#include "defs.h" enum OBTYPE aigetattackspell(lifeform_t *lf, lifeform_t *victim); void aigetspelltarget(lifeform_t *lf, objecttype_t *spelltype, lifeform_t *victim, lifeform_t **spelllf, cell_t **spellcell, object_t **spellob); object_t * aigetwand(lifeform_t *lf); void aimove(lifeform_t *lf); int aipickup(lifeform_t *lf, object_t *o); int aispellok(lifeform_t *lf, objecttype_t *st, lifeform_t *victim); object_t *hasbetterarmour(lifeform_t *lf, obpile_t *op); object_t *hasbetterweapon(lifeform_t *lf, obpile_t *op); int lookforobs(lifeform_t *lf, int covetsonly);