My first attempt at a text roguelike game.
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Rob Pearce 1ab3bd3620 Can now train a weapon skill by missing lots. 2011-06-20 03:23:40 +00:00
doc - [+] display cell wall types in askcoords() 2011-06-05 09:21:21 +00:00
vaults - [+] implement getradiuscells() 2011-06-09 08:58:35 +00:00
Makefile VAULTS 2011-06-02 08:34:44 +00:00
ai.c - [+] adjust damage for size 2011-06-20 03:16:30 +00:00
ai.h - [+] implement getradiuscells() 2011-06-09 08:58:35 +00:00
attack.c Can now train a weapon skill by missing lots. 2011-06-20 03:23:40 +00:00
attack.h - [+] adjust damage for size 2011-06-20 03:16:30 +00:00
defs.h - [+] adjust damage for size 2011-06-20 03:16:30 +00:00
flag.c - [+] adjust damage for size 2011-06-20 03:16:30 +00:00
flag.h * [+] need to set "needredraw" every time we exit: 2011-05-12 01:49:35 +00:00
io.c - [+] adjust damage for size 2011-06-20 03:16:30 +00:00
io.h - [+] adjust damage for size 2011-06-20 03:16:30 +00:00
lf.c Can now train a weapon skill by missing lots. 2011-06-20 03:23:40 +00:00
lf.h Can now train a weapon skill by missing lots. 2011-06-20 03:23:40 +00:00
map.c - [+] adjust damage for size 2011-06-20 03:16:30 +00:00
map.h - [+] implement getradiuscells() 2011-06-09 08:58:35 +00:00
mod_ob.txt initial checkin 2010-12-02 01:17:54 +00:00
move.c - [+] adjust damage for size 2011-06-20 03:16:30 +00:00
move.h - [+] 's' = slowwalk(lf, dir). ask which dir if not given and player. 2011-05-27 02:50:59 +00:00
nexus.c - [+] adjust damage for size 2011-06-20 03:16:30 +00:00
nexus.h - [+] implement getradiuscells() 2011-06-09 08:58:35 +00:00
object.h initial checkin 2010-12-02 01:17:54 +00:00
object_ideas.txt Updates 2011-01-31 19:16:13 +00:00
objects.c - [+] adjust damage for size 2011-06-20 03:16:30 +00:00
objects.h - [+] adjust damage for size 2011-06-20 03:16:30 +00:00
save.c - [+] issues with drawing off edge of map. 2011-05-19 20:30:58 +00:00
save.h Updates 2011-01-31 19:16:13 +00:00
spell.c - [+] adjust damage for size 2011-06-20 03:16:30 +00:00
spell.h - [+] adjust damage for size 2011-06-20 03:16:30 +00:00
text.c - [+] implement getradiuscells() 2011-06-09 08:58:35 +00:00
text.h - [+] implement getradiuscells() 2011-06-09 08:58:35 +00:00