My first attempt at a text roguelike game.
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Rob Pearce 60f6648511 Added stomach vault 2011-12-20 08:05:44 +00:00
data - [+] high metalwork/sewing lets you make things into masterwork 2011-12-20 08:03:15 +00:00
doc - [+] high metalwork/sewing lets you make things into masterwork 2011-12-20 08:03:15 +00:00
vaults Added stomach vault 2011-12-20 08:05:44 +00:00
Makefile - [+] CRASH in killflag() 2011-12-16 19:54:08 +00:00
ai.c - [+] high metalwork/sewing lets you make things into masterwork 2011-12-20 08:03:15 +00:00
ai.h - [+] when something grabs you, show an 'X' in its location so you know 2011-11-23 22:10:08 +00:00
attack.c - [+] high metalwork/sewing lets you make things into masterwork 2011-12-20 08:03:15 +00:00
attack.h - [+] weapon skill of sk_skilled or high gives you a chance to block 2011-12-12 16:40:17 +00:00
data.c - [+] high metalwork/sewing lets you make things into masterwork 2011-12-20 08:03:15 +00:00
data.h * [+] let credit cards be used at some shops? 2011-12-08 02:55:14 +00:00
defs.h - [+] high metalwork/sewing lets you make things into masterwork 2011-12-20 08:03:15 +00:00
flag.c - [+] high metalwork/sewing lets you make things into masterwork 2011-12-20 08:03:15 +00:00
flag.h - [+] stomach code 2011-12-19 08:04:49 +00:00
god.c - [+] high metalwork/sewing lets you make things into masterwork 2011-12-20 08:03:15 +00:00
god.h - [+] shops on a level should make loud sounds every few turns. (onein3) 2011-11-16 00:57:21 +00:00
io.c - [+] high metalwork/sewing lets you make things into masterwork 2011-12-20 08:03:15 +00:00
io.h * [+] let credit cards be used at some shops? 2011-12-08 02:55:14 +00:00
lf.c - [+] high metalwork/sewing lets you make things into masterwork 2011-12-20 08:03:15 +00:00
lf.h - [+] high metalwork/sewing lets you make things into masterwork 2011-12-20 08:03:15 +00:00
map.c - [+] high metalwork/sewing lets you make things into masterwork 2011-12-20 08:03:15 +00:00
map.h - [+] stomach code 2011-12-19 08:04:49 +00:00
mod_ob.txt initial checkin 2010-12-02 01:17:54 +00:00
move.c - [+] high metalwork/sewing lets you make things into masterwork 2011-12-20 08:03:15 +00:00
move.h added bazaar vault. 2011-12-09 00:37:02 +00:00
nexus.c - [+] high metalwork/sewing lets you make things into masterwork 2011-12-20 08:03:15 +00:00
nexus.h * [+] let credit cards be used at some shops? 2011-12-08 02:55:14 +00:00
object.h initial checkin 2010-12-02 01:17:54 +00:00
object_ideas.txt Updates 2011-01-31 19:16:13 +00:00
objects.c - [+] high metalwork/sewing lets you make things into masterwork 2011-12-20 08:03:15 +00:00
objects.h - [+] weapon skill of sk_skilled or high gives you a chance to block 2011-12-12 16:40:17 +00:00
save.c - [+] high metalwork/sewing lets you make things into masterwork 2011-12-20 08:03:15 +00:00
save.h - [+] bug in movement speed display for monsters 2011-08-25 09:01:28 +00:00
shops.c - [+] weapon skill of sk_skilled or high gives you a chance to block 2011-12-12 16:40:17 +00:00
shops.h - [+] shops on a level should make loud sounds every few turns. (onein3) 2011-11-16 00:57:21 +00:00
spell.c - [+] high metalwork/sewing lets you make things into masterwork 2011-12-20 08:03:15 +00:00
spell.h - [+] weapon skill of sk_skilled or high gives you a chance to block 2011-12-12 16:40:17 +00:00
text.c - [+] CRASH in killflag() 2011-12-16 19:54:08 +00:00
text.h - [+] prevent 'A' (forceattack) behind you 2011-11-14 18:21:40 +00:00
vault.c - [+] stomach code 2011-12-19 08:04:49 +00:00
vault.h - [+] stomach code 2011-12-19 08:04:49 +00:00