data
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- [+] walking on glowing moss sohuld damage it.
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2012-10-15 02:15:36 +00:00 |
doc
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- [+] don't trigger ANY god effects while raging.
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2012-07-30 02:35:02 +00:00 |
Makefile
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- [+] walking on glowing moss sohuld damage it.
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2012-10-15 02:15:36 +00:00 |
ai.c
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- [+] walking on glowing moss sohuld damage it.
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2012-10-15 02:15:36 +00:00 |
ai.h
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- [+] ai shuldn't want its home/life objects.
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2012-03-08 19:42:25 +00:00 |
attack.c
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- [+] walking on glowing moss sohuld damage it.
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2012-10-15 02:15:36 +00:00 |
attack.h
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- [+] announce when a web spell hits you
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2012-08-12 05:04:49 +00:00 |
data.c
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- [+] shoulder armour:pauldron
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2012-10-26 04:09:57 +00:00 |
data.h
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- [+] new skill: advanced combat
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2012-07-18 10:12:32 +00:00 |
defs.h
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- [+] shoulder armour:pauldron
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2012-10-26 04:09:57 +00:00 |
findleak.c
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adding findleak
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2012-03-05 10:32:17 +00:00 |
findleak.h
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adding extra headers
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2012-03-05 10:32:29 +00:00 |
flag.c
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- [+] walking on glowing moss sohuld damage it.
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2012-10-15 02:15:36 +00:00 |
flag.h
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- [+] walking on glowing moss sohuld damage it.
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2012-10-15 02:15:36 +00:00 |
god.c
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- [+] walking on glowing moss sohuld damage it.
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2012-10-15 02:15:36 +00:00 |
god.h
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- [+] announce when a web spell hits you
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2012-08-12 05:04:49 +00:00 |
io.c
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fixed bug with engineering detecting hollow walls. when going diagnonally i can asee through them!
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2012-10-16 07:27:49 +00:00 |
io.h
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- [+] walking on glowing moss sohuld damage it.
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2012-10-15 02:15:36 +00:00 |
lf.c
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fixed bug with engineering detecting hollow walls. when going diagnonally i can asee through them!
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2012-10-16 07:27:49 +00:00 |
lf.h
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fixed bug with engineering detecting hollow walls. when going diagnonally i can asee through them!
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2012-10-16 07:27:49 +00:00 |
map.c
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- [+] walking on glowing moss sohuld damage it.
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2012-10-15 02:15:36 +00:00 |
map.h
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- [+] walking on glowing moss sohuld damage it.
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2012-10-15 02:15:36 +00:00 |
mod_ob.txt
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initial checkin
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2010-12-02 01:17:54 +00:00 |
move.c
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- [+] walking on glowing moss sohuld damage it.
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2012-10-15 02:15:36 +00:00 |
move.h
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- [+] walking on glowing moss sohuld damage it.
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2012-10-15 02:15:36 +00:00 |
nexus.c
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- [+] walking on glowing moss sohuld damage it.
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2012-10-15 02:15:36 +00:00 |
nexus.h
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- [+] walking on glowing moss sohuld damage it.
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2012-10-15 02:15:36 +00:00 |
objects.c
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fixed bug with engineering detecting hollow walls. when going diagnonally i can asee through them!
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2012-10-16 07:27:49 +00:00 |
objects.h
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- [+] announce when a web spell hits you
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2012-08-12 05:04:49 +00:00 |
save.c
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- [+] walking on glowing moss sohuld damage it.
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2012-10-15 02:15:36 +00:00 |
save.h
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- [+] make zombies eat flesh.
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2012-03-05 10:31:21 +00:00 |
shops.c
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- [+] walking on glowing moss sohuld damage it.
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2012-10-15 02:15:36 +00:00 |
shops.h
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- [+] bug: shouldn't be able to pay with gems without beginner
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2012-05-22 06:10:49 +00:00 |
spell.c
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- [+] walking on glowing moss sohuld damage it.
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2012-10-15 02:15:36 +00:00 |
spell.h
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- [+] walking on glowing moss sohuld damage it.
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2012-10-15 02:15:36 +00:00 |
text.c
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- [+] walking on glowing moss sohuld damage it.
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2012-10-15 02:15:36 +00:00 |
text.h
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- [+] walking on glowing moss sohuld damage it.
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2012-10-15 02:15:36 +00:00 |
vault.c
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- [+] walking on glowing moss sohuld damage it.
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2012-10-15 02:15:36 +00:00 |
vault.h
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- [+] hecta's escaping sacrifices - only trigger this 5 turns AFTER
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2012-07-15 13:27:45 +00:00 |