#include "defs.h" int canandwillmove(lifeform_t *lf, int dir, enum ERROR *error); int canmove(lifeform_t *lf, int dir, enum ERROR *error); int celldangerous(lifeform_t *lf, cell_t *cell, enum ERROR *error); int cellwalkable(lifeform_t *lf, cell_t *cell, enum ERROR *error); int closedoorat(lifeform_t *lf, cell_t *c); int closedoor(lifeform_t *lf, object_t *o); int diropposite(int dir); void dorandommove(lifeform_t *lf, int badmovesok); int getdiraway(cell_t *src, cell_t *dst, int wantcheck); int getdirtowards(cell_t *src, cell_t *dst, lifeform_t *srclf, int wantcheck); int knockback(lifeform_t *lf, int dir, int howfar, lifeform_t *pusher); int moveawayfrom(lifeform_t *lf, cell_t *dst); int movelf(lifeform_t *lf, cell_t *newcell); int moveto(lifeform_t *lf, cell_t *newcell); int real_moveto(lifeform_t *lf, cell_t *newcell, int dontclearmsg); int movetowards(lifeform_t *lf, cell_t *dst); int opendoorat(lifeform_t *lf, cell_t *c); int opendoor(lifeform_t *lf, object_t *o); int pullnextto(lifeform_t *lf, cell_t *c); int teleportto(lifeform_t *lf, cell_t *c); int trymove(lifeform_t *lf, int dir); int tryrun(lifeform_t *lf, int dir); int willmove(lifeform_t *lf, int dir, enum ERROR *error);