My first attempt at a text roguelike game.
Go to file
Rob Pearce 5f4454d56a - [+] increase damage for missiles
- [+] retain items on polymorph if new race has f_nopack or nobodypart
      for equipped stuff
    - [+] move obs to lf->polypack
    - [+] save this!
- [+] fix bugs with remembering/restoring stats on polyrevert.
- [+] scroll of permenance should make conferred attribute changes
      permenant
- [+] change strength damage mod to be range -2 to 2 (instead of a
      percentage)
- [+] corrected poison/methane gas difference.
- [+] hecta gift: necromancy books
- [+] damagecell()
    - [+] make rock walls turn to rubble ("50-100 stones")
- [+] change to lore skill: incrase damage by a fixed amount, not a
      percentage.
- [+] felix effect: evaulation (identify obs)
- [+] god piety should never change once thy are ignoring you.
- [+] shields should protect against crit hits
- [+] hecta no longer gives unholy water? 
- [+] I'm able to use OT_A_SHIELDBASH with 0 stamina.
- [+] CRASH during loading
    - [+] fixed
    - [+] ...but check for more....
- [+] quaff potion of fury - "you're too tired to do that right now"
- [+] player was being prompted for locaiton when monster tried to wear
      a bandage.
- [+] closing iron gates is making them opaque.
    - [+] only add blocksview if the objectTYPE has it.
- [+] fountains of experience not drying up.
- [+] looking for tracks on stairs.  never finding any!!
- [+] shop descriptions not working anymore.
- [+] left hand got destroyed by explosion.
    - [+] i then wore a ring... and it went on "left finger"!
- [+] all spell effects should cease just before death.
- [+] crystal shield/armour shouldn't call wear() but rather just set
      f_equipped directly.
- [+] bedrooms/kitchens should have tiled or carpet floors?
    - [+] tiled = less stability (especially with water!!)
    - [+] carpet = more stability
- [+] fire skeleton
- [+] firebug
- [+] ice wraith
- [+] winter wolf
- [+] skoob (snowman)
- [+] crymidia can cast crystal spells
- [+] blastbug
- [+] bilco - casts flood at itself.
- [+] rubber-like things
    - [+] slug
    - [+] snail
2012-01-24 20:38:59 +00:00
data - [+] increase damage for missiles 2012-01-24 20:38:59 +00:00
doc - [+] increase damage for missiles 2012-01-24 20:38:59 +00:00
vaults - [+] increase damage for missiles 2012-01-24 20:38:59 +00:00
Makefile - [+] CRASH in killflag() 2011-12-16 19:54:08 +00:00
ai.c - [+] increase damage for missiles 2012-01-24 20:38:59 +00:00
ai.h - [+] in shops, show 'ESC when done, ? to describe/purchase' 2012-01-10 03:40:43 +00:00
attack.c - [+] increase damage for missiles 2012-01-24 20:38:59 +00:00
attack.h - [+] increase damage for missiles 2012-01-24 20:38:59 +00:00
data.c - [+] increase damage for missiles 2012-01-24 20:38:59 +00:00
data.h - [+] increase accuracy of blessed firearms ? 2012-01-18 23:11:55 +00:00
defs.h - [+] increase damage for missiles 2012-01-24 20:38:59 +00:00
flag.c - [+] dual wield, then weild -, say "y" to "weild nothing in your left 2012-01-23 07:16:18 +00:00
flag.h - [+] make ring of invisibility also drain your hp! 2012-01-12 01:28:07 +00:00
god.c - [+] increase damage for missiles 2012-01-24 20:38:59 +00:00
god.h - [+] increase accuracy of blessed firearms ? 2012-01-18 23:11:55 +00:00
io.c - [+] increase damage for missiles 2012-01-24 20:38:59 +00:00
io.h - [+] increase accuracy of blessed firearms ? 2012-01-18 23:11:55 +00:00
lf.c - [+] increase damage for missiles 2012-01-24 20:38:59 +00:00
lf.h - [+] dual wield, then weild -, say "y" to "weild nothing in your left 2012-01-23 07:16:18 +00:00
map.c - [+] increase damage for missiles 2012-01-24 20:38:59 +00:00
map.h - [+] replace "fireplace" with "brazier" 2012-01-17 20:46:23 +00:00
mod_ob.txt initial checkin 2010-12-02 01:17:54 +00:00
move.c - [+] increase damage for missiles 2012-01-24 20:38:59 +00:00
move.h added bazaar vault. 2011-12-09 00:37:02 +00:00
nexus.c - [+] increase accuracy of blessed firearms ? 2012-01-18 23:11:55 +00:00
nexus.h - [+] prevent ALL overlapping rooms! 2012-01-03 01:21:22 +00:00
object.h initial checkin 2010-12-02 01:17:54 +00:00
object_ideas.txt Updates 2011-01-31 19:16:13 +00:00
objects.c - [+] increase damage for missiles 2012-01-24 20:38:59 +00:00
objects.h - [+] increase damage for missiles 2012-01-24 20:38:59 +00:00
save.c - [+] increase damage for missiles 2012-01-24 20:38:59 +00:00
save.h - [+] bug in movement speed display for monsters 2011-08-25 09:01:28 +00:00
shops.c - [+] weapon/armour shop: 2012-01-20 02:46:34 +00:00
shops.h - [+] weapon/armour shop: 2012-01-20 02:46:34 +00:00
spell.c - [+] increase damage for missiles 2012-01-24 20:38:59 +00:00
spell.h - [+] weapon skill of sk_skilled or high gives you a chance to block 2011-12-12 16:40:17 +00:00
text.c - [+] increase damage for missiles 2012-01-24 20:38:59 +00:00
text.h - [+] increase damage for missiles 2012-01-24 20:38:59 +00:00
vault.c - [+] when we restart map creatuion due to failed fix_reachability, 2012-01-12 05:16:01 +00:00
vault.h - [+] allies should always give out info without payment 2012-01-06 00:20:57 +00:00