nexus/doc/godnames

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* [+] operate a candlabrum on the ground confers permenant light producing! * [+] bug - water appearing in walls. - [+] make armour less common in forests - [+] too many --more--s when enhancing stats. use drawmsg() rather than more(). - [+] when i go up/down stairs, i keep ending up BESIDE them?? * [+] "you hear footstepszzzzzzzzzzzzzzzzzzzzzzz" (random junk) - [+] when i start training with a spell active, it gets interrupted. try again, interrupted again! works 3rd time. - [+] replace lockpicking with "locksmithing" - [+] replace 'body control' with 'slow metabolism' - [+] pit traps broken - fixed now. - [+] doheading issue in @M still. * [+] how did zombie get 28 hp? bug in rollhitdice. - [+] blind a skeleton with light. it gets blind, starts fleeing. but because it can't SEE you, it stops fleeing instantly! * [+] getflags(flagpile_t *fp, ... ) - [+] stun spell - [+] only say "x2" etc if msgbuf we are going to draw still contains the original text. - [+] when you level up, your psionic skill determines your chance of learning a new psionic spell? - [+] when you teleport/use stairs, get all allies in SIGHT, not adjacent. * [+] more traps! * [+] prisoners in cells - [+] recruitment: instead of outright refusing to join, just up the price. * [+] make spellbook contents depend on map difficulty - [+] cloak of shadows - give invisibility when in darkness * [+] limited wish: - [+] casting WISH reduces max hp by 50%! - [+] monster ai code: if inventory full (or close), put non-eqiupped stuff into containers * [+] infinite loop in firedam to lf - [+] pot of xp isn't working for monsters. they get no more hp!! - [+] summonmosnter should jsut relocate existing uniques - [+] 'planeshift' spell for gods - "unsummon"s them. * [+] diety - greedgod * [+] more village contents
2011-07-26 12:01:05 +10:00
Avamon God of greed (neutral)