nexus/doc
Rob Pearce 81c7f37eff - [+] outdoor bug: at -1,-1. travel south. end up at 0,0!!!
- [+] blink should go to random place within lof, not los
- [+] sunglasses shuld reduce nightvis range, not visrange
* [+] since jolt needs adjacency, make it more powerful
- [+] use colours for spell descriptions
- [+] replace 'call wind' with 'zephyr'
* [+] add vault commonality.
- [+] add more common vaults - roundabout etc
* [+] change "addmonster" to take a string arg instrad of RACEID
- [+] pouring cursed water on blessed scroll didn't work.....
- [+] append "...god of xxx" to rc_god lifeforms
- [+] try to attack with f_pain -> INFINITE LOOP.
- [+] ARMOURPIERCE shouldn't hurt armour
- [+] ghast touchparalyze attack isn't working.
* [+] bug: when praying to gods, ones not in heaven aren't listed.
- [+] when a god apepars..."Hecta appears" x2
- [+] attacking fleeing lf should count as a backstab (if you have the
      skill)
* [+] "nothing happens" during god spell effects
* [+] allow hunger to work on monsters
- [+] pressing 'a' on @Magic has weird results.
- [+] bug: got a gift form yumi during combat???? what for? healing?
initial vampire implementation
initial god implementation
- [+] they all start off in "heaven" map.
- [+] gods ahve f_piety. starts at 0
- [+] keep track of piety with each god. starts at 0 for each one.
* [+] let planeshift take you to heaven (for debugging)
* [+] everyone has 'pray' ability.
- [+] modpiety(rid, amt)
* [+] piety vals
* [+] when you pray
- [+] isangry(god) - ie is piety < 0
* [+] if you pray when god is angry, bad!
* [+] once piety gets over 200 or so, praying  might give you a gift. 
* [+] god_appears(lifeform_t *victim)
- [+] if >=0 (indiff / pleased), goes up to indiff over time(1 per
      turn).
- [+] regain through doing actions ... in progress
- [+] lose through doing actions only if you have prayed to this god
      before (angergodmaybe)
- [+] special: gods don't need LOS to cast spells.
- [+] gods planeshift away if not doing anything else.
* [+] @g to see your piety levels for each god
- [+] ?g for help on gods
- [+] IN general:
    - [+] prey = oneoff effect
    - [+] gift = ongoing
    * [+] makeangry() vs modpiety
* [+] Yumi - fem,mercy/healing - if you die within the first few turns!
Hecta - partial
Avamon - partial
2011-08-03 18:43:05 +00:00
..
add_attrib.txt * [+] make vending machines use this container code instead. 2011-07-13 21:40:28 +00:00
add_bodypart.txt Updates 2011-01-31 19:16:13 +00:00
add_damtype.txt - [+] bug: "10 flaming arrows ##########\n are no longer on fire" 2011-04-06 07:27:55 +00:00
add_god - [+] outdoor bug: at -1,-1. travel south. end up at 0,0!!! 2011-08-03 18:43:05 +00:00
add_habitat.txt - [+] askchar - default isnt working. 2011-06-22 06:01:48 +00:00
add_intrinsic.txt Updates 2011-01-31 19:16:13 +00:00
add_levelabil.txt - [+] young hawk moving very slowly? was healing. 2011-04-13 23:44:29 +00:00
add_material.txt * [+] darkmantle DARKNES isn't working! (but it does work if i cast it) 2011-03-22 07:06:28 +00:00
add_obclass.txt Updates 2011-01-31 19:16:13 +00:00
add_poisontype.txt - [+] young hawk moving very slowly? was healing. 2011-04-13 23:44:29 +00:00
add_potions.txt a 2011-03-04 01:22:36 +00:00
add_race.txt initial checkin 2010-12-02 01:17:54 +00:00
add_regiontype.txt - [+] askchar - default isnt working. 2011-06-22 06:01:48 +00:00
add_skill.txt * [+] fire should set equipped obs on fire too 2011-07-21 01:43:45 +00:00
add_spells.txt - [+] issues with drawing off edge of map. 2011-05-19 20:30:58 +00:00
add_spellschool.txt - [+] young hawk moving very slowly? was healing. 2011-04-13 23:44:29 +00:00
colours.txt * [+] operate a candlabrum on the ground confers permenant light 2011-07-26 02:01:05 +00:00
dnd.txt a 2011-03-04 01:22:36 +00:00
glyphs.txt - [+] outdoor bug: at -1,-1. travel south. end up at 0,0!!! 2011-08-03 18:43:05 +00:00
godnames * [+] operate a candlabrum on the ground confers permenant light 2011-07-26 02:01:05 +00:00
object_ideas.txt a 2011-03-04 01:22:36 +00:00
regions - [+] can't go up to forest now!!!! 2011-05-16 02:03:25 +00:00
throwdist.txt Updates 2011-01-31 19:16:13 +00:00
throwspeeds.txt a 2011-03-04 01:22:36 +00:00
vaults.txt - [+] outdoor bug: at -1,-1. travel south. end up at 0,0!!! 2011-08-03 18:43:05 +00:00
volumes.txt - [+] issues with drawing off edge of map. 2011-05-19 20:30:58 +00:00
wandwondereffects a 2011-03-04 01:22:36 +00:00