My first attempt at a text roguelike game.
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Rob Pearce 0ce77ec00b - [+] firebug should deal 1 fire damage to anything on the ground
- [+] f_damagegroundobs v0=dam, v1=damtype
    - [+] add a similar thing ice wraith (they cause cold damage)
- [+] psionic spells:  baffle and disorient too similar?  make one a
      lower level ?
    - [+] make disorient face them away from you!
- [+] ekrub shouldn't get angry for crushing glass underfoot
    - [+] OR... warn before you do this if you worship ekrub
- [+] don't drip water while inside a wall (ie. ethereal)
- [+] don't show "[tried on xxx]" for objects in store inventories!
- [+] make "i bestow a gift" msg change depending on god
- [+] potion of etherealness spell disappating twice?
    - [+] ie. stopspell being called twice.
    - [+] spell effect now chacks for existing noncorporealness
- [+] different god msg if they are angered but still pleased
    - [+] "don't do that again!"
    - [+] "ahem!"
    - [+] "i won't tolerate further transgressions"
    - [+] etc
- [+] io.c not showing that druid is vegetarian.
    - [+] show this only if ilfetime !=  FROMRACE
    - [+] don't show it otherwise, since it's a racial trait.
    - [+] change hasflag_real to have "int lifetimeexception"
    - [+] same with:
        - [+] VEGERATIRNA
        - [+] CARNIVORE
        - [+] PARTVEGETARIAN
        - [+] F_SIZE??
        - [+] VISRANGEMOD
- [+] stickstosnakes - make this not affect the CASTER's equiped
      weapon, but it doesnt affect weapons of others.
    - [+] implemment
    - [+] make spell description describe this.
- [+] make safebox not be stealable
2012-02-04 23:26:16 +00:00
data - [+] fixed crash related to F_CASTINGSPELL 2012-02-03 05:55:19 +00:00
doc - [+] fixed crash related to F_CASTINGSPELL 2012-02-03 05:55:19 +00:00
Makefile - [+] CRASH in killflag() 2011-12-16 19:54:08 +00:00
ai.c - [+] fixed crash related to F_CASTINGSPELL 2012-02-03 05:55:19 +00:00
ai.h - [+] in shops, show 'ESC when done, ? to describe/purchase' 2012-01-10 03:40:43 +00:00
attack.c - [+] firebug should deal 1 fire damage to anything on the ground 2012-02-04 23:26:16 +00:00
attack.h - [+] increase damage for missiles 2012-01-24 20:38:59 +00:00
data.c - [+] firebug should deal 1 fire damage to anything on the ground 2012-02-04 23:26:16 +00:00
data.h - [+] increase accuracy of blessed firearms ? 2012-01-18 23:11:55 +00:00
defs.h - [+] firebug should deal 1 fire damage to anything on the ground 2012-02-04 23:26:16 +00:00
flag.c - [+] firebug should deal 1 fire damage to anything on the ground 2012-02-04 23:26:16 +00:00
flag.h - [+] firebug should deal 1 fire damage to anything on the ground 2012-02-04 23:26:16 +00:00
god.c - [+] firebug should deal 1 fire damage to anything on the ground 2012-02-04 23:26:16 +00:00
god.h - [+] bug: getobvlue price keeps going up 2012-02-01 01:31:36 +00:00
io.c - [+] firebug should deal 1 fire damage to anything on the ground 2012-02-04 23:26:16 +00:00
io.h - [+] rename dragon to wyrm 2012-01-29 22:47:43 +00:00
lf.c - [+] firebug should deal 1 fire damage to anything on the ground 2012-02-04 23:26:16 +00:00
lf.h - [+] fixed crash related to F_CASTINGSPELL 2012-02-03 05:55:19 +00:00
map.c - [+] firebug should deal 1 fire damage to anything on the ground 2012-02-04 23:26:16 +00:00
map.h - [+] firebug should deal 1 fire damage to anything on the ground 2012-02-04 23:26:16 +00:00
mod_ob.txt initial checkin 2010-12-02 01:17:54 +00:00
move.c - [+] firebug should deal 1 fire damage to anything on the ground 2012-02-04 23:26:16 +00:00
move.h - [+] rename dragon to wyrm 2012-01-29 22:47:43 +00:00
nexus.c - [+] fixed crash related to F_CASTINGSPELL 2012-02-03 05:55:19 +00:00
nexus.h - [+] rename dragon to wyrm 2012-01-29 22:47:43 +00:00
objects.c - [+] firebug should deal 1 fire damage to anything on the ground 2012-02-04 23:26:16 +00:00
objects.h - [+] firebug should deal 1 fire damage to anything on the ground 2012-02-04 23:26:16 +00:00
save.c - [+] bug: constant redraws when walking in dark levels. 2012-02-01 23:02:18 +00:00
save.h - [+] bug: constant redraws when walking in dark levels. 2012-02-01 23:02:18 +00:00
shops.c - [+] reduce F_WALKDAM on fire objects to 1d4,2d4,3d4 2012-02-02 05:26:14 +00:00
shops.h - [+] bug: getobvlue price keeps going up 2012-02-01 01:31:36 +00:00
spell.c - [+] firebug should deal 1 fire damage to anything on the ground 2012-02-04 23:26:16 +00:00
spell.h - [+] show varpower spell effects in @E 2012-02-01 20:56:07 +00:00
text.c - [+] rename dragon to wyrm 2012-01-29 22:47:43 +00:00
text.h - [+] increase damage for missiles 2012-01-24 20:38:59 +00:00
vault.c - [+] reduce F_WALKDAM on fire objects to 1d4,2d4,3d4 2012-02-02 05:26:14 +00:00
vault.h - [+] allies should always give out info without payment 2012-01-06 00:20:57 +00:00