My first attempt at a text roguelike game.
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Rob Pearce c421529221 - [+] glorana doesn't like you attacking during Glorana's Peace
- [+] make more shops let you donate
    - [+] bookstore
    - [+] jewellery store
- [+] rename blood hawk to hunting hawk
- [+] offering a bribe to creatures should make them move likely to
      helkp you, AND reset the "auto don't help' flag
- [+] change "get lost " message to "get lost, <racename>" if your race
      is different.
    - [+] sayphrase() needs a new arg:  lifeform_t *talkingto
- [+] colours for spell effect.
    - [+] eg. "the flame dart hits xxx" should use CC_BAD
- [+] muddy room - mud should be immutable.
- [+] maybe change rage - you lose control totally and just attack
      anything in sight?
    - [+] do it.
    - [+] don't train when enraged
    - [+] don't hear sounds when enraged
    - [+] RAGE effects: strength bonus, accuracy bonus, infinite
          stamina, never flee, 
- [+] fix bug in skill point calculation
- [+] CRASH - someone got their turn BEFORE the player!
- [+] new poisontype field - contracttext
- [+] hecta's pray effect not working.
- [+] adjust food poisioning check difficulty based on food age
    - [+] check OBHP percentage of max.
    - [+] >= 80% obhp means -30% difficulty check
- [+] ring of unholiness should confer dtvuln holy.
- [+] fix colour on spellclouds
- [+] fix bug with spellclouds not affecting centre cell.
- [+] if you are frozen, heat does extra damage and cold does none.
- [+] when frozen, lessen chance of melting.
- [+] reduce bite damage of snakes
- [+] balaclava should protect from gas
- [+] make some floor types (like carpet) be multicoloured
    - [+] celltype->altcolour
    - [+] if altcolour is not C_NONE then use it where (x + y) % 2 is
          true.
- [+] don't regain stamina while training
- [+] random text in shops - sayphrase needs to cope with lf == null
    - [+] done
- [+] fixed - hecta gifted me with a bamboo staff, but i'm inept with
      staves!
- [+] BUG: in vault.vlt.
    - [+] "30% chance of door" really means "otherwise empty cell"
    - [+] need to be able to say "else put a wall here"
    - [+] so change:
        - [+] c:type:what[:pct]
    - [+] to this:
        - [+] c:type:what[:pct][:alttype:altwhat]
    - [+] vlegend_t needs
        - [+] enum VAULTTHING tt2
        - [+] char *what2
        - [+] they default to VT_NONE, NULL
- [+] secret doors should take their fake wall type from the vault spec
    - [+] vaults need f_celltypeempty/solid flags
    - [+] add via:  solid:xxx in vault def
- [+]  recycler
    - [+] donate anything
2012-07-15 05:01:58 +00:00
data - [+] glorana doesn't like you attacking during Glorana's Peace 2012-07-15 05:01:58 +00:00
doc - [+] glorana doesn't like you attacking during Glorana's Peace 2012-07-15 05:01:58 +00:00
Makefile - [+] CRASH in killflag() 2011-12-16 19:54:08 +00:00
ai.c - [+] glorana doesn't like you attacking during Glorana's Peace 2012-07-15 05:01:58 +00:00
ai.h - [+] ai shuldn't want its home/life objects. 2012-03-08 19:42:25 +00:00
attack.c - [+] glorana doesn't like you attacking during Glorana's Peace 2012-07-15 05:01:58 +00:00
attack.h - [+] press ] then \ - CRASH. 2012-07-11 04:10:21 +00:00
data.c - [+] glorana doesn't like you attacking during Glorana's Peace 2012-07-15 05:01:58 +00:00
data.h - [+] glorana doesn't like you attacking during Glorana's Peace 2012-07-15 05:01:58 +00:00
defs.h - [+] glorana doesn't like you attacking during Glorana's Peace 2012-07-15 05:01:58 +00:00
findleak.c adding findleak 2012-03-05 10:32:17 +00:00
findleak.h adding extra headers 2012-03-05 10:32:29 +00:00
flag.c - [+] press ] then \ - CRASH. 2012-07-11 04:10:21 +00:00
flag.h - [+] press ] then \ - CRASH. 2012-07-11 04:10:21 +00:00
god.c - [+] glorana doesn't like you attacking during Glorana's Peace 2012-07-15 05:01:58 +00:00
god.h - [+] delvers should always want money for info, unless you are a 2012-02-17 05:16:45 +00:00
io.c - [+] glorana doesn't like you attacking during Glorana's Peace 2012-07-15 05:01:58 +00:00
io.h - [+] credit cards shouldn't be stackable 2012-05-28 07:05:19 +00:00
lf.c - [+] glorana doesn't like you attacking during Glorana's Peace 2012-07-15 05:01:58 +00:00
lf.h - [+] glorana doesn't like you attacking during Glorana's Peace 2012-07-15 05:01:58 +00:00
map.c - [+] glorana doesn't like you attacking during Glorana's Peace 2012-07-15 05:01:58 +00:00
map.h - [+] glorana doesn't like you attacking during Glorana's Peace 2012-07-15 05:01:58 +00:00
mod_ob.txt initial checkin 2010-12-02 01:17:54 +00:00
move.c - [+] press ] then \ - CRASH. 2012-07-11 04:10:21 +00:00
move.h * [+] BUG: books lose their hidden names after load: 2012-06-02 22:43:18 +00:00
nexus.c - [+] glorana doesn't like you attacking during Glorana's Peace 2012-07-15 05:01:58 +00:00
nexus.h - [+] glorana doesn't like you attacking during Glorana's Peace 2012-07-15 05:01:58 +00:00
objects.c - [+] glorana doesn't like you attacking during Glorana's Peace 2012-07-15 05:01:58 +00:00
objects.h - [+] bjorn prayer should knockback adjacent enemies 2012-07-06 03:54:58 +00:00
save.c - [+] bug: training never going up! 2012-05-08 21:57:49 +00:00
save.h - [+] make zombies eat flesh. 2012-03-05 10:31:21 +00:00
shops.c - [+] glorana doesn't like you attacking during Glorana's Peace 2012-07-15 05:01:58 +00:00
shops.h - [+] bug: shouldn't be able to pay with gems without beginner 2012-05-22 06:10:49 +00:00
spell.c - [+] glorana doesn't like you attacking during Glorana's Peace 2012-07-15 05:01:58 +00:00
spell.h - [+] glorana doesn't like you attacking during Glorana's Peace 2012-07-15 05:01:58 +00:00
text.c - [+] glorana doesn't like you attacking during Glorana's Peace 2012-07-15 05:01:58 +00:00
text.h - [+] glorana doesn't like you attacking during Glorana's Peace 2012-07-15 05:01:58 +00:00
vault.c - [+] glorana doesn't like you attacking during Glorana's Peace 2012-07-15 05:01:58 +00:00
vault.h - [+] glorana doesn't like you attacking during Glorana's Peace 2012-07-15 05:01:58 +00:00