- [+] 'G' isn't remembering direction anymore
- [+] beginner athletics: give skill where misisng in a melee attack
doesn't cost stamina
- [+] klikirak shoudl like ALL obejct desctruction, but PREFER via fire.
- [+] insects shoudl ahve infinite stamina
- [+] replace DIECONVERT planks of wood type code
- [+] instead, materials have dieconvert values based on damage.
- [+] getsmallbreakob(material,damtype)
- [+] getlargebreakob(material, damtype)
- [+] when an object dies, lookup its material and obejct size
- [+] ie. large wooden objects turn into "x planks of wood"
- [+] small ones turn into "x shards of wood"
- [+] then remove TODO: code from changemat() in objects.c
- [+] allow for hardcoded getsmallbrekaob, getbigbreakob
- [+] F_BREAKOB, v0=damtype, v1=howmany, text = what
- [+] remove specific code, like fire damage = pile of ash.
ice+bash = shards, etc.
- [+] can use shards/planks of wood as (poor) weapons.
- [+] jackhammer shoudl be tech, not tool./
- [+] digging tools should make noise
- [+] remove freezing touch spell/scroll
- [+] better listen check when asleep - slithering should very rarely
wake you up
- [+] use adjusted volume value based on sleeping etc.
- [+] breaking locks by bashing should now work.
- [+] I'm often getting "The hollow tree seems to be blocked." when
going to the sylvan woods.
- [+] there is a tree in the way!
- [+] fixed.
- [+] bug: evil players not getting xp for killing helpless. fixed.
- [+] bug: pullobto() not doing correct impassable check.
- [+] another bug: insylvan woods, stairs were on top of water!!!
- [+] ERROR - couldnt find pos for down stairs while making habitat
forest.--More--
- [+] repairing should make noise too
- [+] new flag - USENOISE
- [+] EATCONFER on clove of garlic isn't working
- [+] it's because i'm only checking this if we have MUTABLE.
- [+] use EATMUTATE instead for mutations. then eatconfer works
with everything.
- [+] more crush bugs
- [+] You crush some pieces of broken glass underfoot.
You see 28 pieces of broken glass here.
- [+] You crush some pieces of broken glass underfoot.
You see 28 pieces of broken glass here.
- [+] anything with natural flight sohuld still make noise when flying.
otherwise it's too powerful.
- [+] "wing flapping" . NV FLY
- [+] NOISETEXT NV_FLY
- [+] magical flight can still be silent.
- [+] make how high you can fly depend on the "Flight" or "Natural
Flight" skill.
- [+] F_FLYING v0 = height.
- [+] without this skill, flight is dependant on spell power.
- [+] assign sk_flying to races.
- [+] remove F_FLIGHTEVASION from races. skill now does this
instead.
- [+] validaterace:
- [+] canwill ot_a_flight = need flight skill
- [+] each rank = +1 size level of height.
- [+] if you get the skill while already flying, adjust the flag
- [+] fall from flying if burduned.
- [+] skill also affacts how much your evasion while flying is
boosted.
- [+] this extra EV bonus from flight sohuld only work against
NON flying creatures!
- [+] 5 EV per rank
- [+] have a differnet fly ability
- [+] ability = flight or fly (use flying skill for height)
- [+] implement
- [+] replace monster flight with ability.
- [+] spell = enchanted flight (use spell power for ehgiht)
- [+] check all occurences of FROMSPELL, cope with FROMABIL too.
- [+] don't regenerate stamina when doing natural flight.
- [+] ai: if flying and no stamina left, stop flying.
- [+] ai: only start flying if we have >= 80% stamina.
- [+] how did a nutter miss a mammoan from point blank range?
- [+] the nutter is throwing a peanut - acc = 64, speed = 2
- [+] maybe fixed now.
- [+] felix should like using poison.
- [+] when asking whether you accept a god's offer, give a '?' option,
to give help on that god.
- [+] also have F_GODDECLINE text.
- [+] pipes of peace - calms everyone around you. charges.