My first attempt at a text roguelike game.
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Rob Pearce d7f6991a40 - [+] fixed CRASH when energy blade vanishes
- [+] gods of opposing alignments should never make offers.
- [+] new armour flag:
    - [+] f_underclothing
    - [+] getequippedob() - get the outer one.
    - [+] if you have f_underclothing, can wear other armour on top of
          it.
    - [+] can't remove underclothes without removing outer first.
    - [+] TEST with cotton shirt
    - [+] make sure autoequip handles undercltohing
    - [+] fix other objects
    - [+] adjust ']' output
- [+] make armour help against some magical damage too
    - [+] move armour check and reduction into losehpeffects().
    - [+] pass damreducedbyarmour to losehpeffects
- [+] psionic spells:
    - [+] dampen missiles - lots of extra evasion vs missiles only
    * [+] soul link (l4, share damage)
    - [+] mind sheidl (l4, like the amulet)
    - [+] delay death (l5, don't die if hp <= 0 and this spell is
          active)
    - [+] remote ko (l6)
- [+] Silence spell / effect - air.
    - [+] f_silenced.
    - [+] announce in io.c
    - [+] prevents spellcasting
    - [+] prevents docomms()
    - [+] prevents reading scrolls
    - [+] prevents speech-based abilities like warcry and sonic bolt
    - [+] say() will fail
    - [+] sayphrase() wil fail
    - [+] test the spell.......
- [+] CRASH when adjusting glyph on edge of map
- [+] non-humanoids can't climb without climb skill.
- [+] player sohuld be able to swap with unconscious/asleep lfs <= same
      size
- [+] too easy to knock things unconscious??? bug. fixed.
- [+] reusable cells being set to empty! think this was a vault
      definition problem.
- [+] demon chameleon / deech
    - [+] low-level mosnter which can hide
2012-12-06 04:57:13 +00:00
data - [+] fixed CRASH when energy blade vanishes 2012-12-06 04:57:13 +00:00
doc - [+] add f_nostam to undead. 2012-12-03 05:12:29 +00:00
Makefile - [+] might need to increase effectiveness of armour again. incease 2012-11-19 04:57:48 +00:00
ai.c - [+] fixed CRASH when energy blade vanishes 2012-12-06 04:57:13 +00:00
ai.h - [+] might need to increase effectiveness of armour again. incease 2012-11-19 04:57:48 +00:00
attack.c - [+] fixed CRASH when energy blade vanishes 2012-12-06 04:57:13 +00:00
attack.h - [+] fixed CRASH when energy blade vanishes 2012-12-06 04:57:13 +00:00
data.c - [+] fixed CRASH when energy blade vanishes 2012-12-06 04:57:13 +00:00
data.h - [+] new skill: advanced combat 2012-07-18 10:12:32 +00:00
defs.h - [+] fixed CRASH when energy blade vanishes 2012-12-06 04:57:13 +00:00
findleak.c adding findleak 2012-03-05 10:32:17 +00:00
findleak.h adding extra headers 2012-03-05 10:32:29 +00:00
flag.c - [+] fixed CRASH when energy blade vanishes 2012-12-06 04:57:13 +00:00
flag.h - [+] most monsters which covet food should have snatch - so that you 2012-11-09 11:50:52 +00:00
god.c - [+] pour poison potion on weapon should poison it. 2012-12-05 05:00:54 +00:00
god.h - [+] Go to 256 colour mode! 2012-11-27 10:27:54 +00:00
io.c - [+] fixed CRASH when energy blade vanishes 2012-12-06 04:57:13 +00:00
io.h - [+] chat->all allies command. 2012-12-04 05:15:27 +00:00
lf.c - [+] fixed CRASH when energy blade vanishes 2012-12-06 04:57:13 +00:00
lf.h - [+] fixed CRASH when energy blade vanishes 2012-12-06 04:57:13 +00:00
map.c - [+] fixed CRASH when energy blade vanishes 2012-12-06 04:57:13 +00:00
map.h - [+] chat->all allies command. 2012-12-04 05:15:27 +00:00
mod_ob.txt initial checkin 2010-12-02 01:17:54 +00:00
move.c - [+] fixed CRASH when energy blade vanishes 2012-12-06 04:57:13 +00:00
move.h - [+] chemistry skill lets to mix venom sacs into potions 2012-11-15 11:39:46 +00:00
nexus.c - [+] fixed CRASH when energy blade vanishes 2012-12-06 04:57:13 +00:00
nexus.h - [+] add f_nostam to undead. 2012-12-03 05:12:29 +00:00
objects.c - [+] fixed CRASH when energy blade vanishes 2012-12-06 04:57:13 +00:00
objects.h - [+] fixed CRASH when energy blade vanishes 2012-12-06 04:57:13 +00:00
save.c - [+] when you give monsters gold, they should give something back ?? 2012-12-02 05:40:58 +00:00
save.h - [+] make zombies eat flesh. 2012-03-05 10:31:21 +00:00
shops.c - [+] IMPLEMENT proper object conditions 2012-11-30 12:05:29 +00:00
shops.h - [+] bug: shouldn't be able to pay with gems without beginner 2012-05-22 06:10:49 +00:00
spell.c - [+] fixed CRASH when energy blade vanishes 2012-12-06 04:57:13 +00:00
spell.h - [+] fixed CRASH when energy blade vanishes 2012-12-06 04:57:13 +00:00
text.c - [+] fixed CRASH when energy blade vanishes 2012-12-06 04:57:13 +00:00
text.h - [+] fixed CRASH when energy blade vanishes 2012-12-06 04:57:13 +00:00
vault.c - [+] chat->all allies command. 2012-12-04 05:15:27 +00:00
vault.h - [+] hecta's escaping sacrifices - only trigger this 5 turns AFTER 2012-07-15 13:27:45 +00:00