My first attempt at a text roguelike game.
Go to file
Rob Pearce 69d14c05fe * [+] goblins aren't opening doors...
- [+] xat shouldn't be able to open doors!
- [+] semicontrolled createmonster
* [+] implement semicontrolled teleport (can pick the general direction)
* [+] change how semicontrolled teleport works
- [+] make identify/remove curse more common
- [+] make minorheal/heal more common
* [+] NOTDONE. maybe reduce the amount of damage which AR blocks a bit?
      i got to 30ar very fast! (ie -45% dam)
* [+] make a special case for F_FLAKJACKET
- [+] BUG: glowbug is causing PERMENANT light, not temp!
- [+] diety ability - levelup
- [+] new damtype:  necrotic
- [+] drain life spell
- [+] make water evaporate
- [+] BUG in validating target cell. was asking a monster for input 
* [+] boots get wet if you walk in water
- [+] why does oil lamp and pil lantern make the same range of light?
- [+] fixed another vending maching crash
- [+] crash due to sprinting?
- [+] 2 blessed flask of battery acids
- [+] "This is a wand!" - don't use code for hiding names in the dark!
* [+] animals shouldn't eat their own race!
- [+] gem of seeing costs nothing!
- [+] frozen weapons do +1d4 cold damage
- [+] allomancy/psionics don't need spellcasting
- [+] poison isn't being announced on mosnters?
- [+] "you are full" only interrupt if we went < normal (ie peckish
      starving etc)
- [+] only F_HUMANOID creatures can wear armour / use weapons
* [+] what does a masterwork bow do?
- [+] implement strength requirements on weapons
- [+] UNDEAD cannot be poisoned by eating corpses!
- [+] ai lfs shoudlnt' eat tainted food
- [+] change how gravboost works wrt movement
- [+] smart ai lfs shouldnt move when in pain
- [+] don't stop walking if the only things there are non-pickupable
- [+] make mosnters swap places with each other if they are the same
      baseid
* [+] scroll of permenance
- [+] make more monsters have gold
* [+] can learn novice level weapon skills by using one a lot
* [+] finish hawks
* [+] add colour
* [+] job attribs aren't working
- [+] pile of ash has weird glyph!
* [+] when you learn the first rank of some magic skills, you get a
      spell with it
- [+] add colours to statbar
- [+] can only "stop on xxx" if you have feet
- [+] monsters shouldn't attack other to get to wanted objects.
* [+] "xat throws a knife"
- [+] manaspike doing no damage to giant newt
- [+] assign colours to rings
2011-03-31 23:54:44 +00:00
doc * [+] backstab 2011-03-24 05:09:31 +00:00
Makefile Updates 2011-01-31 19:16:13 +00:00
ai.c * [+] goblins aren't opening doors... 2011-03-31 23:54:44 +00:00
ai.h - [+] auto swap places with peaceful lfs only if they are a lot smaller 2011-03-25 01:23:15 +00:00
attack.c * [+] goblins aren't opening doors... 2011-03-31 23:54:44 +00:00
attack.h * [+] goblins aren't opening doors... 2011-03-31 23:54:44 +00:00
defs.h * [+] goblins aren't opening doors... 2011-03-31 23:54:44 +00:00
flag.c * [+] goblins aren't opening doors... 2011-03-31 23:54:44 +00:00
flag.h * [+] goblins aren't opening doors... 2011-03-31 23:54:44 +00:00
io.c * [+] goblins aren't opening doors... 2011-03-31 23:54:44 +00:00
io.h * [+] goblins aren't opening doors... 2011-03-31 23:54:44 +00:00
lf.c * [+] goblins aren't opening doors... 2011-03-31 23:54:44 +00:00
lf.h * [+] goblins aren't opening doors... 2011-03-31 23:54:44 +00:00
log.txt * [+] goblins aren't opening doors... 2011-03-31 23:54:44 +00:00
map.c * [+] goblins aren't opening doors... 2011-03-31 23:54:44 +00:00
map.h * [+] goblins aren't opening doors... 2011-03-31 23:54:44 +00:00
mod_ob.txt initial checkin 2010-12-02 01:17:54 +00:00
move.c * [+] goblins aren't opening doors... 2011-03-31 23:54:44 +00:00
move.h * [+] goblins aren't opening doors... 2011-03-31 23:54:44 +00:00
nexus.c * [+] goblins aren't opening doors... 2011-03-31 23:54:44 +00:00
nexus.h * [+] goblins aren't opening doors... 2011-03-31 23:54:44 +00:00
object.h initial checkin 2010-12-02 01:17:54 +00:00
object_ideas.txt Updates 2011-01-31 19:16:13 +00:00
objects.c * [+] goblins aren't opening doors... 2011-03-31 23:54:44 +00:00
objects.h * [+] goblins aren't opening doors... 2011-03-31 23:54:44 +00:00
save.c * [+] backstab 2011-03-24 05:09:31 +00:00
save.h Updates 2011-01-31 19:16:13 +00:00
spell.c * [+] goblins aren't opening doors... 2011-03-31 23:54:44 +00:00
spell.h * [+] backstab 2011-03-24 05:09:31 +00:00
text.c * [+] goblins aren't opening doors... 2011-03-31 23:54:44 +00:00
text.h * [+] goblins aren't opening doors... 2011-03-31 23:54:44 +00:00