new vaults
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! A straight brick wall
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@id:brickwall
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@map
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.....
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#####
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.....
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@end
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@legend
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.:cell:EMPTY
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#:cell:brick wall
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@end
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@flags
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mayrotate
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goesin:cave
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rarity:uncommon
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@end
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@ -0,0 +1,19 @@
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@id:small_lake
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@map
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.ww.
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wwww
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wwww
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.ww.
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@end
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@legend
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w:cell:low rock floor
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w:ob:very deep water
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@end
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@flags
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goesin:cave
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autopop
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rarity:common
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@end
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! a corridor full of traps
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@id:trap_corridor
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@map
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#######
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.......
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#######
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@end
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@legend
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#:cell:SOLID
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.:cell:EMPTY
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@end
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@flags
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rarity:rare
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goesin:dungeon
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autodoors:100
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! half the cells are trapped!
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scatter(0,1,-1,-2) ob:random trap:1-3
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! corpses
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scatter(0,1,-1,-2) ob:corpse:1:50
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@end
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@id:wooden hut
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@map
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####
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#_p#
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+pp#
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####
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@end
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@legend
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.:cell:dirt
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#:cell:wooden wall
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p:cell:wood floor
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_:cell:wood floor
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_:ob:bed
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+:ob:locked wooden door
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@end
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@flags
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monstersstay
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scatter(2,1,-2,-2) mon:random:1
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scatter(2,1,-2,-2) ob:furniture:1-2
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mayrotate
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goesin:cave
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rarity:common
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@end
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