My first attempt at a text roguelike game.
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Rob Pearce 060470ac3a - [+] allies should always give out info without payment
- [+] ....but only about their home level!
    - [+] f_startmapid
- [+] cave entrances should make noise
    - [+] drip
    - [+] echoing
- [+] cope with multiple f_makesnoise flags on objects (pick one
      randomly)
- [+] showlfstats skill display bug - "MORE" keystroke doesn't fall
      through.
- [+] You impale the chicken!  The chicken turns to face you.
    - [+] shouldn't turn to face if your'e dead!
- [+] nulllify spell not populating seenbyplayer
- [+] crash in createfakes()
- [+] animals hsould still walk onto SHARP objects.
- [+] secret doors showing up as empty remembered cells when you look
      away from them (and have lowish cartography)
- [+] don't call remove_deadends on vaults.
- [+] when walking down stairs to level 3:
    - [+] ERROR - stairs link to existing map 3('dungeon L2 (id #3)',
          depth 2), but it has no free stairs
    - [+] ie. Level 3 has too many up staircases ? no. 3 on all of them.
    - [+] FIXED. countstairs() was including too much.  now using
          countmapobs(map, stairtype) instead.
- [+] The goblin rogue a half-sized leather armour (null).
- [+] fixed crash when you cast rage on someone who is eating.
- [+] crash when catching  a glowbug in a flask
- [+] use canreachbp code when selecting armour to damage as well....
      ie newt can't hit your helmet!
- [+] BUG: "tunnel doing up" went down!
- [+] for monsters:auto raise lf stats to match starting weapons
- [+] crash in aigetspelltarget() for CLIMB
- [+] should deactiveate all spells on polymorph
- [+] allow usage of FEIGNDEATH while prone.
- [+] make coprses non-stackable
- [+] CRASH in animatedead
- [+] shouldn't say 'you attack x from behind' if x has awareness
2012-01-06 00:20:57 +00:00
data - [+] allies should always give out info without payment 2012-01-06 00:20:57 +00:00
doc - [+] allies should always give out info without payment 2012-01-06 00:20:57 +00:00
vaults - [+] allies should always give out info without payment 2012-01-06 00:20:57 +00:00
Makefile - [+] CRASH in killflag() 2011-12-16 19:54:08 +00:00
ai.c - [+] allies should always give out info without payment 2012-01-06 00:20:57 +00:00
ai.h - [+] allies should always give out info without payment 2012-01-06 00:20:57 +00:00
attack.c - [+] allies should always give out info without payment 2012-01-06 00:20:57 +00:00
attack.h - [+] allies should always give out info without payment 2012-01-06 00:20:57 +00:00
data.c - [+] allies should always give out info without payment 2012-01-06 00:20:57 +00:00
data.h - [+] prevent ALL overlapping rooms! 2012-01-03 01:21:22 +00:00
defs.h - [+] allies should always give out info without payment 2012-01-06 00:20:57 +00:00
flag.c - [+] high metalwork/sewing lets you make things into masterwork 2011-12-20 08:03:15 +00:00
flag.h - [+] stomach code 2011-12-19 08:04:49 +00:00
god.c - [+] change noise() calls to use enum sv_ 2011-12-28 05:06:47 +00:00
god.h - [+] shops on a level should make loud sounds every few turns. (onein3) 2011-11-16 00:57:21 +00:00
io.c - [+] allies should always give out info without payment 2012-01-06 00:20:57 +00:00
io.h - [+] don't place draininge grates on low floor!! 2012-01-04 15:54:28 +00:00
lf.c - [+] allies should always give out info without payment 2012-01-06 00:20:57 +00:00
lf.h - [+] allies should always give out info without payment 2012-01-06 00:20:57 +00:00
map.c - [+] allies should always give out info without payment 2012-01-06 00:20:57 +00:00
map.h - [+] don't place draininge grates on low floor!! 2012-01-04 15:54:28 +00:00
mod_ob.txt initial checkin 2010-12-02 01:17:54 +00:00
move.c - [+] allies should always give out info without payment 2012-01-06 00:20:57 +00:00
move.h added bazaar vault. 2011-12-09 00:37:02 +00:00
nexus.c - [+] allies should always give out info without payment 2012-01-06 00:20:57 +00:00
nexus.h - [+] prevent ALL overlapping rooms! 2012-01-03 01:21:22 +00:00
object.h initial checkin 2010-12-02 01:17:54 +00:00
object_ideas.txt Updates 2011-01-31 19:16:13 +00:00
objects.c - [+] allies should always give out info without payment 2012-01-06 00:20:57 +00:00
objects.h - [+] allies should always give out info without payment 2012-01-06 00:20:57 +00:00
save.c - [+] don't place draininge grates on low floor!! 2012-01-04 15:54:28 +00:00
save.h - [+] bug in movement speed display for monsters 2011-08-25 09:01:28 +00:00
shops.c - [+] prevent ALL overlapping rooms! 2012-01-03 01:21:22 +00:00
shops.h - [+] shops on a level should make loud sounds every few turns. (onein3) 2011-11-16 00:57:21 +00:00
spell.c - [+] allies should always give out info without payment 2012-01-06 00:20:57 +00:00
spell.h - [+] weapon skill of sk_skilled or high gives you a chance to block 2011-12-12 16:40:17 +00:00
text.c - [+] allies should always give out info without payment 2012-01-06 00:20:57 +00:00
text.h - [+] don't place draininge grates on low floor!! 2012-01-04 15:54:28 +00:00
vault.c - [+] allies should always give out info without payment 2012-01-06 00:20:57 +00:00
vault.h - [+] allies should always give out info without payment 2012-01-06 00:20:57 +00:00