My first attempt at a text roguelike game.
Go to file
Rob Pearce 6764a20443 - [+] bug: training never going up!
- [+] new listen code
    - [+] nov: approx. dist
    - [+] beg: distance + direction + detect if 1 away
    - [+] adp: listen at stairs, detect if 2 away
    - [+] sk: detect if 3 away
    - [+] exp: ident monsters
    - [+] exp: detect if 4
    - [+] mas: detect anywhere
- [+] remove f_nosmell from snakes.
- [+] sixth sense - don't kill the spell after it has activated.
2012-05-08 21:57:49 +00:00
data - [+] bug: training never going up! 2012-05-08 21:57:49 +00:00
doc - [+] "really attack the helpless something?" 2012-04-27 01:23:14 +00:00
Makefile - [+] CRASH in killflag() 2011-12-16 19:54:08 +00:00
ai.c - [+] don't make skill points exponentially harder to gain (or greatly 2012-04-18 21:34:41 +00:00
ai.h - [+] ai shuldn't want its home/life objects. 2012-03-08 19:42:25 +00:00
attack.c - [+] don't make skill points exponentially harder to gain (or greatly 2012-04-18 21:34:41 +00:00
attack.h - [+] griddler didnt start with trident? 2012-04-13 22:52:35 +00:00
data.c - [+] bug: training never going up! 2012-05-08 21:57:49 +00:00
data.h - [+] bones file error:" the lazy minotaur" 2012-03-30 03:34:24 +00:00
defs.h - [+] bug: training never going up! 2012-05-08 21:57:49 +00:00
findleak.c adding findleak 2012-03-05 10:32:17 +00:00
findleak.h adding extra headers 2012-03-05 10:32:29 +00:00
flag.c - [+] tweak random monster code - highest TR () shiuld appear at level 2012-04-14 13:23:04 +00:00
flag.h - [+] tweak random monster code - highest TR () shiuld appear at level 2012-04-14 13:23:04 +00:00
god.c - [+] "really attack the helpless something?" 2012-04-27 01:23:14 +00:00
god.h - [+] delvers should always want money for info, unless you are a 2012-02-17 05:16:45 +00:00
io.c - [+] bug: training never going up! 2012-05-08 21:57:49 +00:00
io.h - [+] "really attack the helpless something?" 2012-04-27 01:23:14 +00:00
lf.c - [+] bug: training never going up! 2012-05-08 21:57:49 +00:00
lf.h - [+] bug: training never going up! 2012-05-08 21:57:49 +00:00
map.c - [+] bug: training never going up! 2012-05-08 21:57:49 +00:00
map.h - [+] bug: training never going up! 2012-05-08 21:57:49 +00:00
mod_ob.txt initial checkin 2010-12-02 01:17:54 +00:00
move.c - [+] bug: training never going up! 2012-05-08 21:57:49 +00:00
move.h - [+] if you cancel a limited wish, don't age you. 2012-04-04 09:59:48 +00:00
nexus.c - [+] bug: training never going up! 2012-05-08 21:57:49 +00:00
nexus.h - [+] change real_getlfname(): 2012-03-28 20:17:47 +00:00
objects.c - [+] bug: training never going up! 2012-05-08 21:57:49 +00:00
objects.h - [+] "really attack the helpless something?" 2012-04-27 01:23:14 +00:00
save.c - [+] bug: training never going up! 2012-05-08 21:57:49 +00:00
save.h - [+] make zombies eat flesh. 2012-03-05 10:31:21 +00:00
shops.c - [+] add territorial to monsters!!! 2012-04-07 07:18:56 +00:00
shops.h Paladin changes 2012-02-25 23:42:48 +00:00
spell.c - [+] bug: training never going up! 2012-05-08 21:57:49 +00:00
spell.h - [+] "really attack the helpless something?" 2012-04-27 01:23:14 +00:00
text.c - [+] bug: training never going up! 2012-05-08 21:57:49 +00:00
text.h - [+] griddler didnt start with trident? 2012-04-13 22:52:35 +00:00
vault.c - [+] tweak random monster code - highest TR () shiuld appear at level 2012-04-14 13:23:04 +00:00
vault.h - [+] make zombies eat flesh. 2012-03-05 10:31:21 +00:00