My first attempt at a text roguelike game.
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Rob Pearce 81d65d35d9 - [+] hunter calm animals not working
- [+] when announcing new ability/spell gains, show spell power, and
      allow override of lower power ones.
- [+] make "lessen gravity" also let you hold more. 15kg per power
      level.
- [+] fix broken autoshortcut()
- [+] calmanimals now awards gives 25% xp (druids get 50%)
- [+] show "tried on xxx]" for scrolls.  
    - [+] char *knowledge_t->triedon
    - [+] update maketried()
    - [+] update getobname()
- [+] potion of grow/shrink should only be temporary
    - [+] sizetimer v0 = newsize, v1=timeleft
- [+] bug: blessed scroll of id not being destroyed after reading it
- [+] option:  autopickup_used_missiles
    - [+] give everyone 1 free object drop/pickup per turn. after that
          it takes time.
    - [+] add the option
    - [+] add f_usedplayermissile to objects before firing them.
    - [+] if you walk onto an object with f_usedplayermissile
        - [+] AND autopickup_used_missiles is set
        - [+] ...then pick it up.
        - [+] ...and remove the flag.
2012-01-31 02:25:12 +00:00
data - [+] hunter calm animals not working 2012-01-31 02:25:12 +00:00
doc - [+] remove "inscribe" spell for now. 2012-01-25 09:20:15 +00:00
vaults - [+] rename dragon to wyrm 2012-01-29 22:47:43 +00:00
Makefile - [+] CRASH in killflag() 2011-12-16 19:54:08 +00:00
ai.c - [+] rename dragon to wyrm 2012-01-29 22:47:43 +00:00
ai.h - [+] in shops, show 'ESC when done, ? to describe/purchase' 2012-01-10 03:40:43 +00:00
attack.c - [+] rename dragon to wyrm 2012-01-29 22:47:43 +00:00
attack.h - [+] increase damage for missiles 2012-01-24 20:38:59 +00:00
data.c - [+] hunter calm animals not working 2012-01-31 02:25:12 +00:00
data.h - [+] increase accuracy of blessed firearms ? 2012-01-18 23:11:55 +00:00
defs.h - [+] hunter calm animals not working 2012-01-31 02:25:12 +00:00
flag.c - [+] remove "inscribe" spell for now. 2012-01-25 09:20:15 +00:00
flag.h - [+] make ring of invisibility also drain your hp! 2012-01-12 01:28:07 +00:00
god.c - [+] rename dragon to wyrm 2012-01-29 22:47:43 +00:00
god.h - [+] rename dragon to wyrm 2012-01-29 22:47:43 +00:00
io.c - [+] hunter calm animals not working 2012-01-31 02:25:12 +00:00
io.h - [+] rename dragon to wyrm 2012-01-29 22:47:43 +00:00
lf.c - [+] hunter calm animals not working 2012-01-31 02:25:12 +00:00
lf.h - [+] rename dragon to wyrm 2012-01-29 22:47:43 +00:00
map.c - [+] rename dragon to wyrm 2012-01-29 22:47:43 +00:00
map.h - [+] replace "fireplace" with "brazier" 2012-01-17 20:46:23 +00:00
mod_ob.txt initial checkin 2010-12-02 01:17:54 +00:00
move.c - [+] hunter calm animals not working 2012-01-31 02:25:12 +00:00
move.h - [+] rename dragon to wyrm 2012-01-29 22:47:43 +00:00
nexus.c - [+] rename dragon to wyrm 2012-01-29 22:47:43 +00:00
nexus.h - [+] rename dragon to wyrm 2012-01-29 22:47:43 +00:00
object.h initial checkin 2010-12-02 01:17:54 +00:00
object_ideas.txt Updates 2011-01-31 19:16:13 +00:00
objects.c - [+] hunter calm animals not working 2012-01-31 02:25:12 +00:00
objects.h - [+] hunter calm animals not working 2012-01-31 02:25:12 +00:00
save.c - [+] remove "inscribe" spell for now. 2012-01-25 09:20:15 +00:00
save.h - [+] bug in movement speed display for monsters 2011-08-25 09:01:28 +00:00
shops.c - [+] weapon/armour shop: 2012-01-20 02:46:34 +00:00
shops.h - [+] weapon/armour shop: 2012-01-20 02:46:34 +00:00
spell.c - [+] hunter calm animals not working 2012-01-31 02:25:12 +00:00
spell.h - [+] hunter calm animals not working 2012-01-31 02:25:12 +00:00
text.c - [+] rename dragon to wyrm 2012-01-29 22:47:43 +00:00
text.h - [+] increase damage for missiles 2012-01-24 20:38:59 +00:00
vault.c - [+] when we restart map creatuion due to failed fix_reachability, 2012-01-12 05:16:01 +00:00
vault.h - [+] allies should always give out info without payment 2012-01-06 00:20:57 +00:00