object router3d 200 200 # front poly 170 230 255 p 0 50 0 162 10 174 30 186 60 199 100 199 140 199 170 186 190 174 199 162 199 150 199 50 0 50 f 0 120 170 # top poly 170 230 255 p 0 50 0 38 10 26 30 14 60 0 100 0 , 140 0 170 14 190 26 199 38 199 50 , 199 62 190 74 170 86 140 99 100 99 , 60 99 30 86 10 74 0 62 0 50 f 0 180 255 # arrows poly 0 0 0 p 65 40 35 25 55 15 85 30 95 20 90 47 55 47 65 40 f 250 250 250 poly 0 0 0 p 45 70 75 55 95 65 65 80 75 87 40 87 45 60 45 70 f 250 250 250 poly 0 0 0 p 140 25 110 40 130 50 160 35 160 45 165 18 130 18 140 25 f 250 250 250 poly 0 0 0 p 135 65 165 80 145 90 115 75 115 85 110 58 145 58 135 65 f 250 250 250 end object fw3d 60 140 # front of wall box 0 20 30 139 199 199 199 170 0 0 # right side poly 199 199 199 p 30 20 59 0 59 120 30 139 30 20 f 119 0 0 # top of wall poly 199 199 199 p 0 20 30 0 59 0 30 20 0 20 f 255 85 93 # horiz. mortar lines - front line 0 40 30 40 199 199 199 line 0 60 30 60 199 199 199 line 0 80 30 80 199 199 199 line 0 100 30 100 199 199 199 line 0 120 30 120 199 199 199 # horiz. mortar lines - side line 30 40 59 20 170 170 170 line 30 60 59 40 170 170 170 line 30 80 59 60 170 170 170 line 30 100 59 80 170 170 170 line 30 120 59 100 170 170 170 # vert. mortar lines - front line 10 20 10 40 199 199 199 line 20 40 20 60 199 199 199 line 10 60 10 80 199 199 199 line 20 80 20 100 199 199 199 line 10 100 10 120 199 199 199 line 20 120 20 140 199 199 199 # vert. mortar lines - top line 10 20 40 0 227 227 227 # horiz. mortar lines - top line 20 13 40 13 227 227 227 line 20 7 30 7 227 227 227 # vert. mortar lines - side line 40 13 40 33 170 170 170 line 50 27 50 46 170 170 170 line 40 53 40 73 170 170 170 line 50 67 50 86 170 170 170 line 40 93 40 113 170 170 170 line 50 107 50 126 170 170 170 end object switch3d 400 100 # front box 0 60 300 99 170 230 255 0 150 213 # top poly 170 230 255 p 0 60 100 0 399 0 300 60 0 60 f 0 180 255 # side poly 170 230 255 p 300 99 399 40 399 0 300 60 300 99 f 0 90 128 # top right arrow poly 0 0 0 p 230 18 245 12 345 12 360 8 370 16 315 24 330 18 230 18 f 250 250 250 # bottom right arrow poly 0 0 0 p 185 38 200 32 300 32 315 28 325 36 270 44 285 38 185 38 f 250 250 250 # top left arrow poly 0 0 0 p 207 28 222 22 122 22 137 18 67 26 92 34 107 28 207 28 f 250 250 250 # bottom left arrow poly 0 0 0 p 182 48 197 42 97 42 112 38 42 46 67 54 82 48 182 48 f 250 250 250 end object pc 120 120 # base poly 0 0 0 p 0 119 119 119 100 90 20 90 0 119 f 255 255 204 # monitor outside box 20 20 100 90 0 0 0 255 255 204 # monitor screen box 30 30 90 80 0 0 0 0 0 255 end object cloud 102 102 subobj 180 180 180 bezier 37 15 45 0 60 0 67 15 0 0 0 bezier 67 15 80 0 104 15 90 37 0 0 0 bezier 90 37 104 45 104 60 90 67 0 0 0 bezier 90 67 104 75 90 104 67 89 0 0 0 bezier 67 89 60 104 45 104 37 89 0 0 0 bezier 37 89 30 104 0 90 10 67 0 0 0 bezier 10 67 0 60 0 45 10 37 0 0 0 bezier 10 37 0 30 15 0 37 15 0 0 0 endsub end object server 120 120 #outline box 20 0 100 119 0 0 0 90 90 90 # drives box 30 20 90 25 0 0 0 150 150 150 box 30 35 90 40 0 0 0 150 150 150 box 30 50 60 55 0 0 0 150 150 150 # lights box 80 50 85 55 0 0 0 255 0 0 box 80 60 85 65 0 0 0 0 0 255 box 80 70 85 75 0 0 0 0 0 255 end object hub3d 400 100 # front box 0 60 300 99 170 230 255 0 150 213 #fill 150 80 0 150 213 # top poly 170 230 255 p 0 60 100 0 399 0 300 60 0 60 f 0 180 255 # side poly 170 230 255 p 300 99 399 40 399 0 300 60 300 99 f 0 90 128 # arrow poly 0 0 0 p 80 33 95 27 315 27 330 23 340 31 285 39 300 33 80 33 f 250 250 250 end object terminalserver 120 120 poly 0 0 0 p 50 0 119 60 50 119 50 0 f 0 175 254 # triangle #line 50 0 119 60 0 0 0 #line 119 60 50 119 0 0 0 #line 50 119 50 0 0 0 0 # fill triangle #fill 80 60 0 175 254 # left bits box 0 0 45 15 0 0 0 0 175 254 box 0 35 45 50 0 0 0 0 175 254 box 0 70 45 85 0 0 0 0 175 254 box 0 104 45 119 0 0 0 0 175 254 end object firewall 120 120 # outline box 0 0 119 119 0 0 0 255 0 0 # horizontal mortar lines line 0 30 119 30 0 0 0 line 0 60 119 60 0 0 0 line 0 90 119 90 0 0 0 # vertical mortar lines - top line 60 0 60 30 0 0 0 # vertical mortar lines - second top line 30 30 30 60 0 0 0 line 90 30 90 60 0 0 0 # vertical mortar lines - second bottom line 60 60 60 90 0 0 0 # vertical mortar lines - bottom line 30 90 30 119 0 0 0 line 90 90 90 119 0 0 0 end object modem 120 120 # outline box 0 30 119 89 0 0 0 90 90 90 # lights box 5 50 19 65 0 0 0 255 0 0 box 29 50 43 65 0 0 0 255 0 0 box 53 50 67 65 0 0 0 255 0 0 box 77 50 91 65 0 0 0 255 0 0 box 101 50 115 65 0 0 0 255 0 0 # fill lights #fill 10 55 255 0 0 #fill 34 55 255 0 0 #fill 57 55 255 0 0 #fill 82 55 255 0 0 #fill 106 55 255 0 0 end object printer 120 120 # outline box 40 30 119 119 0 0 0 150 150 150 # trays line 0 30 40 50 0 0 0 line 0 60 40 80 0 0 0 # top bit poly 0 0 0 p 50 30 90 10 100 30 50 30 f 150 150 150 #line 50 30 90 10 0 0 0 #line 90 10 100 30 0 0 0 # fill top #fill 90 20 150 150 150 # light box 105 100 115 110 0 0 0 0 255 0 box 90 100 100 110 0 0 0 255 0 0 end object loadbalancer 120 120 # outline box 0 0 119 119 0 0 0 0 175 254 # fill # horizontal arrow line 10 60 55 60 0 0 0 line 55 60 45 50 0 0 0 line 55 60 45 70 0 0 0 # fan lines # - line 65 60 109 60 0 0 0 line 109 60 104 50 0 0 0 line 109 60 104 70 0 0 0 # \ line 65 65 100 100 0 0 0 line 100 100 98 90 0 0 0 line 100 100 96 102 0 0 0 # / line 65 55 100 15 0 0 0 line 100 15 98 25 0 0 0 line 100 15 96 13 0 0 0 end object layer3switch 135 130 # router box 1 11 118 50 253 164 181 207 14 48 #fill 60 35 207 14 48 # boxes in it box 5 15 25 25 230 230 230 220 220 220 #fill 10 20 220 220 220 box 5 35 25 45 230 230 230 220 220 220 #fill 10 43 220 220 220 box 94 15 114 25 250 250 250 220 220 220 #fill 100 20 220 220 220 box 94 35 114 45 250 250 250 220 220 220 #fill 100 40 220 220 220 # interconnect lines line 25 25 94 35 250 250 250 line 94 25 25 35 250 250 250 line 25 40 94 40 250 250 250 # switch box 1 50 118 128 0 255 255 0 150 213 #fill 60 80 0 150 213 # inside circle 60 80 is centre box 55 85 65 95 253 164 181 200 0 0 #fill 60 90 200 0 0 # lines out # | line 60 83 60 60 250 250 250 line 60 98 60 119 250 250 250 # - line 54 90 10 90 250 250 250 line 66 90 109 90 250 250 250 # / line 54 98 10 119 250 250 250 line 66 83 109 60 250 250 250 # \ line 66 98 109 119 250 250 250 line 54 83 10 60 250 250 250 # SHADOW - top bit poly 253 164 181 p 1 11 27 0 134 0 118 11 1 11 f 229 64 92 poly 253 164 181 p 118 11 134 0 134 39 118 50 118 11 f 121 0 21 # SHADOW - bottom bit poly 0 255 255 p 118 128 134 117 134 39 118 50 118 128 f 0 90 128 end object genericbox 120 120 box 0 0 119 119 0 0 0 50 50 255 end object vpnconcentrator 400 400 # front box 0 50 300 399 141 203 240 n # top poly 141 203 240 p 0 50 100 0 399 0 300 50 0 50 f 0 155 233 # side (starts at bottom right of front) poly 141 203 240 p 300 399 399 350 399 0 300 50 300 399 f 0 104 143 # top tube end # centre is 350,150 xrad 10 yrad 30 # start from bottom, go clockwise poly 141 203 240 p 340 165 340 135 345 120 355 120 360 135 360 165 355 180 345 180 340 160 f 0 0 0 # left side bit poly 141 203 240 p 0 399 100 350 100 50 0 50 0 399 f 0 104 143 # top tube poly 141 203 240 p 300 120 50 120 45 135 45 165 50 180 300 180 300 120 f 50 159 210 # bottom tube end poly 141 203 240 p 340 265 340 235 345 220 355 220 360 235 360 265 355 280 345 280 340 265 f 0 0 0 # bottom tube poly 141 203 240 p 300 220 50 220 45 235 45 265 50 280 300 280 300 220 f 50 159 210 # 3d background # vert line box 100 50 300 120 141 203 240 0 131 194 box 100 180 300 220 141 203 240 0 131 194 box 100 280 300 350 141 203 240 0 131 194 poly 141 203 240 p 0 399 100 350 300 350 300 399 0 399 f 0 140 207 # arrow in top tube poly 250 250 250 p 70 145 250 145 250 140 275 150 250 160 250 155 70 155 70 145 f 252 252 252 # arrow in bottom tube poly 250 250 250 p 95 245 275 245 275 255 95 255 95 260 65 250 99 240 95 245 f 252 252 252 end object genericcircle 120 120 subobj 255 0 0 circle 60 60 55 55 0 0 0 0 endsub end object pda 100 210 # outline poly 0 0 0 p 10 0 89 0 99 10 99 195 89 205 10 205 0 195 0 10 10 0 f 190 190 190 # screen box 10 15 90 159 0 0 0 0 0 255 # joystick box 40 170 60 190 0 0 0 250 250 250 # buttons - left box 15 170 40 180 0 0 0 250 250 250 box 20 183 40 190 0 0 0 250 250 250 # buttons - right box 60 170 85 180 0 0 0 250 250 250 box 60 183 80 190 0 0 0 250 250 250 # lights box 75 0 80 7 0 255 0 0 255 0 box 65 0 70 7 255 0 0 255 0 0 end object laptop 150 111 # monitor box 50 10 139 80 90 90 90 0 0 0 box 60 20 130 70 90 90 90 0 0 255 # base poly 90 90 90 p 50 80 15 110 104 110 139 80 50 80 f 0 0 0 #line 50 80 15 110 90 90 90 #line 139 80 104 110 90 90 90 #line 15 110 104 110 90 90 90 # keyboard - top poly 90 90 90 p 55 85 120 85 102 100 37 100 55 85 f 180 180 180 # keyboard - keys line 65 85 47 100 90 90 90 line 75 85 57 100 90 90 90 line 85 85 67 100 90 90 90 line 95 85 77 100 90 90 90 line 105 85 87 100 90 90 90 line 115 85 97 100 90 90 90 # keyboard - keys - horz line 46 92 111 92 90 90 90 end object accesspoint 400 300 # front box 0 210 300 249 170 230 255 0 150 213 #fill 150 230 0 150 213 # top # (gaps for antenna) poly 170 230 255 p 100 150 399 150 300 210 0 210 100 150 f 0 180 255 # left antenna poly 170 230 255 p 135 180 135 50 135 40 140 35 145 35 150 40 150 145 150 170 135 180 f 0 150 213 # left antenna - bottom (overwrite) #line 135 180 145 180 0 150 213 #line 145 180 150 175 0 150 213 # right antenna poly 170 230 255 p 260 180 260 50 260 40 265 35 270 35 275 40 275 45 275 175 260 180 f 0 150 213 # side poly 170 230 255 p 300 249 399 190 399 150 300 210 300 249 f 0 90 128 end object truck 300 223 # CABIN (starts bottom left) poly 0 0 0 p 0 160 0 100 35 90 50 50 100 50 100 160 0 160 fill 190 0 0 # WINDOW (from top left) poly 0 0 0 p 60 60 90 60 90 90 50 90 60 60 f 0 0 190 # JOINER box 85 160 100 190 0 0 0 200 0 0 # BACK JOINER box 100 160 299 175 0 0 0 190 0 0 # conenctions to tyres line 299 175 275 175 0 0 0 line 235 175 210 175 0 0 0 line 170 175 100 175 0 0 0 # BACK box 100 0 290 160 0 0 0 190 190 210 # front wheel subobj 0 0 0 circle 50 190 30 30 0 0 0 endsub subobj 250 250 250 circle 50 190 15 15 0 0 0 endsub # back wheels subobj 0 0 0 circle 255 190 30 30 0 0 0 endsub subobj 250 250 250 circle 255 190 15 15 0 0 0 endsub # subobj 0 0 0 circle 190 190 30 30 0 0 0 endsub subobj 250 250 250 circle 190 190 15 15 0 0 0 endsub end object man 100 200 poly 0 0 0 p 50 50 20 50 0 110 10 110 30 60 30 110 70 110 70 60 90 110 100 110 80 50 50 50 f 150 90 100 # BELT box 30 110 70 115 0 0 0 0 0 0 # LEGS poly 0 0 0 p 30 115 30 120 10 190 20 190 50 130 50 115 30 115 f 0 0 90 poly 0 0 0 p 50 130 80 190 90 190 70 120 70 115 50 115 50 130 f 0 0 90 # fixup box 45 116 55 129 0 0 90 0 0 90 # head subobj 255 219 198 circle 50 29 18 20 0 0 0 endsub # tie box 48 50 52 54 0 0 0 255 0 0 poly 0 0 0 p 48 54 45 90 50 95 55 90 52 54 48 54 f 255 0 0 end object camera 200 100 box 0 10 199 99 0 0 0 60 60 60 # fill base #fill 50 50 60 60 60 # lens subobj 190 190 190 circle 100 55 40 40 0 0 0 endsub subobj 0 0 255 circle 100 55 35 35 0 0 0 endsub poly 0 0 0 p 50 10 60 0 140 0 150 10 50 10 f 190 190 190 # switch box 180 0 190 10 0 0 0 190 190 190 end object webcam 100 120 # base poly 0 0 0 p 30 90 0 119 99 119 70 90 30 90 f 176 176 176 # top bit subobj 200 200 200 circle 50 50 45 45 0 0 0 endsub # lens subobj 250 250 250 circle 35 35 15 15 0 0 0 endsub subobj 0 0 255 circle 35 35 10 10 0 0 0 endsub end object wirelessrouter 200 300 # front poly 170 230 255 p 0 150 0 262 10 274 30 286 60 299 100 299 140 299 170 286 190 274 199 262 199 250 199 150 0 150 f 0 120 170 # top poly 170 230 255 p 0 150 0 138 10 126 30 114 60 100 100 100 , 140 100 170 114 190 126 199 138 199 150 , 199 162 190 174 170 186 140 199 100 199 , 60 199 30 186 10 174 0 162 0 150 f 0 180 255 # arrows poly 0 0 0 p 65 140 35 125 55 115 85 130 95 120 90 147 55 147 65 140 f 250 250 250 poly 0 0 0 p 45 170 75 155 95 165 65 180 75 187 40 187 45 160 45 170 f 250 250 250 poly 0 0 0 p 140 125 110 140 130 150 160 135 160 145 165 118 130 118 140 125 f 250 250 250 poly 0 0 0 p 135 165 165 180 145 190 115 175 115 185 110 158 145 158 135 165 f 250 250 250 # WIRELESS ANTENNAE box 46 20 54 150 0 150 213 0 150 213 box 146 20 154 150 0 150 213 0 150 213 end object dish 250 161 # back of dish poly 0 0 0 p 130 30 90 30 80 35 55 55 40 75 40 85 55 105 80 125 90 130 130 130 130 30 f 210 210 210 # front of dish subobj 190 190 190 circle 130 80 30 50 0 0 0 endsub # base poly 0 0 0 p 100 130 70 160 150 160 120 130 100 130 f 200 200 200 # end of antenna box 227 77 234 83 0 0 0 0 0 0 # antenna wires line 130 80 230 80 0 0 0 line 130 30 230 80 0 0 0 line 130 130 230 80 0 0 0 end object satellite 300 150 # cylinder poly 0 0 0 p 125 40 155 130 165 133 175 130 182 125 153 35 125 40 f 0 150 213 # top of cylinder poly 0 0 0 p 125 40 140 40 153 35 137 33 125 40 f 0 90 128 #line 125 40 140 40 0 0 0 #line 140 40 153 35 0 0 0 #line 153 35 137 33 0 0 0 #line 137 33 125 40 0 0 0 #fill 140 35 0 90 128 # antenna line 140 36 135 20 0 0 0 box 133 18 136 21 0 0 0 0 0 0 ### # left wing connector line 140 80 125 85 0 0 0 # left wing poly 0 0 0 p 30 130 20 110 120 75 125 85 130 95 30 130 20 110 f 0 180 255 # right wing connector line 165 75 180 70 0 0 0 # right wing poly 0 0 0 p 278 35 283 45 183 80 173 60 273 25 278 35 f 0 110 148 end