My first attempt at a text roguelike game.
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Rob Pearce df442e96d1 - [+] still give mp to warriors, justnot much
- [+] more rare potions - too many exp potions at the moment.
- [+] don't show dt resistances in io.c  if you're immune
- [+] more orcs
    - [+] make ork better
    - [+] grey orc
        - [+] invis
        - [+] confuse
    - [+] grand orc
    - [+] blood orc
    - [+] norc
        - [+] smitegood, darkness
- [+] more goblins
    - [+] froglin (blowguns, jump)
    - [+] dusur (sand goblin)
        - [+] throw salt to blind
        - [+] go through walls (passwall)
        - [+] tunnel downards (dig)
- [+] blowguns
- [+] more veryrare food to dilute 4leaf clover
    - [+] curadough - filling, fullheal, lower metab
    - [+] psitruffle - give temp xp/skill boost.
- [+] bug: two adjacent corpses, one catches on fire
    - [+] fire keeps going between them
    - [+] fix: fires don't burn out if there are adjacent fires with
          MORE hp - must be >, not >=. (they remain at 1hp)
    - [+] when fires spread, they get all their hp back.
    - [+] flaming objects don't expire if there is a fire object on top
          of them
- [+] random alignments on monsters not working!!!
    - [+] test with lizardman.
- [+] dispaly of skills not working......
    - [+] we get:
        - [+] At Novice level:   xxxxxxxxxxx
        - [+] : yyyyyyyyyyyyyyy
    - [+] should be:
        - [+] At Novice level:   xxxxxxxxxxx
        - [+]                            : yyyyyyyyyyyyyyy
    - [+] makedesc_skill ok.
    - [+] it's when we print it from getchoicestr!
    - [+] ie. wrapprint()
        - [+] if strlen(word) == 0, print a " "
        - [+] kind of words... but now i'm getting twice the amount of
              spaces
        - [+] make readuntil_real which remembers the amount of
              delimeters seen
            - [+] if number of delims is > 1, then print them all.
- [+] warn if you're good and attacking something helpless
2012-02-13 19:55:55 +00:00
data - [+] still give mp to warriors, justnot much 2012-02-13 19:55:55 +00:00
doc - [+] non-player insects should never be able to break out of a web. 2012-02-10 06:44:12 +00:00
Makefile - [+] CRASH in killflag() 2011-12-16 19:54:08 +00:00
ai.c - [+] Remove or disable old code: 2012-02-07 23:28:48 +00:00
ai.h - [+] in shops, show 'ESC when done, ? to describe/purchase' 2012-01-10 03:40:43 +00:00
attack.c - [+] still give mp to warriors, justnot much 2012-02-13 19:55:55 +00:00
attack.h - [+] increase damage for missiles 2012-01-24 20:38:59 +00:00
data.c - [+] still give mp to warriors, justnot much 2012-02-13 19:55:55 +00:00
data.h - [+] increase accuracy of blessed firearms ? 2012-01-18 23:11:55 +00:00
defs.h - [+] still give mp to warriors, justnot much 2012-02-13 19:55:55 +00:00
flag.c - [+] firebug should deal 1 fire damage to anything on the ground 2012-02-04 23:26:16 +00:00
flag.h - [+] firebug should deal 1 fire damage to anything on the ground 2012-02-04 23:26:16 +00:00
god.c - [+] non-player insects should never be able to break out of a web. 2012-02-10 06:44:12 +00:00
god.h - [+] bug: getobvlue price keeps going up 2012-02-01 01:31:36 +00:00
io.c - [+] still give mp to warriors, justnot much 2012-02-13 19:55:55 +00:00
io.h - [+] hiscores - show "Killed by xxx on level 5 of the dungeons." 2012-02-07 04:26:29 +00:00
lf.c - [+] still give mp to warriors, justnot much 2012-02-13 19:55:55 +00:00
lf.h - [+] non-player insects should never be able to break out of a web. 2012-02-10 06:44:12 +00:00
map.c - [+] still give mp to warriors, justnot much 2012-02-13 19:55:55 +00:00
map.h - [+] non-player insects should never be able to break out of a web. 2012-02-10 06:44:12 +00:00
mod_ob.txt initial checkin 2010-12-02 01:17:54 +00:00
move.c - [+] non-player insects should never be able to break out of a web. 2012-02-10 06:44:12 +00:00
move.h - [+] rename dragon to wyrm 2012-01-29 22:47:43 +00:00
nexus.c - [+] non-player insects should never be able to break out of a web. 2012-02-10 06:44:12 +00:00
nexus.h - [+] rename dragon to wyrm 2012-01-29 22:47:43 +00:00
objects.c - [+] still give mp to warriors, justnot much 2012-02-13 19:55:55 +00:00
objects.h - [+] non-player insects should never be able to break out of a web. 2012-02-10 06:44:12 +00:00
save.c - [+] hiscores - show "Killed by xxx on level 5 of the dungeons." 2012-02-07 04:26:29 +00:00
save.h - [+] bug: constant redraws when walking in dark levels. 2012-02-01 23:02:18 +00:00
shops.c - [+] non-player insects should never be able to break out of a web. 2012-02-10 06:44:12 +00:00
shops.h - [+] redo throw hit%. even inept sk_throwing should have 40% or so to 2012-02-07 02:50:17 +00:00
spell.c - [+] non-player insects should never be able to break out of a web. 2012-02-10 06:44:12 +00:00
spell.h - [+] show varpower spell effects in @E 2012-02-01 20:56:07 +00:00
text.c - [+] replace causesvomit with vomitob 2012-02-09 21:00:10 +00:00
text.h - [+] replace causesvomit with vomitob 2012-02-09 21:00:10 +00:00
vault.c - [+] Remove or disable old code: 2012-02-07 23:28:48 +00:00
vault.h - [+] allies should always give out info without payment 2012-01-06 00:20:57 +00:00