My first attempt at a text roguelike game.
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Rob Pearce acd641ebc0 - [+] add territorial to monsters!!!
- [+] wolf
    - [+] hawk
    - [+] bear
    - [+] worker ant (but not soldier ant)
- [+] player shouldn't know if mosnters are peaceful or not
    - [+] ie. no warnings when attacking them
    - [+] no swapping places
    - [+] don't show "(peaceful)" in io.c askcoords()
    - [+] need isknownpeaceful()
    - [+] lv1 negotiation will fix this.  maybe rename it though:
        - [+] psychology
- [+] psionic spells:
    - [+] boost confidence
- [+] wild spells:
    - [+] pyrotechnics
- [+] absorb metal should give you hp if you already have ful lmana
2012-04-07 07:18:56 +00:00
data - [+] populate ant nest with objects (set rarity) 2012-04-05 09:28:20 +00:00
doc - [+] if you cancel a limited wish, don't age you. 2012-04-04 09:59:48 +00:00
Makefile - [+] CRASH in killflag() 2011-12-16 19:54:08 +00:00
ai.c - [+] populate ant nest with objects (set rarity) 2012-04-05 09:28:20 +00:00
ai.h - [+] ai shuldn't want its home/life objects. 2012-03-08 19:42:25 +00:00
attack.c - [+] add territorial to monsters!!! 2012-04-07 07:18:56 +00:00
attack.h - [+] change real_getlfname(): 2012-03-28 20:17:47 +00:00
data.c - [+] add territorial to monsters!!! 2012-04-07 07:18:56 +00:00
data.h - [+] bones file error:" the lazy minotaur" 2012-03-30 03:34:24 +00:00
defs.h - [+] add territorial to monsters!!! 2012-04-07 07:18:56 +00:00
findleak.c adding findleak 2012-03-05 10:32:17 +00:00
findleak.h adding extra headers 2012-03-05 10:32:29 +00:00
flag.c - [+] weakness spell should half melee damage. 2012-03-11 01:39:33 +00:00
flag.h - [+] weakness spell should half melee damage. 2012-03-11 01:39:33 +00:00
god.c - [+] populate ant nest with objects (set rarity) 2012-04-05 09:28:20 +00:00
god.h - [+] delvers should always want money for info, unless you are a 2012-02-17 05:16:45 +00:00
io.c - [+] add territorial to monsters!!! 2012-04-07 07:18:56 +00:00
io.h - [+] disrupt undead 2012-04-01 19:48:13 +00:00
lf.c - [+] add territorial to monsters!!! 2012-04-07 07:18:56 +00:00
lf.h - [+] add territorial to monsters!!! 2012-04-07 07:18:56 +00:00
map.c - [+] populate ant nest with objects (set rarity) 2012-04-05 09:28:20 +00:00
map.h - [+] populate ant nest with objects (set rarity) 2012-04-05 09:28:20 +00:00
mod_ob.txt initial checkin 2010-12-02 01:17:54 +00:00
move.c - [+] add territorial to monsters!!! 2012-04-07 07:18:56 +00:00
move.h - [+] if you cancel a limited wish, don't age you. 2012-04-04 09:59:48 +00:00
nexus.c - [+] populate ant nest with objects (set rarity) 2012-04-05 09:28:20 +00:00
nexus.h - [+] change real_getlfname(): 2012-03-28 20:17:47 +00:00
objects.c - [+] add territorial to monsters!!! 2012-04-07 07:18:56 +00:00
objects.h - [+] disrupt undead 2012-04-01 19:48:13 +00:00
save.c - [+] populate ant nest with objects (set rarity) 2012-04-05 09:28:20 +00:00
save.h - [+] make zombies eat flesh. 2012-03-05 10:31:21 +00:00
shops.c - [+] add territorial to monsters!!! 2012-04-07 07:18:56 +00:00
shops.h Paladin changes 2012-02-25 23:42:48 +00:00
spell.c - [+] add territorial to monsters!!! 2012-04-07 07:18:56 +00:00
spell.h - [+] change real_getlfname(): 2012-03-28 20:17:47 +00:00
text.c - [+] populate ant nest with objects (set rarity) 2012-04-05 09:28:20 +00:00
text.h - [+] if you cancel a limited wish, don't age you. 2012-04-04 09:59:48 +00:00
vault.c - [+] populate ant nest with objects (set rarity) 2012-04-05 09:28:20 +00:00
vault.h - [+] make zombies eat flesh. 2012-03-05 10:31:21 +00:00