nexus/save.h

18 lines
484 B
C

#include "defs.h"
int loadall(void);
int loadflagpile(FILE *f, flagpile_t *fp);
int loadknowledge(FILE *f);
lifeform_t *loadlf(FILE *f, cell_t *where);
map_t *loadmap(char *basefile);
int loadob(FILE *f, obpile_t *op, long *id);
int loadregions(void);
int loadsavegame(void);
int saveflagpile(FILE *f, flagpile_t *fp);
int saveknowledge(FILE *f);
int savelf(FILE *f, lifeform_t *l);
int savegame(void);
int savemap(map_t *m);
int saveob(FILE *f, object_t *o);
int saveregions(void);