My first attempt at a text roguelike game.
Go to file
Rob Pearce d97c0c9421 - [+] redo heaven vault to cater for 10 gods
- [+] Klikirak- male,fire and destruction
    - [+] appears as a fire elemental?
    - [+] abilities
        - [+] create fire underneath
        - [+] retaliate with fire
        - [+] burning touch
        - [+] canwill all fire spells 
    - [+] sacrifice
        - [+] anything flammable
        - [+] added effect: cast flame burst
    - [+] pray:
        - [+] set  all nearby objects on fire
        - [+] unfreeze weapons
        - [+] hurt monsters with fire spells
    - [+] gift:
        - [+] fire resist / immunity
        - [+] pyromania on weapon
        - [+] fire magic
    - [+] angry (minor):
        - [+] blast with small fire
    - [+] angry (major)
        - [+] blast you with fire (and surround you)
    - [+] likes
        - [+]  burning objects (sparking flammable, throwing objects
              onto fire)
        - [+] casting fire spells
        - [+] killing with fire
    - [+] dislikes
        - [+] casting cold spells
        - [+] causing cold damage
        - [+] creating anything (create monster / wish / create food)
- [+] what is the difference between "purity" and "life" ?
    - [+] purity:  get rid of curses, bad objects, bad food, remove bad
          statuses
    - [+] mercy:  "undo" mistakes, avoid instakills
    - [+] life:  healing, raise from dead, protection
- [+] life goddess - glorana
    - [+] appearance:
        - [+] glowing white light
    - [+] abilities
        - [+] cast all life spells
        - [+] regenerates hp very fast
    - [+] objects
        - [+] none
    - [+] likes
        - [+] destroying undead
        - [+] using life magic
        - [+] healing (as per yumi)
    - [+] dislikes
        - [+] necromancy spells
        - [+] attacking peaceful lfs
    - [+] pray
        - [+] healing
        - [+] restore mp
        - [+] protection spell
    - [+] gift
        - [+] regeneration
        - [+] firstaid skill
        - [+] life magic skill / spellbooks
        - [+] increase max hp
    - [+] angry(minor)
        - [+] life magic fails
        - [+] slow natural healing rate
    - [+] angry(major)
        - [+] no healing
        - [+] reduce max hp!
    - [+] sacrifice
        - [+] healing potions
        - [+] restoration potions
        - [+] bandages
        - [+] food
- [+] protection spell:
    - [+] divine armour
    - [+] blocks on a certain amount of damage.
    - [+] all damage goes to it! (NOT like psychic armour which just
          increases AR)
    - [+] NOT an ongoing spell.
- [+] ai: if you have a weapon of xxx slaying, use it when appropriate.
      (getbestweapon)
- [+] amberon - change abilities to be more focused on removing bad
      status effects
- [+] amberon gifts you with potions of restoration
- [+] felix is now god of thievery and vengeance.
- [+] felix now gives your weapon f_revenge.
2012-02-02 04:33:24 +00:00
data - [+] redo heaven vault to cater for 10 gods 2012-02-02 04:33:24 +00:00
doc - [+] remove "inscribe" spell for now. 2012-01-25 09:20:15 +00:00
Makefile - [+] CRASH in killflag() 2011-12-16 19:54:08 +00:00
ai.c - [+] redo heaven vault to cater for 10 gods 2012-02-02 04:33:24 +00:00
ai.h - [+] in shops, show 'ESC when done, ? to describe/purchase' 2012-01-10 03:40:43 +00:00
attack.c - [+] redo heaven vault to cater for 10 gods 2012-02-02 04:33:24 +00:00
attack.h - [+] increase damage for missiles 2012-01-24 20:38:59 +00:00
data.c - [+] redo heaven vault to cater for 10 gods 2012-02-02 04:33:24 +00:00
data.h - [+] increase accuracy of blessed firearms ? 2012-01-18 23:11:55 +00:00
defs.h - [+] redo heaven vault to cater for 10 gods 2012-02-02 04:33:24 +00:00
flag.c - [+] remove "inscribe" spell for now. 2012-01-25 09:20:15 +00:00
flag.h - [+] make ring of invisibility also drain your hp! 2012-01-12 01:28:07 +00:00
god.c - [+] redo heaven vault to cater for 10 gods 2012-02-02 04:33:24 +00:00
god.h - [+] bug: getobvlue price keeps going up 2012-02-01 01:31:36 +00:00
io.c - [+] redo heaven vault to cater for 10 gods 2012-02-02 04:33:24 +00:00
io.h - [+] rename dragon to wyrm 2012-01-29 22:47:43 +00:00
lf.c - [+] redo heaven vault to cater for 10 gods 2012-02-02 04:33:24 +00:00
lf.h - [+] rename dragon to wyrm 2012-01-29 22:47:43 +00:00
map.c - [+] redo heaven vault to cater for 10 gods 2012-02-02 04:33:24 +00:00
map.h - [+] bug: constant redraws when walking in dark levels. 2012-02-01 23:02:18 +00:00
mod_ob.txt initial checkin 2010-12-02 01:17:54 +00:00
move.c - [+] redo heaven vault to cater for 10 gods 2012-02-02 04:33:24 +00:00
move.h - [+] rename dragon to wyrm 2012-01-29 22:47:43 +00:00
nexus.c - [+] bug: constant redraws when walking in dark levels. 2012-02-01 23:02:18 +00:00
nexus.h - [+] rename dragon to wyrm 2012-01-29 22:47:43 +00:00
objects.c - [+] redo heaven vault to cater for 10 gods 2012-02-02 04:33:24 +00:00
objects.h - [+] redo heaven vault to cater for 10 gods 2012-02-02 04:33:24 +00:00
save.c - [+] bug: constant redraws when walking in dark levels. 2012-02-01 23:02:18 +00:00
save.h - [+] bug: constant redraws when walking in dark levels. 2012-02-01 23:02:18 +00:00
shops.c - [+] bug: getobvlue price keeps going up 2012-02-01 01:31:36 +00:00
shops.h - [+] bug: getobvlue price keeps going up 2012-02-01 01:31:36 +00:00
spell.c - [+] redo heaven vault to cater for 10 gods 2012-02-02 04:33:24 +00:00
spell.h - [+] show varpower spell effects in @E 2012-02-01 20:56:07 +00:00
text.c - [+] rename dragon to wyrm 2012-01-29 22:47:43 +00:00
text.h - [+] increase damage for missiles 2012-01-24 20:38:59 +00:00
vault.c - [+] when we restart map creatuion due to failed fix_reachability, 2012-01-12 05:16:01 +00:00
vault.h - [+] allies should always give out info without payment 2012-01-06 00:20:57 +00:00