Fix interaction with summoned floating disc.
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parent
fb69950ec2
commit
88f66bb4a7
13
io.c
13
io.c
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@ -4589,7 +4589,7 @@ void docommslf(lifeform_t *lf, char ch, lifeform_t *lf2, cell_t *targc) {
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flag_t *f;
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object_t *o, *givenob = NULL;
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object_t *godstone = NULL;
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int i;
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int i,noresponse = B_FALSE;
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int askforob = B_FALSE;
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alignmod = getalignmod(lf);
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@ -5005,11 +5005,18 @@ void docommslf(lifeform_t *lf, char ch, lifeform_t *lf2, cell_t *targc) {
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}
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return;
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case 't':
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if (lfhasflag(lf, F_PHANTASM) || lfhasflag(lf, F_SUMMONEDBY)) {
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noresponse = B_FALSE;
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if (lfhasflag(lf, F_PHANTASM)) {
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noresponse = B_TRUE;
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} else if (lfhasflag(lf, F_SUMMONEDBY) && lf->race->id != R_FLOATINGDISC) {
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noresponse = B_TRUE;
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}
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if (noresponse) {
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if (cansee(player, lf)) msg("%s doesn't respond.", lfname);
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break;
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}
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// ask whtehr to give/take
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// ask whether to give/take
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initprompt(&prompt, "How will you trade?");
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snprintf(buf, BUFLEN, "Give items to %s",lfname);
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addchoice(&prompt, 'i', buf, NULL, NULL, NULL);
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