My first attempt at a text roguelike game.
Go to file
Rob Pearce 300f1637b3 - [+] can't go up to forest now!!!!
* [+] implement points:
* [+] listobs() printing nothign when i die...
- [+] use nextmap again.
- [+] make 'grass' cells burn to dirt
- [+] bug in checking screen chars.
- [+] NOW why isn't screen clearing after exiting inventory?
* [+] in drawlevelfor()
- [+] CRASH going down stairs to dlev 2.
- [+] outside light - 6pm -> 6am = DARK
- [+] outside 6pm-7pm = getting dark
- [+] outside 6am-7am = getting light.
- Initial forest implementation
	- [+] all grass
	- [+] lots of random trees
	- [+] add monsters / objects
	* [+] more forest objects
2011-05-16 02:03:25 +00:00
doc - [+] can't go up to forest now!!!! 2011-05-16 02:03:25 +00:00
Makefile Updates 2011-01-31 19:16:13 +00:00
ai.c * [+] need to set "needredraw" every time we exit: 2011-05-12 01:49:35 +00:00
ai.h * [+] need to set "needredraw" every time we exit: 2011-05-12 01:49:35 +00:00
attack.c * [+] need to set "needredraw" every time we exit: 2011-05-12 01:49:35 +00:00
attack.h * [+] calcxp 2011-04-11 05:05:45 +00:00
defs.h - [+] can't go up to forest now!!!! 2011-05-16 02:03:25 +00:00
flag.c * [+] need to set "needredraw" every time we exit: 2011-05-12 01:49:35 +00:00
flag.h * [+] need to set "needredraw" every time we exit: 2011-05-12 01:49:35 +00:00
io.c - [+] can't go up to forest now!!!! 2011-05-16 02:03:25 +00:00
io.h - [+] can't go up to forest now!!!! 2011-05-16 02:03:25 +00:00
lf.c - [+] can't go up to forest now!!!! 2011-05-16 02:03:25 +00:00
lf.h - [+] can't go up to forest now!!!! 2011-05-16 02:03:25 +00:00
log.txt - [+] can't go up to forest now!!!! 2011-05-16 02:03:25 +00:00
map.c - [+] can't go up to forest now!!!! 2011-05-16 02:03:25 +00:00
map.h - [+] can't go up to forest now!!!! 2011-05-16 02:03:25 +00:00
mod_ob.txt initial checkin 2010-12-02 01:17:54 +00:00
move.c - [+] can't go up to forest now!!!! 2011-05-16 02:03:25 +00:00
move.h * [+] need to set "needredraw" every time we exit: 2011-05-12 01:49:35 +00:00
nexus.c - [+] can't go up to forest now!!!! 2011-05-16 02:03:25 +00:00
nexus.h * [+] F_prone if you're knocked down 2011-05-03 07:34:07 +00:00
object.h initial checkin 2010-12-02 01:17:54 +00:00
object_ideas.txt Updates 2011-01-31 19:16:13 +00:00
objects.c - [+] can't go up to forest now!!!! 2011-05-16 02:03:25 +00:00
objects.h * [+] need to set "needredraw" every time we exit: 2011-05-12 01:49:35 +00:00
save.c * [+] bug: secret doors revealed when we walk away from them. 2011-04-23 04:27:42 +00:00
save.h Updates 2011-01-31 19:16:13 +00:00
spell.c - [+] can't go up to forest now!!!! 2011-05-16 02:03:25 +00:00
spell.h * [+] need to set "needredraw" every time we exit: 2011-05-12 01:49:35 +00:00
text.c - [+] can't go up to forest now!!!! 2011-05-16 02:03:25 +00:00
text.h * [+] F_prone if you're knocked down 2011-05-03 07:34:07 +00:00