My first attempt at a text roguelike game.
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Rob Pearce a42ca5bb37 - [+] operate will turn electromachete on/off
- [+] Interact should also be able to open/close doors
- [+] closing doors should take time.
- [+] remove armourrating from many standard monsters.
- [+] should be able to get nauseated while asleep
- [+] shouldn't be able to generate corpses of unique monsters!
- [+] mental feedback should do more damage.
2012-12-26 06:12:09 +00:00
data - [+] operate will turn electromachete on/off 2012-12-26 06:12:09 +00:00
doc - [+] change cooking skill - make it determien the size of the corpse 2012-12-23 22:02:52 +00:00
Makefile - [+] new monsters 2012-12-12 01:00:17 +00:00
ai.c - [+] change cooking skill - make it determien the size of the corpse 2012-12-23 22:02:52 +00:00
ai.h - [+] might need to increase effectiveness of armour again. incease 2012-11-19 04:57:48 +00:00
attack.c - [+] operate will turn electromachete on/off 2012-12-26 06:12:09 +00:00
attack.h - [+] fixed CRASH when energy blade vanishes 2012-12-06 04:57:13 +00:00
data.c - [+] operate will turn electromachete on/off 2012-12-26 06:12:09 +00:00
data.h - [+] new skill: advanced combat 2012-07-18 10:12:32 +00:00
defs.h - [+] operate will turn electromachete on/off 2012-12-26 06:12:09 +00:00
findleak.c adding findleak 2012-03-05 10:32:17 +00:00
findleak.h adding extra headers 2012-03-05 10:32:29 +00:00
flag.c - [+] clouds of smoke (or anything gaseous) shouldn't be able to fall! 2012-12-19 10:42:22 +00:00
flag.h - [+] clouds of smoke (or anything gaseous) shouldn't be able to fall! 2012-12-19 10:42:22 +00:00
god.c - [+] new monsters 2012-12-12 01:00:17 +00:00
god.h - [+] Go to 256 colour mode! 2012-11-27 10:27:54 +00:00
io.c - [+] operate will turn electromachete on/off 2012-12-26 06:12:09 +00:00
io.h - [+] change cooking skill - make it determien the size of the corpse 2012-12-23 22:02:52 +00:00
lf.c - [+] operate will turn electromachete on/off 2012-12-26 06:12:09 +00:00
lf.h - [+] change cooking skill - make it determien the size of the corpse 2012-12-23 22:02:52 +00:00
map.c - [+] clouds of smoke (or anything gaseous) shouldn't be able to fall! 2012-12-19 10:42:22 +00:00
map.h - [+] chat->all allies command. 2012-12-04 05:15:27 +00:00
mod_ob.txt initial checkin 2010-12-02 01:17:54 +00:00
move.c - [+] operate will turn electromachete on/off 2012-12-26 06:12:09 +00:00
move.h - [+] chemistry skill lets to mix venom sacs into potions 2012-11-15 11:39:46 +00:00
nexus.c - [+] fixed CRASH when energy blade vanishes 2012-12-06 04:57:13 +00:00
nexus.h - [+] add f_nostam to undead. 2012-12-03 05:12:29 +00:00
objects.c - [+] operate will turn electromachete on/off 2012-12-26 06:12:09 +00:00
objects.h - [+] change cooking skill - make it determien the size of the corpse 2012-12-23 22:02:52 +00:00
save.c - [+] new monsters 2012-12-12 01:00:17 +00:00
save.h - [+] make zombies eat flesh. 2012-03-05 10:31:21 +00:00
shops.c - [+] new monsters 2012-12-12 01:00:17 +00:00
shops.h - [+] new monsters 2012-12-12 01:00:17 +00:00
spell.c - [+] operate will turn electromachete on/off 2012-12-26 06:12:09 +00:00
spell.h - [+] fixed CRASH when energy blade vanishes 2012-12-06 04:57:13 +00:00
text.c - [+] operate will turn electromachete on/off 2012-12-26 06:12:09 +00:00
text.h - [+] fixed CRASH when energy blade vanishes 2012-12-06 04:57:13 +00:00
vault.c - [+] change cooking skill - make it determien the size of the corpse 2012-12-23 22:02:52 +00:00
vault.h - [+] hecta's escaping sacrifices - only trigger this 5 turns AFTER 2012-07-15 13:27:45 +00:00