data
|
- [+] don't make skill points exponentially harder to gain (or greatly
|
2012-04-18 21:34:41 +00:00 |
doc
|
- [+] tweak random monster code - highest TR () shiuld appear at level
|
2012-04-14 13:23:04 +00:00 |
Makefile
|
- [+] CRASH in killflag()
|
2011-12-16 19:54:08 +00:00 |
ai.c
|
- [+] don't make skill points exponentially harder to gain (or greatly
|
2012-04-18 21:34:41 +00:00 |
ai.h
|
- [+] ai shuldn't want its home/life objects.
|
2012-03-08 19:42:25 +00:00 |
attack.c
|
- [+] don't make skill points exponentially harder to gain (or greatly
|
2012-04-18 21:34:41 +00:00 |
attack.h
|
- [+] griddler didnt start with trident?
|
2012-04-13 22:52:35 +00:00 |
data.c
|
- [+] remove f_hiddenname from godstones
|
2012-04-21 02:09:48 +00:00 |
data.h
|
- [+] bones file error:" the lazy minotaur"
|
2012-03-30 03:34:24 +00:00 |
defs.h
|
- [+] don't make skill points exponentially harder to gain (or greatly
|
2012-04-18 21:34:41 +00:00 |
findleak.c
|
adding findleak
|
2012-03-05 10:32:17 +00:00 |
findleak.h
|
adding extra headers
|
2012-03-05 10:32:29 +00:00 |
flag.c
|
- [+] tweak random monster code - highest TR () shiuld appear at level
|
2012-04-14 13:23:04 +00:00 |
flag.h
|
- [+] tweak random monster code - highest TR () shiuld appear at level
|
2012-04-14 13:23:04 +00:00 |
god.c
|
- [+] griddler didnt start with trident?
|
2012-04-13 22:52:35 +00:00 |
god.h
|
- [+] delvers should always want money for info, unless you are a
|
2012-02-17 05:16:45 +00:00 |
io.c
|
- [+] griddler didnt start with trident?
|
2012-04-13 22:52:35 +00:00 |
io.h
|
- [+] disrupt undead
|
2012-04-01 19:48:13 +00:00 |
lf.c
|
- [+] don't make skill points exponentially harder to gain (or greatly
|
2012-04-18 21:34:41 +00:00 |
lf.h
|
- [+] don't make skill points exponentially harder to gain (or greatly
|
2012-04-18 21:34:41 +00:00 |
map.c
|
- [+] tweak random monster code - highest TR () shiuld appear at level
|
2012-04-14 13:23:04 +00:00 |
map.h
|
- [+] populate ant nest with objects (set rarity)
|
2012-04-05 09:28:20 +00:00 |
mod_ob.txt
|
initial checkin
|
2010-12-02 01:17:54 +00:00 |
move.c
|
- [+] griddler didnt start with trident?
|
2012-04-13 22:52:35 +00:00 |
move.h
|
- [+] if you cancel a limited wish, don't age you.
|
2012-04-04 09:59:48 +00:00 |
nexus.c
|
- [+] don't make skill points exponentially harder to gain (or greatly
|
2012-04-18 21:34:41 +00:00 |
nexus.h
|
- [+] change real_getlfname():
|
2012-03-28 20:17:47 +00:00 |
objects.c
|
- [+] don't make skill points exponentially harder to gain (or greatly
|
2012-04-18 21:34:41 +00:00 |
objects.h
|
- [+] griddler didnt start with trident?
|
2012-04-13 22:52:35 +00:00 |
save.c
|
- [+] populate ant nest with objects (set rarity)
|
2012-04-05 09:28:20 +00:00 |
save.h
|
- [+] make zombies eat flesh.
|
2012-03-05 10:31:21 +00:00 |
shops.c
|
- [+] add territorial to monsters!!!
|
2012-04-07 07:18:56 +00:00 |
shops.h
|
Paladin changes
|
2012-02-25 23:42:48 +00:00 |
spell.c
|
- [+] don't make skill points exponentially harder to gain (or greatly
|
2012-04-18 21:34:41 +00:00 |
spell.h
|
- [+] change real_getlfname():
|
2012-03-28 20:17:47 +00:00 |
text.c
|
- [+] griddler didnt start with trident?
|
2012-04-13 22:52:35 +00:00 |
text.h
|
- [+] griddler didnt start with trident?
|
2012-04-13 22:52:35 +00:00 |
vault.c
|
- [+] tweak random monster code - highest TR () shiuld appear at level
|
2012-04-14 13:23:04 +00:00 |
vault.h
|
- [+] make zombies eat flesh.
|
2012-03-05 10:31:21 +00:00 |