in defs.h: add enum increment MAXDAMTYPE in objcets.c: update getdamname() - eg. you take 5 "electrical" damage update getdamnamenoun() - eg. you are immune to "electricity" in attack.c update getattackverb if required update getkillverb if required update attackob() to say whether dealing this damtype to an object will dull a weapon. ie. hitting a door with DT_CHOP won't damage the weapon ie. hitting a door with DT_SLASH _will_ damage the weapon