- Skillcheck on tumble was way too hard (was missing multiplier)
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lf.c
2
lf.c
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@ -22321,7 +22321,7 @@ int modskillcheckroll(lifeform_t *lf, enum CHECKTYPE ct, int *roll) {
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attrib = getattr(lf, A_WIS);
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attrib = getattr(lf, A_WIS);
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break;
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break;
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case SC_TUMBLE:
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case SC_TUMBLE:
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attrib = getskill(lf, SK_ATHLETICS);
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attrib = (getskill(lf, SK_ATHLETICS)*20);
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break;
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break;
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case SC_LEARNMAGIC:
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case SC_LEARNMAGIC:
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attrib = (getattr(lf, A_IQ) / 2) + lf->level;
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attrib = (getattr(lf, A_IQ) / 2) + lf->level;
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