nexus/data/vaults/pillarglass.vlt

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! like pillarroom but with glass pillars
@id:glass_pillar_room
@map
random(5,5)
@end
@legend
@end
@flags
goesin:dungeon
autodoors:50
autopop
scatter(1,1,-2,-2) cell:glass wall:25%
rarity:uncommon
@end