nexus/vaults
Rob Pearce 0f99007c2a added bazaar vault.
- [+] remove damage from jumping onto other lfs
- [+] when you jump in water or something lands in water: "you hear a
      splash"
- [+] tweaks to how evasion works.
- [+] The book crumbles to dust.  Your manual is no longer glowing.
      FIXED.
- [+] fix msghistbuf for askchar - not showing your choice.
- [+] in shops, show prices in red if you can't afford them.
- [+] retaliate should only work if you're still adjecent
- [+] show Ravenous in RED
- [+] no xp for rapid ivy clones
- [+] make weapon of impact only knockback 33% of the time (instead of
      always)
- [+] don't set F_NOSCORE when quitting.
- [+] some scrolls cost $1??
- [+] You see a masterwork shoddy club here.
    - [+] shouhldn't be able to have both!!!
- [+] change bleeding code.  lowhp doesn't mean bleeding.
    - [+] also change flee on bleed etc
2011-12-09 00:37:02 +00:00
..
bazaar.vlt added bazaar vault. 2011-12-09 00:37:02 +00:00
bedroom.vlt new vaults 2011-11-30 02:07:00 +00:00
cave_bear.vlt Committing new vaults: 2011-08-25 09:15:37 +00:00
cavein.vlt - [+] BUG: arrows shouldn't be able to trigger arrow traps!!! 2011-09-27 18:56:58 +00:00
cell.vlt Committing new vaults: 2011-08-25 09:15:37 +00:00
circle.vlt - [+] fix bug in randomtalk 2011-11-17 00:50:33 +00:00
crosshatch.vlt - [+] outdoor bug: at -1,-1. travel south. end up at 0,0!!! 2011-08-03 18:43:05 +00:00
crossroads.vlt - [+] fix bug in randomtalk 2011-11-17 00:50:33 +00:00
diagcross.vlt - [+] outdoor bug: at -1,-1. travel south. end up at 0,0!!! 2011-08-03 18:43:05 +00:00
diningroom.vlt - [+] BUG: arrows shouldn't be able to trigger arrow traps!!! 2011-09-27 18:56:58 +00:00
dirtroom.vlt - [+] if you put a water object onto dirt, it should become a mud 2011-10-05 22:08:13 +00:00
fishbowl.vlt new vaults 2011-11-30 02:07:00 +00:00
floodroom1.vlt - [+] outdoor bug: at -1,-1. travel south. end up at 0,0!!! 2011-08-03 18:43:05 +00:00
glasscorner.vlt - [+] fix bug in randomtalk 2011-11-17 00:50:33 +00:00
glasswall.vlt Committing new vaults: 2011-08-25 09:15:37 +00:00
godshrine1.vlt - [+] BUG: arrows shouldn't be able to trigger arrow traps!!! 2011-09-27 18:56:58 +00:00
grove.vlt - [+] BUG: arrows shouldn't be able to trigger arrow traps!!! 2011-09-27 18:56:58 +00:00
island.vlt Committing new vaults: 2011-08-25 09:15:37 +00:00
jimbo.vlt - [+] fix bug with help not working 2011-08-24 08:15:09 +00:00
labyrinth.vlt - [+] BUG: arrows shouldn't be able to trigger arrow traps!!! 2011-09-27 18:56:58 +00:00
lair_cockatrice.vlt - [+] BUG: arrows shouldn't be able to trigger arrow traps!!! 2011-09-27 18:56:58 +00:00
monsterzoo.vlt.disabled 2011-09-10 19:09:13 +00:00
mudroom.vlt - [+] BUG: arrows shouldn't be able to trigger arrow traps!!! 2011-09-27 18:56:58 +00:00
pillar.vlt - [+] outdoor bug: at -1,-1. travel south. end up at 0,0!!! 2011-08-03 18:43:05 +00:00
pillarglass.vlt - [+] outdoor bug: at -1,-1. travel south. end up at 0,0!!! 2011-08-03 18:43:05 +00:00
playerstart1.vlt - [+] add autopop to playerstart vaults 2011-09-14 22:42:54 +00:00
playerstart2.vlt - [+] job abilities can now generally happen as often as you like, 2011-10-04 03:24:53 +00:00
playerstart3.vlt - [+] add autopop to playerstart vaults 2011-09-14 22:42:54 +00:00
playerstart4.vlt - [+] job abilities can now generally happen as often as you like, 2011-10-04 03:24:53 +00:00
playerstart5.vlt - [+] add autopop to playerstart vaults 2011-09-14 22:42:54 +00:00
playerstart6.vlt - [+] add autopop to playerstart vaults 2011-09-14 22:42:54 +00:00
playerstart7.vlt - [+] add autopop to playerstart vaults 2011-09-14 22:42:54 +00:00
poolroom.vlt new vault 2011-11-30 02:06:36 +00:00
pub.vlt Committing new vaults: 2011-08-25 09:15:37 +00:00
riverroom.vlt - [+] outdoor bug: at -1,-1. travel south. end up at 0,0!!! 2011-08-03 18:43:05 +00:00
roundabout.vlt - [+] fix bug in randomtalk 2011-11-17 00:50:33 +00:00
shop_armour.vlt - [+] thrown objects taking no damage due to hardness 2011-06-29 08:48:48 +00:00
shop_food.vlt Committing new vaults: 2011-08-25 09:15:37 +00:00
shop_potion.vlt - [+] thrown objects taking no damage due to hardness 2011-06-29 08:48:48 +00:00
shop_weapon.vlt - [+] thrown objects taking no damage due to hardness 2011-06-29 08:48:48 +00:00
shrine.vlt Committing new vaults: 2011-08-25 09:15:37 +00:00
supplycloset.vlt - [+] chage skill descriptions to use Accuray Rating numbers, not 2011-10-24 16:46:19 +00:00
supplycloset_tech.vlt - [+] chage skill descriptions to use Accuray Rating numbers, not 2011-10-24 16:46:19 +00:00
traproom.vlt - [+] add more vrare vaults to reduce likelihood of cockatrice lair! 2011-12-03 22:33:37 +00:00
uturn.vlt - [+] fix bug in randomtalk 2011-11-17 00:50:33 +00:00
vault.vlt - [+] add more vrare vaults to reduce likelihood of cockatrice lair! 2011-12-03 22:33:37 +00:00