My first attempt at a text roguelike game.
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Rob Pearce 234d70b099 - [+] chat->all allies command.
- [+] replace 'step carefully' key to free up 's' - OT_A_TIPTOE
    - [+] 's' = 'shut door' (replace 'c')
    - [+] 'c' = 'chat to single'
    - [+] rewrite docomms() to use other funcs
    - [+] 'C' = 'command all allies'
        - [+] only possible for single person:
            - [+] 'o' donate
            - [+] 'i' tell me about this area
            - [+] 'j' join me
            - [+] 'k' trade knowledge
            - [+] 'm' mercy
            - [+] 't' trade
            - [+] 'x' dangers nearby?
        - [+] make a list of all commands which are valid for EVERYONE
        - [+] send command to everyone.
        - [+] docommslf()
    - [+] test with single target
    - [+] test with multiple targets
- [+] hitconfer lifetime for wight/contagion zombie should only happen
      on fatal hits
- [+] makezombie() should be able to call petify()
- [+] bug: mosnters never using HIDE ability.
- [+] monsters which pretend to be objects (ie. gargoyle)
    - [+] F_ISMONSTER v0=raceid v1=objectid, v2 = spot check difficulty
    - [+] when generating, add contents->first as objectid v1
    - [+] getobname -> if you have f_mosnters, use contents->first
    - [+] getobdesc -> if you have f_mosnters, use contents->first
    - [+] mosnters won't walk onto it
    - [+] if you are next to them and can't see them... reveal then
          attack!
    - [+] F_ISMONSTER - must always be impassable to everyone!!!
    - [+] if you try to walk onto it:
        - [+] "the xxx starts to move!"
        - [+] kill ob
        - [+] add lf
        - [+] they get a free attack
    - [+] if it takes damage
        - [+] ... convert.
    - [+] spot checks to see them.
        - [+] ...convert.
    - [+] F_PRETENDSTOBE - mosnters will revert if unseen.
    - [+] reveal hidden should show them.
- [+] gargoyle
    - [+] stone statues
    - [+] winged
    - [+] large
    - [+] ~37hp
    - [+] start off as an obejct
- [+] wight
    - [+] rare.
    - [+] ~26 hp ...TR5
    - [+] silent move
    - [+] dr4 attack (low damage) but....
    - [+] any humans killed rise as a wight .
        - [+]  (hitconfer revive).  how can i limit hitconfer to a
              race? maybe f_hitconferrace
        - [+] bones file
        - [+] tested ok.
    - [+] 1 leveldrain per hit
        - [+] skillcheck to avoid
        - [+] wight gains +5 hp
2012-12-04 05:15:27 +00:00
data - [+] add f_nostam to undead. 2012-12-03 05:12:29 +00:00
doc - [+] add f_nostam to undead. 2012-12-03 05:12:29 +00:00
Makefile - [+] might need to increase effectiveness of armour again. incease 2012-11-19 04:57:48 +00:00
ai.c - [+] chat->all allies command. 2012-12-04 05:15:27 +00:00
ai.h - [+] might need to increase effectiveness of armour again. incease 2012-11-19 04:57:48 +00:00
attack.c - [+] chat->all allies command. 2012-12-04 05:15:27 +00:00
attack.h - [+] most monsters which covet food should have snatch - so that you 2012-11-09 11:50:52 +00:00
data.c - [+] chat->all allies command. 2012-12-04 05:15:27 +00:00
data.h - [+] new skill: advanced combat 2012-07-18 10:12:32 +00:00
defs.h - [+] chat->all allies command. 2012-12-04 05:15:27 +00:00
findleak.c adding findleak 2012-03-05 10:32:17 +00:00
findleak.h adding extra headers 2012-03-05 10:32:29 +00:00
flag.c - [+] add f_nostam to undead. 2012-12-03 05:12:29 +00:00
flag.h - [+] most monsters which covet food should have snatch - so that you 2012-11-09 11:50:52 +00:00
god.c - [+] chat->all allies command. 2012-12-04 05:15:27 +00:00
god.h - [+] Go to 256 colour mode! 2012-11-27 10:27:54 +00:00
io.c - [+] chat->all allies command. 2012-12-04 05:15:27 +00:00
io.h - [+] chat->all allies command. 2012-12-04 05:15:27 +00:00
lf.c - [+] chat->all allies command. 2012-12-04 05:15:27 +00:00
lf.h - [+] chat->all allies command. 2012-12-04 05:15:27 +00:00
map.c - [+] chat->all allies command. 2012-12-04 05:15:27 +00:00
map.h - [+] chat->all allies command. 2012-12-04 05:15:27 +00:00
mod_ob.txt initial checkin 2010-12-02 01:17:54 +00:00
move.c - [+] chat->all allies command. 2012-12-04 05:15:27 +00:00
move.h - [+] chemistry skill lets to mix venom sacs into potions 2012-11-15 11:39:46 +00:00
nexus.c - [+] chat->all allies command. 2012-12-04 05:15:27 +00:00
nexus.h - [+] add f_nostam to undead. 2012-12-03 05:12:29 +00:00
objects.c - [+] chat->all allies command. 2012-12-04 05:15:27 +00:00
objects.h - [+] add f_nostam to undead. 2012-12-03 05:12:29 +00:00
save.c - [+] when you give monsters gold, they should give something back ?? 2012-12-02 05:40:58 +00:00
save.h - [+] make zombies eat flesh. 2012-03-05 10:31:21 +00:00
shops.c - [+] IMPLEMENT proper object conditions 2012-11-30 12:05:29 +00:00
shops.h - [+] bug: shouldn't be able to pay with gems without beginner 2012-05-22 06:10:49 +00:00
spell.c - [+] chat->all allies command. 2012-12-04 05:15:27 +00:00
spell.h - [+] vault:pub 2012-11-13 05:04:30 +00:00
text.c - [+] chat->all allies command. 2012-12-04 05:15:27 +00:00
text.h - [+] sauna should generate non-damaging steam. 2012-12-01 05:26:23 +00:00
vault.c - [+] chat->all allies command. 2012-12-04 05:15:27 +00:00
vault.h - [+] hecta's escaping sacrifices - only trigger this 5 turns AFTER 2012-07-15 13:27:45 +00:00