My first attempt at a text roguelike game.
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Rob Pearce 0f9db848d3 - [+] populate ant nest with objects (set rarity)
- [+] when placing any vault with maintainedge, set "LOCKED" for all
      cells
- [+] change all mapmaking code to honour LOCKED(not just digdungeon)
    - [+] room placement code
    - [+] cave
    - [+] dungeon
    - [+] forest
    - [+] sewer
    - [+] swamp
- [+] fixed. BUG: TRAVEL to the swamp, walk up stairs...
    - [+] ERROR - stairs should link to existing map ('dungeon L7 (id
          #3)', depth 7), but
          it has no free stairs.--More--
    - [+] walking _down_ is okay.
    - [+] was only checking to link entryob when we were going DOWN
          stairs.
- [+] place fixed vaults _BEFORE_ creating habitats ???
    - [+] this will only work after all creation routines honour
          "->locked"
    - [+] set locked on all fixed vault cells after making them.
- [+] better code for removal of internal doors.
- [+] bug! fleeing monsters taking no time!
- [+] brainbat
- [+] consume corpses to regain life? make this a normal death spell.
    - [+] f_consumesouls
    - [+] anything that dies in sight nearby heals her.
    - [+] "%s consumes the soul of the dying %s ?"
    - [+] give this to baba yaga
- [+] loading bug with map flags:
    - [+] getting a flag with text = "flags"
    - [+] am i saving something else with a space in it ???
    - [+] %s in fscanf doesn't handle spaces!
        - [+] in save.c, when I'm liable to get spaces in a string,
              replace %s with:
            - [+]  sscanf("%[ a-xA-Z0-9+'*/-]")
- [+] earthwyrm
    - [+] divine into two monsters if slashed
    - [+] appear in ant nests
2012-04-05 09:28:20 +00:00
data - [+] populate ant nest with objects (set rarity) 2012-04-05 09:28:20 +00:00
doc - [+] if you cancel a limited wish, don't age you. 2012-04-04 09:59:48 +00:00
Makefile - [+] CRASH in killflag() 2011-12-16 19:54:08 +00:00
ai.c - [+] populate ant nest with objects (set rarity) 2012-04-05 09:28:20 +00:00
ai.h - [+] ai shuldn't want its home/life objects. 2012-03-08 19:42:25 +00:00
attack.c - [+] populate ant nest with objects (set rarity) 2012-04-05 09:28:20 +00:00
attack.h - [+] change real_getlfname(): 2012-03-28 20:17:47 +00:00
data.c - [+] populate ant nest with objects (set rarity) 2012-04-05 09:28:20 +00:00
data.h - [+] bones file error:" the lazy minotaur" 2012-03-30 03:34:24 +00:00
defs.h - [+] populate ant nest with objects (set rarity) 2012-04-05 09:28:20 +00:00
findleak.c adding findleak 2012-03-05 10:32:17 +00:00
findleak.h adding extra headers 2012-03-05 10:32:29 +00:00
flag.c - [+] weakness spell should half melee damage. 2012-03-11 01:39:33 +00:00
flag.h - [+] weakness spell should half melee damage. 2012-03-11 01:39:33 +00:00
god.c - [+] populate ant nest with objects (set rarity) 2012-04-05 09:28:20 +00:00
god.h - [+] delvers should always want money for info, unless you are a 2012-02-17 05:16:45 +00:00
io.c - [+] if you cancel a limited wish, don't age you. 2012-04-04 09:59:48 +00:00
io.h - [+] disrupt undead 2012-04-01 19:48:13 +00:00
lf.c - [+] populate ant nest with objects (set rarity) 2012-04-05 09:28:20 +00:00
lf.h - [+] populate ant nest with objects (set rarity) 2012-04-05 09:28:20 +00:00
map.c - [+] populate ant nest with objects (set rarity) 2012-04-05 09:28:20 +00:00
map.h - [+] populate ant nest with objects (set rarity) 2012-04-05 09:28:20 +00:00
mod_ob.txt initial checkin 2010-12-02 01:17:54 +00:00
move.c - [+] if you cancel a limited wish, don't age you. 2012-04-04 09:59:48 +00:00
move.h - [+] if you cancel a limited wish, don't age you. 2012-04-04 09:59:48 +00:00
nexus.c - [+] populate ant nest with objects (set rarity) 2012-04-05 09:28:20 +00:00
nexus.h - [+] change real_getlfname(): 2012-03-28 20:17:47 +00:00
objects.c - [+] if you cancel a limited wish, don't age you. 2012-04-04 09:59:48 +00:00
objects.h - [+] disrupt undead 2012-04-01 19:48:13 +00:00
save.c - [+] populate ant nest with objects (set rarity) 2012-04-05 09:28:20 +00:00
save.h - [+] make zombies eat flesh. 2012-03-05 10:31:21 +00:00
shops.c - [+] change real_getlfname(): 2012-03-28 20:17:47 +00:00
shops.h Paladin changes 2012-02-25 23:42:48 +00:00
spell.c - [+] populate ant nest with objects (set rarity) 2012-04-05 09:28:20 +00:00
spell.h - [+] change real_getlfname(): 2012-03-28 20:17:47 +00:00
text.c - [+] populate ant nest with objects (set rarity) 2012-04-05 09:28:20 +00:00
text.h - [+] if you cancel a limited wish, don't age you. 2012-04-04 09:59:48 +00:00
vault.c - [+] populate ant nest with objects (set rarity) 2012-04-05 09:28:20 +00:00
vault.h - [+] make zombies eat flesh. 2012-03-05 10:31:21 +00:00