Actually adding changes from last commit..
This commit is contained in:
parent
0dcf697683
commit
02854f09b3
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@ -0,0 +1,18 @@
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*.app
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*.zip
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.bash_history
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.svn
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*.dSYM
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*.swp
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.DS_Store
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scripts/level*.png
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# Local work dirs
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staging/
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orig/
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# binaries
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rc
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edit
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4
Makefile
4
Makefile
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@ -3,10 +3,10 @@ LIBS = libs/libSDL-1.2.0.dylib libs/libSDL_image-1.2.0.dylib libs/libSDL_mixer-1
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all: rc edit
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rc: rc.c shared.c rc.h shared.h globals.h defs.h
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gcc -Wall -DREV=`./getsvnrev.sh` -o rc -g rc.c shared.c `sdl-config --cflags --libs` -lsqlite3 -lSDLmain -lSDL -lSDL_image -lSDL_gfx -lSDL_ttf -lSDL_Mixer
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gcc -Wall -DREV=\"`git rev-parse HEAD`\" -o rc -g rc.c shared.c `sdl-config --cflags --libs` -lsqlite3 -lSDLmain -lSDL -lSDL_image -lSDL_gfx -lSDL_ttf -lSDL_Mixer
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edit: edit.c shared.c edit.h shared.h globals.h defs.h
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gcc -DREV=`./getsvnrev.sh` -D__EDITOR -Wall -o edit -g edit.c shared.c `sdl-config --cflags --libs` -lSDLmain -lSDL -lSDL_image -lSDL_gfx -lSDL_ttf
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gcc -DREV=\"`git rev-parse HEAD`\" -D__EDITOR -Wall -o edit -g edit.c shared.c `sdl-config --cflags --libs` -lSDLmain -lSDL -lSDL_image -lSDL_gfx -lSDL_ttf
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app: rc
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if [ `uname -s` != "Darwin" ]; then echo "Mac .app bundle generation is only available under OSX."; exit 1; fi;
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BIN
data/hiscores.db
BIN
data/hiscores.db
Binary file not shown.
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@ -12,7 +12,6 @@ monsters
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1 27 4
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1 4 8
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18 28 27
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7 10 1
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6 17 3
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16 22 17
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16 18 17
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@ -49,7 +49,7 @@ exitdir 1
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4,0,0,0,7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7,0,0,0,4,
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4,0,0,0,7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7,0,0,0,4,
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4,0,0,0,7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7,0,0,0,4,
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4,0,0,0,7,0,0,0,0,0,0,0,0,0,0,0,0,0,11,11,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7,0,0,0,4,
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4,0,0,0,7,0,0,0,0,0,0,0,0,0,0,0,0,0,102,102,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7,0,0,0,4,
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4,0,0,0,7,0,0,0,0,0,35,1,1,1,1,1,1,1,1,1,34,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7,0,0,0,4,
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4,0,0,0,7,0,0,0,0,0,0,0,0,0,0,7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7,0,0,0,4,
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4,0,0,0,7,0,0,0,0,0,0,0,0,0,0,7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7,0,0,0,4,
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|
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@ -6,7 +6,7 @@ endhelp
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monsters
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0 4 28
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134 35 28
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23 33 28
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23 20 28
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12 9 3
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12 34 3
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1 3 8
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@ -77,7 +77,7 @@ exitdir 1
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4,19,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18,4,
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4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,
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4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,
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4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,
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4,0,0,0,0,0,0,0,0,0,0,0,0,30,0,0,102,102,102,0,0,102,102,102,0,0,30,0,0,0,0,0,0,0,0,0,0,0,0,4,
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39,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,38,
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layer2
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12,13,94,layer3
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|
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@ -69,15 +69,15 @@ exitdir 1
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4,4,4,7,0,0,0,0,0,0,0,0,0,0,18,4,4,4,4,4,4,15,15,15,15,15,15,4,0,0,0,0,4,15,15,15,15,15,15,4,
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4,4,4,7,0,0,0,0,0,0,0,0,0,0,0,4,4,4,4,4,4,15,15,15,15,15,15,4,0,0,0,0,4,15,15,15,15,15,15,4,
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4,4,4,1,1,1,40,40,40,1,1,40,40,40,40,38,4,4,4,4,4,15,15,15,15,15,15,4,12,0,0,0,4,15,15,15,15,15,15,4,
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4,4,4,7,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,15,15,15,15,15,15,4,13,0,0,0,4,15,15,15,15,15,15,4,
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4,4,4,7,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,15,15,15,15,15,15,4,1,16,16,16,4,15,15,15,15,15,15,4,
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4,4,4,7,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,4,
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4,4,4,7,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,1,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,4,
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4,4,4,7,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,1,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,1,4,
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4,0,0,7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18,4,4,4,4,1,15,15,15,15,15,15,15,15,15,15,15,15,15,1,4,4,
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4,0,0,7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,4,4,4,4,1,15,15,15,15,15,15,15,15,15,15,15,1,4,4,4,
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4,0,0,7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,4,4,4,4,4,1,15,15,15,15,15,15,15,15,15,1,4,4,4,4,
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4,0,0,7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,4,4,4,4,4,4,4,1,15,15,15,15,15,15,15,1,4,4,4,4,4,
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4,4,4,7,0,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,15,15,15,15,15,15,4,13,0,0,0,4,15,15,15,15,15,15,4,
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4,4,4,7,0,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,15,15,15,15,15,15,4,1,16,16,16,4,15,15,15,15,15,15,4,
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4,4,4,7,0,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,4,
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4,4,4,7,0,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,1,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,4,
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4,4,4,1,1,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,1,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,1,4,
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4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18,4,4,4,4,1,15,15,15,15,15,15,15,15,15,15,15,15,15,1,4,4,
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4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,4,4,4,4,1,15,15,15,15,15,15,15,15,15,15,15,1,4,4,4,
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4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,4,4,4,4,4,1,15,15,15,15,15,15,15,15,15,1,4,4,4,4,
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4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,4,4,4,4,4,4,4,1,15,15,15,15,15,15,15,1,4,4,4,4,4,
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39,1,1,40,40,40,1,1,1,1,40,40,40,40,40,1,1,40,1,38,4,4,4,4,4,4,4,1,1,1,1,1,1,1,4,4,4,4,4,4,
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layer2
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22,4,37
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@ -669,3 +669,12 @@ solid 2
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slippery 1
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file newtiles/icebridgethick.png
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end
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tile animspike
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id 28
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solid 0
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dir newtiles
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file !animspike1.png ^animspike2.png x10 animspike2.png animspike3.png animspike4.png animspike5.png animspike6.png animspike7.png animspike8.png animspike9.png x20
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animspeed 3
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animsync
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end
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5
defs.h
5
defs.h
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@ -355,7 +355,7 @@ enum SPELL {
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#define MAXLETTERHEIGHT 100
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#define MAXFRAMES 18 // max number of frames for sprites
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#define MAXHELP 5
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#define MAXTILEFRAMES 10 // max number of frames for animated tiles
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#define MAXTILEFRAMES 100 // max number of frames for animated tiles
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#define MAXCARDS 5 // how many cards a player can have
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@ -862,6 +862,7 @@ enum SPELL {
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#define T_WARP 25 // hidden warp point - jump to reveal
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#define T_ICEBRIDGE 26 // like land but you can drop down through it
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#define T_ICEBRIDGETH 27 // thicker version of ice bridge which doesn't melt
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#define T_ANIMSPIKE 28
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// death states
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#define D_INITIAL (1) // Need to trigger death sequence
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@ -923,6 +924,8 @@ typedef struct tiletype_s {
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int slippery;
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int walkvanish; // -1 means 'don't vanish'
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SDL_Surface *img[MAXTILEFRAMES];
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int killframe[MAXTILEFRAMES];
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int spikeframe[MAXTILEFRAMES];
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int numframes;
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int animspeed;
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int animsync;
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@ -1,4 +1,11 @@
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this_wonderful_life.mod
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bonus.mod
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snorewalk.mod = in-game music
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by Deelite
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this_wonderful_life.mod = boss music
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by Teo / Fatal Rage
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prosynt6.mod = hiscores music
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by Jess
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(http://amp.dascene.net/detail.php?detail=modules&view=8491)
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Original font: bluestone
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2
edit.c
2
edit.c
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@ -166,7 +166,7 @@ int main (int argc, char **argv) {
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}
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// set title bar
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sprintf(progname, "Rat Catcher Level Editor v0.%d", REV);
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sprintf(progname, "Rat Catcher Level Editor");
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SDL_WM_SetCaption(progname, progname);
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/* load fonts */
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@ -1,3 +1,8 @@
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#!/bin/sh
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#svn info | grep Revision | cut -d " " -f 2
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svnversion . | cut -d: -f2 | sed -e 's/M//g'
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VER=`svnversion . 2>/dev/null`
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if [ $? -ne 0 ]; then
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echo "1"
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else
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echo $VER | cut -d: -f2 | sed -e 's/M//g'
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fi
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56
rc.c
56
rc.c
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@ -1,5 +1,7 @@
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#include <stdarg.h>
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#include <stdlib.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <ctype.h>
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#include <string.h>
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#include <time.h>
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@ -256,7 +258,7 @@ int main (int argc, char **argv) {
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// set program name (including version string)
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sprintf(progname, "Rat Catcher v0.%d", REV);
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sprintf(progname, "Rat Catcher");
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/* handle arguments */
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if (argc >= 2) {
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@ -350,8 +352,11 @@ int main (int argc, char **argv) {
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datadir = strdup("data");
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}
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initsdl();
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if (TTF_Init()) {
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printf("TTF_Init: %s\n", TTF_GetError());
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}
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@ -3569,7 +3574,7 @@ int movesprite(sprite_t *s) {
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}
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} else if (s->id == P_DRIP) { // water drip from melting tile
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// fall downwards
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if (isinwater(s) && !s->iced && isongroundpoint(s, s->x, s->y+1)) {
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if (isinwater(s) || isongroundpoint(s, s->x, s->y+1)) {
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s->dead = D_FINAL;
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} else {
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s->y += s->fallspeed;
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@ -6908,10 +6913,23 @@ void dotileeffects(sprite_t *s) {
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}
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break;
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}
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if (isdeadly(tt, tilex, tiley)) {
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if (!isfruit(s->id) ) {
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if (!s->invuln) {
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if ((s->id != P_BLACKCLOUD) && (s->id != P_KINGSNAIL) && (s->id != P_KINGCAT)) {
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die(s);
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printf("DB: killed by deadly tile\n"); fflush(stdout);
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}
|
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}
|
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}
|
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finished = B_TRUE;
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}
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|
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|
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if (!finished) {
|
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/* check under us */
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tt = gettileat(s->x,s->y+3,&tilex,&tiley);
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}
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// CHECKS WHICH COULD APPLY TO TILES UNDER AND SLIGHTLY LEFT/RIGHT OF US
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while (!finished) {
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|
@ -6954,7 +6972,7 @@ void dotileeffects(sprite_t *s) {
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}
|
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}
|
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finished = B_TRUE;
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} else if (tt->spikes) {
|
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} else if (isspikes(tt, tilex, tiley)) {
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if (!isfruit(s->id) ) {
|
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if (!s->invuln) {
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if ((s->id != P_BLACKCLOUD) && (s->id != P_KINGSNAIL) && (s->id != P_KINGCAT)) {
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|
@ -8512,6 +8530,29 @@ int isladderbelow(sprite_t *s) {
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return B_FALSE;
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}
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int isdeadly(tiletype_t *tt, int tx, int ty) {
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int curframe;
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|
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curframe = curlevel->tileframe[ty*LEVELW+tx];
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if (tt->killframe[curframe]) {
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return B_TRUE;
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}
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||||
|
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return B_FALSE;
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||||
}
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int isspikes(tiletype_t *tt, int tx, int ty) {
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int curframe;
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if (tt->spikes) return B_TRUE;
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curframe = curlevel->tileframe[ty*LEVELW+tx];
|
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if (tt->spikeframe[curframe]) {
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return B_TRUE;
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}
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|
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return B_FALSE;
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}
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int isinwater(sprite_t *s) {
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return isinwaterpoint(s->x, s->y - s->img->h/2);
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}
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@ -10687,7 +10728,7 @@ int initsound(void) {
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sprintf(filename, "%s/music/main.mod",datadir);
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normalmusic = Mix_LoadMUS(filename);
|
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if (!normalmusic) {
|
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printf("can't load music\n");
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printf("can't load music: %s\n", Mix_GetError());
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return B_TRUE;
|
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}
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|
@ -13101,7 +13142,7 @@ void dotitlescreen(void) {
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helpoff = TTF_RenderText_Solid(font[TEXTSIZE_TITLE], "Off", green2);
|
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helpon = TTF_RenderText_Solid(font[TEXTSIZE_TITLE], "On", green2);
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|
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sprintf(svnver, "v0.%d",REV);
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sprintf(svnver, "%s", REV);
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ver = TTF_RenderText_Solid(font[TEXTSIZE_VER], svnver, greenish);
|
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|
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|
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|
@ -13169,7 +13210,8 @@ void dotitlescreen(void) {
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|
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if (titlemode != TS_HISCORES) {
|
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// version number
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area.x = 640 - (ver->w) - 10;
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//area.x = 640 - (ver->w) - 10;
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area.x = (640/2) - (ver->w/2) - 10;
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area.y = 150;
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SDL_SetColors(ver, &black, 1, 1);
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SDL_BlitSurface(ver, NULL, screen, &area);
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|
2
rc.h
2
rc.h
|
@ -17,6 +17,7 @@ void dotileeffects(sprite_t *s);
|
|||
int movex(sprite_t *s,double amt,int onpurpose);
|
||||
void bouncesprite(sprite_t *s);
|
||||
int movesprite(sprite_t *s);
|
||||
int isdeadly(tiletype_t *tt, int tx, int ty);
|
||||
int isinwater(sprite_t *s);
|
||||
int isinwaterpoint(int x, int y);
|
||||
int isroofabove(sprite_t *s);
|
||||
|
@ -27,6 +28,7 @@ int isonladder(sprite_t *s);
|
|||
int isonbridge(sprite_t *s);
|
||||
int isladderabove(sprite_t *s);
|
||||
int isladderbelow(sprite_t *s);
|
||||
int isspikes(tiletype_t *tt, int tx, int ty);
|
||||
int dofruiteffect(sprite_t *pp, sprite_t *s);
|
||||
void checkcollide(sprite_t *s);
|
||||
void checkcollideplatform(sprite_t *s);
|
||||
|
|
68
shared.c
68
shared.c
|
@ -1147,6 +1147,7 @@ int loadtiletypes(char *filename) {
|
|||
char *p,*pp;
|
||||
|
||||
int uniq = 0 ;
|
||||
strcpy(imagefile, "");
|
||||
|
||||
/* clear tiletype linked list */
|
||||
while (tiletype != NULL) {
|
||||
|
@ -1213,6 +1214,8 @@ int loadtiletypes(char *filename) {
|
|||
}
|
||||
for (i = 0; i < MAXTILEFRAMES; i++) {
|
||||
t->img[i] = NULL;
|
||||
t->killframe[i] = B_FALSE;
|
||||
t->spikeframe[i] = B_FALSE;
|
||||
}
|
||||
t->next = NULL;
|
||||
state = 1;
|
||||
|
@ -1280,7 +1283,7 @@ int loadtiletypes(char *filename) {
|
|||
p = strtok(buf, " ");
|
||||
p = strtok(NULL, " ");
|
||||
t->water = atoi(p);
|
||||
} else if (strstr(buf, "file") == buf) {
|
||||
} else if (strstr(buf, "file") == buf) { // ! means 'killframe', ^ is 'spikeframe'
|
||||
int frame;
|
||||
|
||||
/* strip newline */
|
||||
|
@ -1292,10 +1295,50 @@ int loadtiletypes(char *filename) {
|
|||
frame = 0;
|
||||
p = strtok(NULL, " ");
|
||||
while (p) {
|
||||
if (frame >= MAXTILEFRAMES) {
|
||||
printf("FATAL error - tile %s frame #%d is greater than MAXTILEFRAMES\n",t->name,frame);
|
||||
}
|
||||
if (t->img[frame]) {
|
||||
printf("...already an img for frame #%d - freeing it.\n",frame);
|
||||
SDL_FreeSurface(t->img[frame]);
|
||||
t->img[frame] = NULL;
|
||||
}
|
||||
|
||||
if (strstr(p, "x") && !strchr(p, '.')) { // ie. x10, x1, etc
|
||||
if (frame == 0) {
|
||||
printf("FATAL ERROR: first frame can't be a repeat.\n");
|
||||
exit(1);
|
||||
} else {
|
||||
int n,repeatcount,baseframe;
|
||||
// use previous one 'x' times
|
||||
p++;
|
||||
repeatcount = atoi(p);
|
||||
baseframe = frame-1;
|
||||
for (n = 0; n < repeatcount; n++) {
|
||||
if (!strlen(imagefile)) {
|
||||
printf("FATAL ERROR: no previous imagefile to repeat.\n");
|
||||
exit(1);
|
||||
}
|
||||
t->img[frame] = IMG_Load(imagefile);
|
||||
if (!t->img[frame]) {
|
||||
printf("cannot load tile image file: '%s'\n",imagefile);
|
||||
fclose(f);
|
||||
return B_TRUE;
|
||||
}
|
||||
t->killframe[frame] = t->killframe[baseframe];
|
||||
frame++;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// exclamation mark indicates this is a 'killframe' (ie. if you stand
|
||||
// on this tile when it hits this frame, you die)
|
||||
if (*p == '!') {
|
||||
t->killframe[frame] = B_TRUE;
|
||||
p++;
|
||||
} else if (*p == '^') {
|
||||
t->spikeframe[frame] = B_TRUE;
|
||||
p++;
|
||||
}
|
||||
sprintf(imagefile, "%s/%s/%s",datadir,dirname,p);
|
||||
//strcpy(imagefile, dirname);
|
||||
//strcat(imagefile, "/");
|
||||
|
@ -1310,9 +1353,9 @@ int loadtiletypes(char *filename) {
|
|||
}
|
||||
// black is transparent
|
||||
SDL_SetColorKey(t->img[frame], SDL_SRCCOLORKEY, SDL_MapRGB(screen->format, 0, 0, 0));
|
||||
|
||||
// get next one
|
||||
frame++;
|
||||
}
|
||||
|
||||
p = strtok(NULL, " ");
|
||||
}
|
||||
t->numframes = frame;
|
||||
|
@ -1758,6 +1801,7 @@ int loadimagesets(void) {
|
|||
}
|
||||
imageset[P_STAR].numimages = STARFRAMES;
|
||||
|
||||
|
||||
loadspriteimage(P_UFO,F_WALK1, "sprites/ufo.png");
|
||||
imageset[P_UFO].numimages = 1;
|
||||
|
||||
|
@ -1979,18 +2023,24 @@ int loadimagesets(void) {
|
|||
for (i = 1; i <= 13; i++) {
|
||||
SDL_Surface *letter;
|
||||
SDL_Rect area;
|
||||
char str[2];
|
||||
char str[3];
|
||||
|
||||
// HEARTS
|
||||
loadspriteimage(P_FIRSTHEART+i-1, F_WALK1, "sprites/cardh.png");
|
||||
//sprintf(str, "%s",getcardletter(i));
|
||||
strcpy(str, getcardletter(i));
|
||||
letter = TTF_RenderText_Blended(cardfont, str, red );
|
||||
|
||||
|
||||
area.x = CARDFONTX; area.y = CARDFONTY; area.w = 0; area.h = 0;
|
||||
if (i == 10) area.x -= 3;
|
||||
|
||||
|
||||
SDL_BlitSurface(letter, NULL, imageset[P_FIRSTHEART + i-1].img[F_WALK1], &area);
|
||||
imageset[P_FIRSTHEART + i-1].numimages = 1;
|
||||
SDL_FreeSurface(letter);
|
||||
|
||||
|
||||
// DIAMONDS
|
||||
loadspriteimage(P_FIRSTDIAMOND+i-1, F_WALK1, "sprites/cardd.png");
|
||||
//sprintf(str, "%s",getcardletter(i));
|
||||
|
@ -2001,6 +2051,8 @@ int loadimagesets(void) {
|
|||
SDL_BlitSurface(letter, NULL, imageset[P_FIRSTDIAMOND + i-1].img[F_WALK1], &area);
|
||||
imageset[P_FIRSTDIAMOND + i-1].numimages = 1;
|
||||
SDL_FreeSurface(letter);
|
||||
|
||||
|
||||
// SPADES
|
||||
loadspriteimage(P_FIRSTSPADE+i-1, F_WALK1, "sprites/cards.png");
|
||||
//sprintf(str, "%s",getcardletter(i));
|
||||
|
@ -2008,9 +2060,12 @@ int loadimagesets(void) {
|
|||
letter = TTF_RenderText_Blended(cardfont, str, black );
|
||||
area.x = CARDFONTX; area.y = CARDFONTY; area.w = 0; area.h = 0;
|
||||
if (i == 10) area.x -= 3;
|
||||
|
||||
SDL_BlitSurface(letter, NULL, imageset[P_FIRSTSPADE + i-1].img[F_WALK1], &area);
|
||||
imageset[P_FIRSTSPADE + i-1].numimages = 1;
|
||||
SDL_FreeSurface(letter);
|
||||
|
||||
|
||||
// CLUBS
|
||||
loadspriteimage(P_FIRSTCLUB+i-1, F_WALK1, "sprites/cardc.png");
|
||||
//sprintf(str, "%s",getcardletter(i));
|
||||
|
@ -2021,6 +2076,7 @@ int loadimagesets(void) {
|
|||
SDL_BlitSurface(letter, NULL, imageset[P_FIRSTCLUB + i-1].img[F_WALK1], &area);
|
||||
imageset[P_FIRSTCLUB + i-1].numimages = 1;
|
||||
SDL_FreeSurface(letter);
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
@ -3926,9 +3982,9 @@ int isnettable(sprite_t *s) {
|
|||
|
||||
// return starting health for a given boss type
|
||||
int getbosshealth(int mid) {
|
||||
if (cheat) {
|
||||
/* if (cheat) {
|
||||
return 1;
|
||||
}
|
||||
} */
|
||||
switch (mid) {
|
||||
case P_KINGRAT:
|
||||
return 8;
|
||||
|
|
Loading…
Reference in New Issue