amulet of acrobatics now increases agility

This commit is contained in:
Rob Pearce 2019-08-20 17:15:15 +10:00
parent 7835c23d94
commit b89c0fe7b9
2 changed files with 987 additions and 986 deletions

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@ -1,7 +1,7 @@
#all: Makefile defs.h nexus.c nexus.h ai.c ai.h attack.c attack.h data.c data.h flag.c flag.h god.c god.h io.c io.h lf.c lf.h map.c map.h move.c move.h objects.c objects.h text.c text.h save.c save.h shops.c shops.h spell.c spell.h vault.c vault.h #all: Makefile defs.h nexus.c nexus.h ai.c ai.h attack.c attack.h data.c data.h flag.c flag.h god.c god.h io.c io.h lf.c lf.h map.c map.h move.c move.h objects.c objects.h text.c text.h save.c save.h shops.c shops.h spell.c spell.h vault.c vault.h
# gcc $(CFLAGS) -o nexus nexus.c ai.c attack.c data.c flag.c god.c io.c lf.c map.c move.c objects.c text.c save.c spell.c shops.c vault.c -lncurses -lsqlite3 # gcc $(CFLAGS) -o nexus nexus.c ai.c attack.c data.c flag.c god.c io.c lf.c map.c move.c objects.c text.c save.c spell.c shops.c vault.c -lncurses -lsqlite3
CFLAGS=-fdiagnostics-color=always -g -pg -Wall -Werror CFLAGS=-fdiagnostics-color=always -g -Wall -Werror
nexus: ai.o astar.o attack.o data.o flag.o god.o io.o lf.o map.o move.o nexus.o objects.o save.o shops.o spell.o text.o vault.o ai.h attack.h data.h defs.h flag.h god.h io.h lf.h map.h move.h nexus.h objects.h save.h shops.h spell.h text.h vault.h nexus: ai.o astar.o attack.o data.o flag.o god.o io.o lf.o map.o move.o nexus.o objects.o save.o shops.o spell.o text.o vault.o ai.h attack.h data.h defs.h flag.h god.h io.h lf.h map.h move.h nexus.h objects.h save.h shops.h spell.h text.h vault.h
gcc $(CFLAGS) -o nexus ai.o astar.o attack.o data.o flag.o god.o io.o lf.o map.o move.o nexus.o objects.o save.o shops.o spell.o text.o vault.o -lncurses -lsqlite3 gcc $(CFLAGS) -o nexus ai.o astar.o attack.o data.o flag.o god.o io.o lf.o map.o move.o nexus.o objects.o save.o shops.o spell.o text.o vault.o -lncurses -lsqlite3

1
data.c
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@ -8586,6 +8586,7 @@ void initobjects(void) {
addflag(lastot->flags, F_RARITY, H_ALL, NA, RR_UNCOMMON, NULL); addflag(lastot->flags, F_RARITY, H_ALL, NA, RR_UNCOMMON, NULL);
addflag(lastot->flags, F_EQUIPCONFER, F_CANWILL, OT_A_JUMP, NA, NULL); addflag(lastot->flags, F_EQUIPCONFER, F_CANWILL, OT_A_JUMP, NA, NULL);
addflag(lastot->flags, F_EQUIPCONFER, F_CANWILL, OT_A_TUMBLE, NA, NULL); addflag(lastot->flags, F_EQUIPCONFER, F_CANWILL, OT_A_TUMBLE, NA, NULL);
addflag(lastot->flags, F_EQUIPCONFER, F_ATTRMOD, A_AGI, 10, NULL);
addflag(lastot->flags, F_VALUE, 600, NA, NA, NULL); addflag(lastot->flags, F_VALUE, 600, NA, NA, NULL);
addot(OT_AMU_LIGHT, "amulet of light", "Glows with a bright, unearthly light when worn.", MT_METAL, 0.3, OC_AMULET, SZ_TINY); addot(OT_AMU_LIGHT, "amulet of light", "Glows with a bright, unearthly light when worn.", MT_METAL, 0.3, OC_AMULET, SZ_TINY);