Modify getbreakob() to produce less objects - a burned giant newt corpse was turning into ~38 piles of ash!
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@ -4675,7 +4675,7 @@ int getbreakob(object_t *o, char *bigobname, char *smallobname) {
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small = findot(smalloid);
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// now find out how many big obejcts make up the wight.
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weight = getobmass(o) / 2;
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weight = getobmass(o) / 3;
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if (big) {
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nbig = weight / big->weight;
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weight -= (nbig*big->weight);
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