data
Removing excluded files from git control.
2016-05-31 02:11:48 +10:00
doc
- [+] change cooking skill - make it determien the size of the corpse
2012-12-23 22:02:52 +00:00
Makefile
- Fixed heaps of memory leaks and bad memory usage. This should finally fix the flagpile corruption from 6 years ago!
2016-05-31 00:21:12 +10:00
ai.c
- Monsters summoned by other monsters should never attack their summoner.
2016-06-01 21:17:06 +10:00
ai.h
- Monsters summoned by other monsters should never attack their summoner.
2016-06-01 21:17:06 +10:00
astar.c
- Fixed heaps of memory leaks and bad memory usage. This should finally fix the flagpile corruption from 6 years ago!
2016-05-31 00:21:12 +10:00
astar.h
- Fixed heaps of memory leaks and bad memory usage. This should finally fix the flagpile corruption from 6 years ago!
2016-05-31 00:21:12 +10:00
attack.c
Potions of (in)competence now modify attributes by 5, not 1.
2016-06-01 23:59:39 +10:00
attack.h
- [+] fixed CRASH when energy blade vanishes
2012-12-06 04:57:13 +00:00
data.c
*When using a towel, make it able to dry off objects on the ground.
2016-06-04 10:20:34 +10:00
data.h
- [+] new skill: advanced combat
2012-07-18 10:12:32 +00:00
defs.h
*When using a towel, make it able to dry off objects on the ground.
2016-06-04 10:20:34 +10:00
findleak.c
adding findleak
2012-03-05 10:32:17 +00:00
findleak.h
adding extra headers
2012-03-05 10:32:29 +00:00
flag.c
*When using a towel, make it able to dry off objects on the ground.
2016-06-04 10:20:34 +10:00
flag.h
- Fixed heaps of memory leaks and bad memory usage. This should finally fix the flagpile corruption from 6 years ago!
2016-05-31 00:21:12 +10:00
god.c
- Dagger of Revenge had incorrect F_LINKGOD.
2016-06-02 15:46:30 +10:00
god.h
- [+] Go to 256 colour mode!
2012-11-27 10:27:54 +00:00
io.c
- In THREAT ASSESSMENT, don't show both "your <limb> is destroyed" and "you have no <limb>".
2016-06-03 15:28:05 +10:00
io.h
- generate error if main screen is not at least 80x25
2016-06-02 14:50:03 +10:00
lf.c
*When using a towel, make it able to dry off objects on the ground.
2016-06-04 10:20:34 +10:00
lf.h
- In THREAT ASSESSMENT, don't show both "your <limb> is destroyed" and "you have no <limb>".
2016-06-03 15:28:05 +10:00
map.c
Worker ants should be able to dig down through stone floors.
2016-06-02 00:34:57 +10:00
map.h
- Fixed heaps of memory leaks and bad memory usage. This should finally fix the flagpile corruption from 6 years ago!
2016-05-31 00:21:12 +10:00
mod_ob.txt
initial checkin
2010-12-02 01:17:54 +00:00
move.c
Bug - check for slippery objects in initiatemove() was done on the NEW cell, not
2016-06-02 16:47:27 +10:00
move.h
- [+] chemistry skill lets to mix venom sacs into potions
2012-11-15 11:39:46 +00:00
nexus.c
- In THREAT ASSESSMENT, don't show both "your <limb> is destroyed" and "you have no <limb>".
2016-06-03 15:28:05 +10:00
nexus.h
Potions of (in)competence now modify attributes by 5, not 1.
2016-06-01 23:59:39 +10:00
objects.c
*When using a towel, make it able to dry off objects on the ground.
2016-06-04 10:20:34 +10:00
objects.h
*When using a towel, make it able to dry off objects on the ground.
2016-06-04 10:20:34 +10:00
save.c
Add "-s" and "-S" cli args to show hiscores.
2016-06-01 16:14:52 +10:00
save.h
- [+] make zombies eat flesh.
2012-03-05 10:31:21 +00:00
shops.c
- Fixed heaps of memory leaks and bad memory usage. This should finally fix the flagpile corruption from 6 years ago!
2016-05-31 00:21:12 +10:00
shops.h
- [+] rewrite gettrrange()
2013-01-03 04:39:34 +00:00
spell.c
Fixed bug from recent commit where wished for objects weren't correctly described.
2016-06-02 16:50:32 +10:00
spell.h
- [+] fixed CRASH when energy blade vanishes
2012-12-06 04:57:13 +00:00
text.c
- Lower range of 'heat metal' to 1.
2016-06-01 15:01:07 +10:00
text.h
- Fixed heaps of memory leaks and bad memory usage. This should finally fix the flagpile corruption from 6 years ago!
2016-05-31 00:21:12 +10:00
valrun
- Fixed heaps of memory leaks and bad memory usage. This should finally fix the flagpile corruption from 6 years ago!
2016-05-31 00:21:12 +10:00
vault.c
- Fixed heaps of memory leaks and bad memory usage. This should finally fix the flagpile corruption from 6 years ago!
2016-05-31 00:21:12 +10:00
vault.h
- [+] hecta's escaping sacrifices - only trigger this 5 turns AFTER
2012-07-15 13:27:45 +00:00