My first attempt at a text roguelike game.
Go to file
Rob Pearce 53ada31364 - [+] bones file error:" the lazy minotaur"
- [+] parserace needs to cope with lazy etc.
        - [+] make enum BEHAVIOUR
        - [+] make behaviour_t
            - [+] id
            - [+] name
            - [+] flags
        - [+] killbehaviours()
        - [+] addbehaviour() calls to define them
        - [+] cleanup callsk illbehaviours
        - [+] givebehaviour(lf, enum behaviour)
        - [+] getrandombehaviour()
        - [+] instead of checking f_behaviour->text, use
              findbehaviour(f->behaviour->val[0])->name
        - [+] parserace should handle these and populate wantflags
              appropriately.
- [+] add disease incubation times (instead of getting them right away)
- [+] OT_A_TRIP should be a lot harder on anything with more than 2 legs
- [+] monster fleeing up/down stairs should anger hecta
- [+] reduce short bow damage.
- [+] add composite bow (between short & long)
- [+] need magic/silver weapons to hurt MT_MAGIC things
    - [+] spirits should no lnoger be made of "MAGIC" - make them
          something else. flesh will do.
    - [+] in attack.c, noncorporeal check should also check for silver
          / magic weapons
    - [+] describe noncorporeal in io.c if knowledge is high enough.
- [+] new spell casttype: ct_sounbased. deafness protects.
- [+] Banshee (7hd, spirit, death keen at night) - blue / red 'p'
    - [+] death keen = sonic damage"midnight dirge"
    - [+] but only at night. 
- [+] harpy: 7hd - orange 'A'
    - [+] charm (via sound, so sonic prevents)
    - [+] 50% chance of bone club
    - [+] bite, claw
2012-03-30 03:34:24 +00:00
data - [+] change real_getlfname(): 2012-03-28 20:17:47 +00:00
doc - [+] object descriptions giving away obmods! fixed. 2012-03-22 23:17:28 +00:00
Makefile - [+] CRASH in killflag() 2011-12-16 19:54:08 +00:00
ai.c - [+] bones file error:" the lazy minotaur" 2012-03-30 03:34:24 +00:00
ai.h - [+] ai shuldn't want its home/life objects. 2012-03-08 19:42:25 +00:00
attack.c - [+] bones file error:" the lazy minotaur" 2012-03-30 03:34:24 +00:00
attack.h - [+] change real_getlfname(): 2012-03-28 20:17:47 +00:00
data.c - [+] bones file error:" the lazy minotaur" 2012-03-30 03:34:24 +00:00
data.h - [+] bones file error:" the lazy minotaur" 2012-03-30 03:34:24 +00:00
defs.h - [+] bones file error:" the lazy minotaur" 2012-03-30 03:34:24 +00:00
findleak.c adding findleak 2012-03-05 10:32:17 +00:00
findleak.h adding extra headers 2012-03-05 10:32:29 +00:00
flag.c - [+] weakness spell should half melee damage. 2012-03-11 01:39:33 +00:00
flag.h - [+] weakness spell should half melee damage. 2012-03-11 01:39:33 +00:00
god.c - [+] change real_getlfname(): 2012-03-28 20:17:47 +00:00
god.h - [+] delvers should always want money for info, unless you are a 2012-02-17 05:16:45 +00:00
io.c - [+] bones file error:" the lazy minotaur" 2012-03-30 03:34:24 +00:00
io.h - [+] dancing weapons should injerit object's size. 2012-03-20 10:26:33 +00:00
lf.c - [+] bones file error:" the lazy minotaur" 2012-03-30 03:34:24 +00:00
lf.h - [+] bones file error:" the lazy minotaur" 2012-03-30 03:34:24 +00:00
map.c - [+] bones file error:" the lazy minotaur" 2012-03-30 03:34:24 +00:00
map.h - [+] bones file error:" the lazy minotaur" 2012-03-30 03:34:24 +00:00
mod_ob.txt initial checkin 2010-12-02 01:17:54 +00:00
move.c - [+] bones file error:" the lazy minotaur" 2012-03-30 03:34:24 +00:00
move.h - [+] dancing weapons should injerit object's size. 2012-03-20 10:26:33 +00:00
nexus.c - [+] bones file error:" the lazy minotaur" 2012-03-30 03:34:24 +00:00
nexus.h - [+] change real_getlfname(): 2012-03-28 20:17:47 +00:00
objects.c - [+] bones file error:" the lazy minotaur" 2012-03-30 03:34:24 +00:00
objects.h - [+] battlemage spellbook 2012-03-26 20:21:43 +00:00
save.c - [+] change real_getlfname(): 2012-03-28 20:17:47 +00:00
save.h - [+] make zombies eat flesh. 2012-03-05 10:31:21 +00:00
shops.c - [+] change real_getlfname(): 2012-03-28 20:17:47 +00:00
shops.h Paladin changes 2012-02-25 23:42:48 +00:00
spell.c - [+] bones file error:" the lazy minotaur" 2012-03-30 03:34:24 +00:00
spell.h - [+] change real_getlfname(): 2012-03-28 20:17:47 +00:00
text.c - [+] change real_getlfname(): 2012-03-28 20:17:47 +00:00
text.h - [+] remove enchantment school 2012-02-27 08:27:55 +00:00
vault.c - [+] bones file error:" the lazy minotaur" 2012-03-30 03:34:24 +00:00
vault.h - [+] make zombies eat flesh. 2012-03-05 10:31:21 +00:00