|
screen->format->BitsPerPixel, screen->format->Rmask,
|
||||||
screen->format->Gmask,screen->format->Bmask,
|
screen->format->Gmask,screen->format->Bmask,
|
||||||
screen->format->Amask);
|
screen->format->Amask);
|
||||||
|
@ -6632,7 +6632,7 @@ screen->format->Amask);
|
||||||
SDL_SetAlpha(toolhilite, SDL_SRCALPHA, 128);
|
SDL_SetAlpha(toolhilite, SDL_SRCALPHA, 128);
|
||||||
|
|
||||||
/* initialise buffer */
|
/* initialise buffer */
|
||||||
buffer = SDL_CreateRGBSurface(SDL_HWSURFACE,screen->w - SIDEBARW,screen->h - STATUSH,
|
buffer = SDL_CreateRGBSurface(SDL_SWSURFACE,screen->w - SIDEBARW,screen->h - STATUSH,
|
||||||
screen->format->BitsPerPixel, screen->format->Rmask,
|
screen->format->BitsPerPixel, screen->format->Rmask,
|
||||||
screen->format->Gmask,screen->format->Bmask,
|
screen->format->Gmask,screen->format->Bmask,
|
||||||
screen->format->Amask);
|
screen->format->Amask);
|
||||||
|
@ -7059,7 +7059,7 @@ screen->format->Amask);
|
||||||
|
|
||||||
|
|
||||||
/* allocate mem */
|
/* allocate mem */
|
||||||
button[numbuttons].img = SDL_CreateRGBSurface(SDL_HWSURFACE,toolbox.gridsize-2,toolbox.gridsize-2,
|
button[numbuttons].img = SDL_CreateRGBSurface(SDL_SWSURFACE,toolbox.gridsize-2,toolbox.gridsize-2,
|
||||||
screen->format->BitsPerPixel, screen->format->Rmask,
|
screen->format->BitsPerPixel, screen->format->Rmask,
|
||||||
screen->format->Gmask,screen->format->Bmask,
|
screen->format->Gmask,screen->format->Bmask,
|
||||||
screen->format->Amask);
|
screen->format->Amask);
|
||||||
|
@ -7659,7 +7659,7 @@ void setsearchflash (int num) {
|
||||||
area.x = map[curmap].textob[map[curmap].selecteditem].x - screenx + txoff;
|
area.x = map[curmap].textob[map[curmap].selecteditem].x - screenx + txoff;
|
||||||
area.y = map[curmap].textob[map[curmap].selecteditem].y - screeny + tyoff;
|
area.y = map[curmap].textob[map[curmap].selecteditem].y - screeny + tyoff;
|
||||||
|
|
||||||
searchbg = SDL_CreateRGBSurface(SDL_HWSURFACE,area.w, area.h,
|
searchbg = SDL_CreateRGBSurface(SDL_SWSURFACE,area.w, area.h,
|
||||||
screen->format->BitsPerPixel, screen->format->Rmask,
|
screen->format->BitsPerPixel, screen->format->Rmask,
|
||||||
screen->format->Gmask,screen->format->Bmask,
|
screen->format->Gmask,screen->format->Bmask,
|
||||||
screen->format->Amask);
|
screen->format->Amask);
|
||||||
|
@ -7706,7 +7706,7 @@ int savemap(void) {
|
||||||
((filename[eoff+2] == 'm') || (filename[eoff+2] == 'M')) &&
|
((filename[eoff+2] == 'm') || (filename[eoff+2] == 'M')) &&
|
||||||
((filename[eoff+3] == 'p') || (filename[eoff+3] == 'P'))
|
((filename[eoff+3] == 'p') || (filename[eoff+3] == 'P'))
|
||||||
) {
|
) {
|
||||||
exportmap = SDL_CreateRGBSurface(SDL_HWSURFACE,map[curmap].width, map[curmap].height,
|
exportmap = SDL_CreateRGBSurface(SDL_SWSURFACE,map[curmap].width, map[curmap].height,
|
||||||
buffer->format->BitsPerPixel, buffer->format->Rmask,
|
buffer->format->BitsPerPixel, buffer->format->Rmask,
|
||||||
buffer->format->Gmask,buffer->format->Bmask,
|
buffer->format->Gmask,buffer->format->Bmask,
|
||||||
buffer->format->Amask);
|
buffer->format->Amask);
|
||||||
|
@ -7921,7 +7921,7 @@ int showfiledialog(void) {
|
||||||
SDL_FreeSurface(bg);
|
SDL_FreeSurface(bg);
|
||||||
bg = NULL;
|
bg = NULL;
|
||||||
}
|
}
|
||||||
bg = SDL_CreateRGBSurface(SDL_HWSURFACE,sarea.w, sarea.h,
|
bg = SDL_CreateRGBSurface(SDL_SWSURFACE,sarea.w, sarea.h,
|
||||||
buffer->format->BitsPerPixel, buffer->format->Rmask,
|
buffer->format->BitsPerPixel, buffer->format->Rmask,
|
||||||
buffer->format->Gmask,buffer->format->Bmask,
|
buffer->format->Gmask,buffer->format->Bmask,
|
||||||
buffer->format->Amask);
|
buffer->format->Amask);
|
||||||
|
@ -8062,7 +8062,7 @@ int startlinkpointmove(int x, int y) {
|
||||||
SDL_FreeSurface(bg);
|
SDL_FreeSurface(bg);
|
||||||
bg = NULL;
|
bg = NULL;
|
||||||
}
|
}
|
||||||
bg = SDL_CreateRGBSurface(SDL_HWSURFACE, LINESELHANDLESIZE, LINESELHANDLESIZE,
|
bg = SDL_CreateRGBSurface(SDL_SWSURFACE, LINESELHANDLESIZE, LINESELHANDLESIZE,
|
||||||
screen->format->BitsPerPixel, screen->format->Rmask,
|
screen->format->BitsPerPixel, screen->format->Rmask,
|
||||||
screen->format->Gmask,screen->format->Bmask,
|
screen->format->Gmask,screen->format->Bmask,
|
||||||
screen->format->Amask);
|
screen->format->Amask);
|
||||||
|
@ -8165,7 +8165,7 @@ int startobjmove (int x, int y) {
|
||||||
SDL_FreeSurface(bg);
|
SDL_FreeSurface(bg);
|
||||||
bg = NULL;
|
bg = NULL;
|
||||||
}
|
}
|
||||||
bg = SDL_CreateRGBSurface(SDL_HWSURFACE,map[curmap].obj[map[curmap].curobj].w,map[curmap].obj[map[curmap].curobj].h,
|
bg = SDL_CreateRGBSurface(SDL_SWSURFACE,map[curmap].obj[map[curmap].curobj].w,map[curmap].obj[map[curmap].curobj].h,
|
||||||
screen->format->BitsPerPixel, screen->format->Rmask,
|
screen->format->BitsPerPixel, screen->format->Rmask,
|
||||||
screen->format->Gmask,screen->format->Bmask,
|
screen->format->Gmask,screen->format->Bmask,
|
||||||
screen->format->Amask);
|
screen->format->Amask);
|
||||||
|
@ -8184,7 +8184,7 @@ int startobjmove (int x, int y) {
|
||||||
SDL_FreeSurface(shadow);
|
SDL_FreeSurface(shadow);
|
||||||
shadow = NULL;
|
shadow = NULL;
|
||||||
}
|
}
|
||||||
shadow = SDL_CreateRGBSurface(SDL_HWSURFACE,map[curmap].obj[map[curmap].curobj].w+3, map[curmap].obj[map[curmap].curobj].h+3,
|
shadow = SDL_CreateRGBSurface(SDL_SWSURFACE,map[curmap].obj[map[curmap].curobj].w+3, map[curmap].obj[map[curmap].curobj].h+3,
|
||||||
screen->format->BitsPerPixel, screen->format->Rmask,
|
screen->format->BitsPerPixel, screen->format->Rmask,
|
||||||
screen->format->Gmask,screen->format->Bmask,
|
screen->format->Gmask,screen->format->Bmask,
|
||||||
screen->format->Amask);
|
screen->format->Amask);
|
||||||
|
@ -8210,7 +8210,7 @@ int startresize (int x, int y) {
|
||||||
SDL_FreeSurface(bg);
|
SDL_FreeSurface(bg);
|
||||||
bg = NULL;
|
bg = NULL;
|
||||||
}
|
}
|
||||||
bg = SDL_CreateRGBSurface(SDL_HWSURFACE,MAXOBJWIDTH+2,MAXOBJHEIGHT+2,
|
bg = SDL_CreateRGBSurface(SDL_SWSURFACE,MAXOBJWIDTH+2,MAXOBJHEIGHT+2,
|
||||||
screen->format->BitsPerPixel, screen->format->Rmask,
|
screen->format->BitsPerPixel, screen->format->Rmask,
|
||||||
screen->format->Gmask,screen->format->Bmask,
|
screen->format->Gmask,screen->format->Bmask,
|
||||||
screen->format->Amask);
|
screen->format->Amask);
|
||||||
|
@ -8266,7 +8266,7 @@ int startresizetext(int x, int y) {
|
||||||
SDL_FreeSurface(bg);
|
SDL_FreeSurface(bg);
|
||||||
bg = NULL;
|
bg = NULL;
|
||||||
}
|
}
|
||||||
bg = SDL_CreateRGBSurface(SDL_HWSURFACE,map[curmap].width,map[curmap].height,
|
bg = SDL_CreateRGBSurface(SDL_SWSURFACE,map[curmap].width,map[curmap].height,
|
||||||
screen->format->BitsPerPixel, screen->format->Rmask,
|
screen->format->BitsPerPixel, screen->format->Rmask,
|
||||||
screen->format->Gmask,screen->format->Bmask,
|
screen->format->Gmask,screen->format->Bmask,
|
||||||
screen->format->Amask);
|
screen->format->Amask);
|
||||||
|
@ -8326,7 +8326,7 @@ int starttextmove (int x, int y) {
|
||||||
SDL_FreeSurface(bg);
|
SDL_FreeSurface(bg);
|
||||||
bg = NULL;
|
bg = NULL;
|
||||||
}
|
}
|
||||||
bg = SDL_CreateRGBSurface(SDL_HWSURFACE,map[curmap].textob[map[curmap].curtext].w,th+5,
|
bg = SDL_CreateRGBSurface(SDL_SWSURFACE,map[curmap].textob[map[curmap].curtext].w,th+5,
|
||||||
screen->format->BitsPerPixel, screen->format->Rmask,
|
screen->format->BitsPerPixel, screen->format->Rmask,
|
||||||
screen->format->Gmask,screen->format->Bmask,
|
screen->format->Gmask,screen->format->Bmask,
|
||||||
screen->format->Amask);
|
screen->format->Amask);
|
||||||
|
@ -8491,7 +8491,7 @@ int updatefilename(void) {
|
||||||
SDL_FreeSurface(bg);
|
SDL_FreeSurface(bg);
|
||||||
bg = NULL;
|
bg = NULL;
|
||||||
}
|
}
|
||||||
bg = SDL_CreateRGBSurface(SDL_HWSURFACE,sarea.w, sarea.h,
|
bg = SDL_CreateRGBSurface(SDL_SWSURFACE,sarea.w, sarea.h,
|
||||||
screen->format->BitsPerPixel, screen->format->Rmask,
|
screen->format->BitsPerPixel, screen->format->Rmask,
|
||||||
screen->format->Gmask,screen->format->Bmask,
|
screen->format->Gmask,screen->format->Bmask,
|
||||||
screen->format->Amask);
|
screen->format->Amask);
|
||||||
|
@ -8562,9 +8562,8 @@ int updatelinkshadow(int x, int y) {
|
||||||
h = y - starty;
|
h = y - starty;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
SDL_UpdateRect(screen, tlx, tly ,w,h);
|
||||||
//SDL_UpdateRect(screen, tlx, tly ,w,h);
|
//SDL_Flip(screen);
|
||||||
SDL_Flip(screen);
|
|
||||||
|
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
@ -8596,7 +8595,7 @@ int updatelinkpointshadow(int x, int y) {
|
||||||
SDL_FreeSurface(bg);
|
SDL_FreeSurface(bg);
|
||||||
bg = NULL;
|
bg = NULL;
|
||||||
}
|
}
|
||||||
bg = SDL_CreateRGBSurface(SDL_HWSURFACE, LINESELHANDLESIZE, LINESELHANDLESIZE,
|
bg = SDL_CreateRGBSurface(SDL_SWSURFACE, LINESELHANDLESIZE, LINESELHANDLESIZE,
|
||||||
screen->format->BitsPerPixel, screen->format->Rmask,
|
screen->format->BitsPerPixel, screen->format->Rmask,
|
||||||
screen->format->Gmask,screen->format->Bmask,
|
screen->format->Gmask,screen->format->Bmask,
|
||||||
screen->format->Amask);
|
screen->format->Amask);
|
||||||
|
@ -8891,7 +8890,7 @@ int updatetextcursor(void) {
|
||||||
SDL_FreeSurface(bg);
|
SDL_FreeSurface(bg);
|
||||||
bg = NULL;
|
bg = NULL;
|
||||||
}
|
}
|
||||||
bg = SDL_CreateRGBSurface(SDL_HWSURFACE,sarea.w, sarea.h,
|
bg = SDL_CreateRGBSurface(SDL_SWSURFACE,sarea.w, sarea.h,
|
||||||
screen->format->BitsPerPixel, screen->format->Rmask,
|
screen->format->BitsPerPixel, screen->format->Rmask,
|
||||||
screen->format->Gmask,screen->format->Bmask,
|
screen->format->Gmask,screen->format->Bmask,
|
||||||
screen->format->Amask);
|
screen->format->Amask);
|
||||||
|
|
Loading…
Reference in New Issue