My first attempt at a text roguelike game.
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Rob Pearce 042ade4ca6 - [+] change descriptive text for nullify power.
- [+] if you burn your hands on an equipped shield, drop it autoatically
* [+] sewer stairs problem
- [+] if something redhot/flaming takes water damage, it will make
      steam.
- [+] ring of unholiness(blessed things burn you - just add undead flag?
    - [+] gods of purity/life will warn you first.
- [+] fixed crash checking for blocking attacks from adhesive lfs.
- [+] glorana cure poison doesn't work
    - [+] cancast is returning FALSE but E_OK.
    - [+] glorana isn't getting canwill ot_s_curepoison
    - [+] got it - was using getspellschool() instead of
          spellisfromschool()
- [+] giant spider not casting web
    - [+] .oO { can't cast web right now (lowiq) (mpcost=4, i have 0) }
    - [+] FIXED, and also fixed validateraces() check for this kind of
          thing.
- [+] cats are now territorial with rndhostile rather than always
      hostile
- [+] do final cursed wish scroll effect - magic
    - [+] get a suicide spell?
- [+] thornspike armour.
- [+] new slashing weapons
    - [+] new weapon: vibroblade
        - [+] short blade
        - [+] slashing 8
        - [+] extra high crit chance
    - [+] new weapon: nanoblade
        - [+] short blade
        - [+] slashing 10
        - [+] unlimited armour piercing
    - [+] laser sword
        - [+] longblade
        - [+] fast!
        - [+] not dullable
        - [+] armour piercing (not as much as nanoblade)
        - [+] high critical (not as much as vibroblade)
    - [+] gunblade
        - [+] extra explosive damage while it has charges.
- [+] glorana accepts sacrifice of weapons, instead of food.
- [+] ekrub acceps sacrifice of food.
- [+] bug in pirate description:
    - [+] Its  (). It has no left hand.
- [+] god description should show prayer results. ie. "yumi will
      respond to prayer by xxx"
- [+] if glorana likes you while you're sleeping say, "you dream of a
      choir singing" instead of "you hear".
- [+] eating garlic gives stench.
- [+] cope with "armorpierce NA" - "will not reduce damage at all"
2012-07-03 03:53:41 +00:00
data - [+] change descriptive text for nullify power. 2012-07-03 03:53:41 +00:00
doc - [+] "really attack the helpless something?" 2012-04-27 01:23:14 +00:00
Makefile - [+] CRASH in killflag() 2011-12-16 19:54:08 +00:00
ai.c - [+] lots of unneccesary redraws when using stairs 2012-06-22 02:48:39 +00:00
ai.h - [+] ai shuldn't want its home/life objects. 2012-03-08 19:42:25 +00:00
attack.c - [+] change descriptive text for nullify power. 2012-07-03 03:53:41 +00:00
attack.h - [+] modifications to alchemy spell - affect stone, not metal 2012-06-25 12:49:53 +00:00
data.c - [+] change descriptive text for nullify power. 2012-07-03 03:53:41 +00:00
data.h - [+] bug: shouldn't be able to pay with gems without beginner 2012-05-22 06:10:49 +00:00
defs.h - [+] change descriptive text for nullify power. 2012-07-03 03:53:41 +00:00
findleak.c adding findleak 2012-03-05 10:32:17 +00:00
findleak.h adding extra headers 2012-03-05 10:32:29 +00:00
flag.c - [+] change descriptive text for nullify power. 2012-07-03 03:53:41 +00:00
flag.h - [+] tweak random monster code - highest TR () shiuld appear at level 2012-04-14 13:23:04 +00:00
god.c - [+] change descriptive text for nullify power. 2012-07-03 03:53:41 +00:00
god.h - [+] delvers should always want money for info, unless you are a 2012-02-17 05:16:45 +00:00
io.c - [+] change descriptive text for nullify power. 2012-07-03 03:53:41 +00:00
io.h - [+] credit cards shouldn't be stackable 2012-05-28 07:05:19 +00:00
lf.c - [+] change descriptive text for nullify power. 2012-07-03 03:53:41 +00:00
lf.h - [+] change descriptive text for nullify power. 2012-07-03 03:53:41 +00:00
map.c - [+] change descriptive text for nullify power. 2012-07-03 03:53:41 +00:00
map.h - [+] bug: training never going up! 2012-05-08 21:57:49 +00:00
mod_ob.txt initial checkin 2010-12-02 01:17:54 +00:00
move.c - [+] modifications to alchemy spell - affect stone, not metal 2012-06-25 12:49:53 +00:00
move.h * [+] BUG: books lose their hidden names after load: 2012-06-02 22:43:18 +00:00
nexus.c - [+] modifications to alchemy spell - affect stone, not metal 2012-06-25 12:49:53 +00:00
nexus.h - [+] change real_getlfname(): 2012-03-28 20:17:47 +00:00
objects.c - [+] change descriptive text for nullify power. 2012-07-03 03:53:41 +00:00
objects.h - [+] change descriptive text for nullify power. 2012-07-03 03:53:41 +00:00
save.c - [+] bug: training never going up! 2012-05-08 21:57:49 +00:00
save.h - [+] make zombies eat flesh. 2012-03-05 10:31:21 +00:00
shops.c - [+] modifications to alchemy spell - affect stone, not metal 2012-06-25 12:49:53 +00:00
shops.h - [+] bug: shouldn't be able to pay with gems without beginner 2012-05-22 06:10:49 +00:00
spell.c - [+] change descriptive text for nullify power. 2012-07-03 03:53:41 +00:00
spell.h - [+] "really attack the helpless something?" 2012-04-27 01:23:14 +00:00
text.c - [+] change descriptive text for nullify power. 2012-07-03 03:53:41 +00:00
text.h - [+] poltergeists are not honouring stayinroom.... fixed. 2012-06-08 01:29:48 +00:00
vault.c - [+] poltergeists are not honouring stayinroom.... fixed. 2012-06-08 01:29:48 +00:00
vault.h - [+] make zombies eat flesh. 2012-03-05 10:31:21 +00:00