- [+] it DID, but it dropped it cuase it was hot.
- [+] griddler should be immune to redhot! (testing shows it
currently isn't)
- [+] once prisoners give you a reward, they shouldn't be allies
anymore (ie shouldn't follow you up/down stairs)
- [+] portal to realm of gods hsouldn't work until you have a godstone.
- [+] why did potion of oil explode when i threw it?
- [+] for unique monsters, instead of "jimbo's armour protects it", use
"jimbo's armour protects him"
- [+] use f_gender
- [+] this replaces F_GODOF.
- [+] change gods to use this too.
- [+] change cloak of shadows - only work if max vis range is low ?
- [+] monsters can't see you if they are >=3 away
- [+] F_SHADOWED
- [+] more amulets
- [+] of the traveller (go to a much deeper level or branch when
you put it on. go back when you take it off)
- [+] implement
- [+] usually start cursed
- [+] boost piety gain
- [+] soul feasting
- [+] acrobatics (tumble/jump)
- [+] choking
- [+] first add f_nobreath
- [+] doesn't work if you don't need to breath
- [+] hydra blood poisonous
- [+] handle "linkrace:xxx splash of blood"
- [+] make bleed() use this.
- [+] add f_venomblood to r_hydra (and others?)
- [+] make filling potions from blood check for
f_linkrace->f_venomousblood
- [+] maybe handle this more elegantly.
- [+] add f_bloodfillob to blood objects (inherit from lf)
- [+] fine, but what about addobsinradius? make it populate
retobs!!!
- [+] change f_venomblood to f_bloodfillob->ot_pot_poison
- [+] remove "linkrace:xxx" code from objects.c and from bleed()
- [+] flashbang shouldnt affect user (you would look away)
- [+] add F_THROWNBY to objects when you throw them.
- [+] stop initial revolvers from starting with 'a rubber bullet'
- [+] dry ice grenade - csats "snapfreeze"
- [+] needs f_spellcloudondeath
- [+] implement
- [+] spiked club
- [+] The hawk critically claws your hands. Your !
- [+] fixed.
- [+] need another way to unlock chests
- [+] bash them
- [+] if it is trapped, high chance that the trap will go off
- [+] if you attack something which is locked, it has a small
chance of becoming unlocked
- [+] rnd(1,your_str) must be > lockdiff!
- [+] different unarmed attack verbs for monk
- [+] javelin of lightning
- [+] when you throw it:
- [+] dothrow() calls spelleffects(LTBOLT)
- [+] then uses up one charge
- [+] if charges are left:
- [+] reforms in your hands
- [+] otherwise it turns into a normal javelin
- [+] shovel
- [+] jackhammer (like pickaxe but faster)