nexus/attack.h

32 lines
1.9 KiB
C

#include "defs.h"
int applyarmourdamage(lifeform_t *lf, object_t *wep, int dam, enum DAMTYPE damtype);
void applyarmourdamreduction(lifeform_t *lf, object_t *wep, int reduceamt, int *dam, enum DAMTYPE damtype);
int attackcell(lifeform_t *lf, cell_t *c, int force);
int attacklf(lifeform_t *lf, lifeform_t *victim, object_t *wep, flag_t *damflag);
int attackob(lifeform_t *lf, object_t *o, object_t *wep, flag_t *damflag);
void confereffects(flagpile_t *fp, lifeform_t *victim);
void criticalhit(lifeform_t *lf, lifeform_t *victim, enum BODYPART hitpos, enum DAMTYPE damtype);
int damtypecausesbleed(enum DAMTYPE dt);
int damtypecausescriteffects(enum DAMTYPE dt);
int getarmourdamreduction(lifeform_t *lf, object_t *wep, int dam, enum DAMTYPE damtype);
void getarrange(int arating, int *min, int *max);
char *getattackverb(lifeform_t *lf, object_t *wep, enum DAMTYPE damtype, int dam, int maxhp);
//object_t *getattackwep(lifeform_t *lf, obpile_t **unarmedpile, flag_t **unarmedflag);
enum DAMTYPE getdamtype(object_t *wep);
int getextradamlf(lifeform_t *lf, int *dam, enum DAMTYPE *damtype, int *ndam);
int getextradamwep(object_t *wep, int *dam, enum DAMTYPE *damtype, int *ndam);
char *getkillverb(lifeform_t *victim, object_t *wep, enum DAMTYPE damtype, int dam, int maxhp);
void getdamrange(flag_t *f, int *min, int *max);
//void getdamrangeunarmed(flag_t *f, int *min, int *max);
//float getdamreducepct(float armourrating);
int getdamroll(object_t *o, lifeform_t *victim, flag_t *damflag);
//int getunarmeddamroll(flag_t *f);
float getstrdammod(lifeform_t *lf);
//obpile_t *getunarmedweapon(lifeform_t *lf, flag_t **uflag);
int ismeleedam(enum DAMTYPE damtype);
int isphysicaldam(enum DAMTYPE damtype);
void modifyforsize(int *val, lifeform_t *lf, lifeform_t *victim, int howmuch, enum MODTYPE how);
int rolltohit(lifeform_t *lf, lifeform_t *victim, object_t *wep, int *critical);
void wepeffects(flagpile_t *fp, cell_t *where, flag_t *damflag, int dam);