data
- [+] monk fist damage not increasing.
2011-11-22 00:38:01 +00:00
doc
- [+] fix bug in randomtalk
2011-11-17 00:50:33 +00:00
vaults
- [+] fix bug in randomtalk
2011-11-17 00:50:33 +00:00
Makefile
- [+] shops on a level should make loud sounds every few turns. (onein3)
2011-11-16 00:57:21 +00:00
ai.c
- [+] change how critical hits work
2011-11-21 21:26:33 +00:00
ai.h
- [+] prevent 'A' (forceattack) behind you
2011-11-14 18:21:40 +00:00
attack.c
- [+] monk fist damage not increasing.
2011-11-22 00:38:01 +00:00
attack.h
- [+] chage skill descriptions to use Accuray Rating numbers, not
2011-10-24 16:46:19 +00:00
data.c
- [+] monk fist damage not increasing.
2011-11-22 00:38:01 +00:00
data.h
- [+] shops on a level should make loud sounds every few turns. (onein3)
2011-11-16 00:57:21 +00:00
defs.h
- [+] monk fist damage not increasing.
2011-11-22 00:38:01 +00:00
flag.c
- [+] monk fist damage not increasing.
2011-11-22 00:38:01 +00:00
flag.h
- [+] sleeping mosnters aren't waking up soon enough!!! make difficulty
2011-08-31 17:33:35 +00:00
god.c
- [+] shops on a level should make loud sounds every few turns. (onein3)
2011-11-16 00:57:21 +00:00
god.h
- [+] shops on a level should make loud sounds every few turns. (onein3)
2011-11-16 00:57:21 +00:00
io.c
- [+] monk fist damage not increasing.
2011-11-22 00:38:01 +00:00
io.h
- [+] change how critical hits work
2011-11-21 21:26:33 +00:00
lf.c
- [+] monk fist damage not increasing.
2011-11-22 00:38:01 +00:00
lf.h
- [+] change how critical hits work
2011-11-21 21:26:33 +00:00
map.c
- [+] change how critical hits work
2011-11-21 21:26:33 +00:00
map.h
- [+] fix bug in randomtalk
2011-11-17 00:50:33 +00:00
mod_ob.txt
initial checkin
2010-12-02 01:17:54 +00:00
move.c
- [+] rage:
2011-11-18 03:25:09 +00:00
move.h
- [+] shops on a level should make loud sounds every few turns. (onein3)
2011-11-16 00:57:21 +00:00
nexus.c
- [+] change how critical hits work
2011-11-21 21:26:33 +00:00
nexus.h
- [+] change how critical hits work
2011-11-21 21:26:33 +00:00
object.h
initial checkin
2010-12-02 01:17:54 +00:00
object_ideas.txt
Updates
2011-01-31 19:16:13 +00:00
objects.c
- [+] monk fist damage not increasing.
2011-11-22 00:38:01 +00:00
objects.h
- [+] shops on a level should make loud sounds every few turns. (onein3)
2011-11-16 00:57:21 +00:00
save.c
- [+] monk fist damage not increasing.
2011-11-22 00:38:01 +00:00
save.h
- [+] bug in movement speed display for monsters
2011-08-25 09:01:28 +00:00
shops.c
- [+] shops on a level should make loud sounds every few turns. (onein3)
2011-11-16 00:57:21 +00:00
shops.h
- [+] shops on a level should make loud sounds every few turns. (onein3)
2011-11-16 00:57:21 +00:00
spell.c
- [+] change how critical hits work
2011-11-21 21:26:33 +00:00
spell.h
- [+] shops on a level should make loud sounds every few turns. (onein3)
2011-11-16 00:57:21 +00:00
text.c
- [+] fix bug in randomtalk
2011-11-17 00:50:33 +00:00
text.h
- [+] prevent 'A' (forceattack) behind you
2011-11-14 18:21:40 +00:00