fire god gifts should be fireproof
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parent
d331bfad55
commit
47e0e1fce8
7
god.c
7
god.c
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@ -1593,7 +1593,6 @@ int godgiftmaybe(enum RACE rid, int fromtemple, int announce) {
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f->obfrom = god->race->id;
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f->obfrom = god->race->id;
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}
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}
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break;
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break;
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}
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}
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}
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}
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}
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}
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@ -1672,6 +1671,12 @@ int godgiftmaybe(enum RACE rid, int fromtemple, int announce) {
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} else {
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} else {
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msg("You hear something hitting the ground.");
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msg("You hear something hitting the ground.");
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}
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}
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// fire god's gifts are always fireproof
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if (rid == R_GODFIRE) {
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makefireproof(o);
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}
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}
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}
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}
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}
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2
io.c
2
io.c
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@ -8547,7 +8547,7 @@ char *makedesc_spell(objecttype_t *ot, char *retbuf) {
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return retbuf;
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return retbuf;
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}
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}
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// if wantunknown is set, lsit spells we DONT know.
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// if wantunknown is set, list spells we DONT know.
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// otherwise list spells we DO know.
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// otherwise list spells we DO know.
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// only include spells which cost <= mpcutoff
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// only include spells which cost <= mpcutoff
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void makespellchoicelist(prompt_t *pr, lifeform_t *lf, char *ques, char *ques2, enum SPELLSCHOOL wantschool, int wantunknown, int wantlowmp, int wanttoohard, int mpcutoff) {
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void makespellchoicelist(prompt_t *pr, lifeform_t *lf, char *ques, char *ques2, enum SPELLSCHOOL wantschool, int wantunknown, int wantlowmp, int wanttoohard, int mpcutoff) {
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11
objects.c
11
objects.c
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@ -2273,9 +2273,7 @@ object_t *addobject(obpile_t *where, char *name, int canstack, int dolinks, enum
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switch (wantom[n]->id) {
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switch (wantom[n]->id) {
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case OM_FLAMING: // flaming weapons are immune to fire
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case OM_FLAMING: // flaming weapons are immune to fire
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if (o->type->obclass->id == OC_WEAPON) {
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if (o->type->obclass->id == OC_WEAPON) {
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if (!isimmuneto(o->flags, DT_FIRE, B_FALSE)) {
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makefireproof(o);
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addflag(o->flags, F_DTIMMUNE, DT_FIRE, NA, NA, NULL);
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}
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}
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}
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break;
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break;
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case OM_FROZEN:
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case OM_FROZEN:
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@ -9270,6 +9268,13 @@ int makedullermaybe(object_t *o, int howmuch) {
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return B_FALSE;
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return B_FALSE;
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}
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}
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flag_t *makefireproof(object_t *o) {
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if (!o) return NULL;
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if (isimmuneto(o->flags, DT_FIRE, B_FALSE)) return NULL;
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return addflag(o->flags, F_DTIMMUNE, DT_FIRE, NA, NA, NULL);
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}
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void makeunequipped(lifeform_t *lf, object_t *o) {
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void makeunequipped(lifeform_t *lf, object_t *o) {
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// remove the equipped flag
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// remove the equipped flag
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killflagsofid(o->flags, F_EQUIPPED);
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killflagsofid(o->flags, F_EQUIPPED);
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@ -265,6 +265,7 @@ lifeform_t *makeanimated(lifeform_t *lf, object_t *o, int level);
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void makecool(object_t *o, int howmuch, int howlong);
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void makecool(object_t *o, int howmuch, int howlong);
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int makeduller(object_t *o, int howmuch);
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int makeduller(object_t *o, int howmuch);
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int makedullermaybe(object_t *o, int howmuch);
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int makedullermaybe(object_t *o, int howmuch);
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flag_t *makefireproof(object_t *o);
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void makeunequipped(lifeform_t *lf, object_t *o);
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void makeunequipped(lifeform_t *lf, object_t *o);
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void makehot(object_t *o, int howmuch, int howlong);
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void makehot(object_t *o, int howmuch, int howlong);
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void makeknown(enum OBTYPE otid);
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void makeknown(enum OBTYPE otid);
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