My first attempt at a text roguelike game.
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Rob Pearce 89dbff4a63 Potions of (in)competence now modify attributes by 5, not 1.
Add a squeaking hinge trap
Rename doobtraps() to triggerattachedtrap() for readbility.
Make using spanners able to set off traps.....
Make spanners able to unlock anything (chests, doors)
Allow (I)nteraction with adjacent objects, not just impassable ones (but limit what kind of objects this works with).
Remove CMD_CLOSE command ('s') - we can just use 'interact'.
Limit (I)nteractions to cells in front of you.
2016-06-01 23:59:39 +10:00
data Removing excluded files from git control. 2016-05-31 02:11:48 +10:00
doc - [+] change cooking skill - make it determien the size of the corpse 2012-12-23 22:02:52 +00:00
Makefile - Fixed heaps of memory leaks and bad memory usage. This should finally fix the flagpile corruption from 6 years ago! 2016-05-31 00:21:12 +10:00
ai.c - Monsters summoned by other monsters should never attack their summoner. 2016-06-01 21:17:06 +10:00
ai.h - Monsters summoned by other monsters should never attack their summoner. 2016-06-01 21:17:06 +10:00
astar.c - Fixed heaps of memory leaks and bad memory usage. This should finally fix the flagpile corruption from 6 years ago! 2016-05-31 00:21:12 +10:00
astar.h - Fixed heaps of memory leaks and bad memory usage. This should finally fix the flagpile corruption from 6 years ago! 2016-05-31 00:21:12 +10:00
attack.c Potions of (in)competence now modify attributes by 5, not 1. 2016-06-01 23:59:39 +10:00
attack.h - [+] fixed CRASH when energy blade vanishes 2012-12-06 04:57:13 +00:00
data.c Potions of (in)competence now modify attributes by 5, not 1. 2016-06-01 23:59:39 +10:00
data.h - [+] new skill: advanced combat 2012-07-18 10:12:32 +00:00
defs.h Potions of (in)competence now modify attributes by 5, not 1. 2016-06-01 23:59:39 +10:00
findleak.c adding findleak 2012-03-05 10:32:17 +00:00
findleak.h adding extra headers 2012-03-05 10:32:29 +00:00
flag.c - Fixed heaps of memory leaks and bad memory usage. This should finally fix the flagpile corruption from 6 years ago! 2016-05-31 00:21:12 +10:00
flag.h - Fixed heaps of memory leaks and bad memory usage. This should finally fix the flagpile corruption from 6 years ago! 2016-05-31 00:21:12 +10:00
god.c - bugfix: "Chat -> pet -> attack something -> [cancel]" causes crash. 2016-05-31 12:26:34 +10:00
god.h - [+] Go to 256 colour mode! 2012-11-27 10:27:54 +00:00
io.c Potions of (in)competence now modify attributes by 5, not 1. 2016-06-01 23:59:39 +10:00
io.h - Fixed heaps of memory leaks and bad memory usage. This should finally fix the flagpile corruption from 6 years ago! 2016-05-31 00:21:12 +10:00
lf.c Potions of (in)competence now modify attributes by 5, not 1. 2016-06-01 23:59:39 +10:00
lf.h When selecting job, show recommendations based on race. 2016-05-31 14:37:08 +10:00
map.c Random object generation was completely broken. Should be a little better now. 2016-06-01 21:09:21 +10:00
map.h - Fixed heaps of memory leaks and bad memory usage. This should finally fix the flagpile corruption from 6 years ago! 2016-05-31 00:21:12 +10:00
mod_ob.txt initial checkin 2010-12-02 01:17:54 +00:00
move.c Potions of (in)competence now modify attributes by 5, not 1. 2016-06-01 23:59:39 +10:00
move.h - [+] chemistry skill lets to mix venom sacs into potions 2012-11-15 11:39:46 +00:00
nexus.c Potions of (in)competence now modify attributes by 5, not 1. 2016-06-01 23:59:39 +10:00
nexus.h Potions of (in)competence now modify attributes by 5, not 1. 2016-06-01 23:59:39 +10:00
objects.c Potions of (in)competence now modify attributes by 5, not 1. 2016-06-01 23:59:39 +10:00
objects.h Potions of (in)competence now modify attributes by 5, not 1. 2016-06-01 23:59:39 +10:00
save.c Add "-s" and "-S" cli args to show hiscores. 2016-06-01 16:14:52 +10:00
save.h - [+] make zombies eat flesh. 2012-03-05 10:31:21 +00:00
shops.c - Fixed heaps of memory leaks and bad memory usage. This should finally fix the flagpile corruption from 6 years ago! 2016-05-31 00:21:12 +10:00
shops.h - [+] rewrite gettrrange() 2013-01-03 04:39:34 +00:00
spell.c Random object generation was completely broken. Should be a little better now. 2016-06-01 21:09:21 +10:00
spell.h - [+] fixed CRASH when energy blade vanishes 2012-12-06 04:57:13 +00:00
text.c - Lower range of 'heat metal' to 1. 2016-06-01 15:01:07 +10:00
text.h - Fixed heaps of memory leaks and bad memory usage. This should finally fix the flagpile corruption from 6 years ago! 2016-05-31 00:21:12 +10:00
valrun - Fixed heaps of memory leaks and bad memory usage. This should finally fix the flagpile corruption from 6 years ago! 2016-05-31 00:21:12 +10:00
vault.c - Fixed heaps of memory leaks and bad memory usage. This should finally fix the flagpile corruption from 6 years ago! 2016-05-31 00:21:12 +10:00
vault.h - [+] hecta's escaping sacrifices - only trigger this 5 turns AFTER 2012-07-15 13:27:45 +00:00